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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs15
1 files changed, 14 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index b16125b..778cf9f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3482,7 +3482,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3482 { 3482 {
3483 // This should only return a value if the avatar is in the same region 3483 // This should only return a value if the avatar is in the same region
3484 m_host.AddScriptLPS(1); 3484 m_host.AddScriptLPS(1);
3485 NotImplemented("llGetAnimation"); 3485 UUID avatar = (UUID)id;
3486 ScenePresence presence = World.GetScenePresence(avatar);
3487 if (m_host.RegionHandle == presence.RegionHandle)
3488 {
3489 Dictionary<UUID, string> animationNames = AnimationSet.Animations.AnimsNames;
3490
3491 if (presence != null)
3492 {
3493 AnimationSet currentAnims = presence.Animations;
3494 string currentAnimation = String.Empty;
3495 if (animationNames.TryGetValue(currentAnims.DefaultAnimation.AnimID, out currentAnimation))
3496 return currentAnimation;
3497 }
3498 }
3486 return String.Empty; 3499 return String.Empty;
3487 } 3500 }
3488 3501