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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index c984afc..994b9e3 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1378,7 +1378,7 @@ namespace OpenSim.Region.Framework.Scenes
1378 { 1378 {
1379 SceneObjectGroup dupe = (SceneObjectGroup)MemberwiseClone(); 1379 SceneObjectGroup dupe = (SceneObjectGroup)MemberwiseClone();
1380 dupe.m_isBackedUp = false; 1380 dupe.m_isBackedUp = false;
1381 dupe.m_parts.Clear(); 1381 dupe.m_parts = new MapAndArray<OpenMetaverse.UUID, SceneObjectPart>();
1382 1382
1383 // Warning, The following code related to previousAttachmentStatus is needed so that clones of 1383 // Warning, The following code related to previousAttachmentStatus is needed so that clones of
1384 // attachments do not bordercross while they're being duplicated. This is hacktastic! 1384 // attachments do not bordercross while they're being duplicated. This is hacktastic!