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-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs6
3 files changed, 9 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index a40f150..14610ff 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Framework.Interfaces
107 /// failure. 107 /// failure.
108 /// </returns> 108 /// </returns>
109 UUID CreateNPC(string firstname, string lastname, 109 UUID CreateNPC(string firstname, string lastname,
110 Vector3 position, UUID agentID, UUID owner, bool senseAsAgent, Scene scene, 110 Vector3 position, UUID agentID, UUID owner, string groupTitle, UUID groupID, bool senseAsAgent, Scene scene,
111 AvatarAppearance appearance); 111 AvatarAppearance appearance);
112 112
113 /// <summary> 113 /// <summary>
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index d40fa48..8462661 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -157,14 +157,14 @@ namespace OpenSim.Region.OptionalModules.World.NPC
157 } 157 }
158 158
159 public UUID CreateNPC(string firstname, string lastname, 159 public UUID CreateNPC(string firstname, string lastname,
160 Vector3 position, UUID owner, bool senseAsAgent, Scene scene, 160 Vector3 position, UUID owner, bool senseAsAgent, Scene scene,
161 AvatarAppearance appearance) 161 AvatarAppearance appearance)
162 { 162 {
163 return CreateNPC(firstname, lastname, position, UUID.Zero, owner, senseAsAgent, scene, appearance); 163 return CreateNPC(firstname, lastname, position, UUID.Zero, owner, "", UUID.Zero, senseAsAgent, scene, appearance);
164 } 164 }
165 165
166 public UUID CreateNPC(string firstname, string lastname, 166 public UUID CreateNPC(string firstname, string lastname,
167 Vector3 position, UUID agentID, UUID owner, bool senseAsAgent, Scene scene, 167 Vector3 position, UUID agentID, UUID owner, string groupTitle, UUID groupID, bool senseAsAgent, Scene scene,
168 AvatarAppearance appearance) 168 AvatarAppearance appearance)
169 { 169 {
170 NPCAvatar npcAvatar = null; 170 NPCAvatar npcAvatar = null;
@@ -222,8 +222,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
222 ScenePresence sp; 222 ScenePresence sp;
223 if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) 223 if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp))
224 { 224 {
225 225 npcAvatar.ActiveGroupId = groupID;
226 sp.CompleteMovement(npcAvatar, false); 226 sp.CompleteMovement(npcAvatar, false);
227 sp.Grouptitle = groupTitle;
227 m_avatars.Add(npcAvatar.AgentId, npcAvatar); 228 m_avatars.Add(npcAvatar.AgentId, npcAvatar);
228// m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); 229// m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name);
229 } 230 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 5b5c257..90b7494 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2748,7 +2748,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2748 UUID x = module.CreateNPC(firstname, 2748 UUID x = module.CreateNPC(firstname,
2749 lastname, 2749 lastname,
2750 position, 2750 position,
2751 UUID.Random(),
2751 ownerID, 2752 ownerID,
2753 groupTitle,
2754 groupID,
2752 senseAsAgent, 2755 senseAsAgent,
2753 World, 2756 World,
2754 appearance); 2757 appearance);
@@ -2756,9 +2759,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2756 ScenePresence sp; 2759 ScenePresence sp;
2757 if (World.TryGetScenePresence(x, out sp)) 2760 if (World.TryGetScenePresence(x, out sp))
2758 { 2761 {
2759 sp.Grouptitle = groupTitle;
2760 ((INPC)(sp.ControllingClient)).ActiveGroupId = groupID;
2761
2762 sp.SendAvatarDataToAllAgents(); 2762 sp.SendAvatarDataToAllAgents();
2763 } 2763 }
2764 return new LSL_Key(x.ToString()); 2764 return new LSL_Key(x.ToString());