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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 03f1a70..4b8ca97 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -540,7 +540,8 @@ namespace OpenSim.Region.Environment.Scenes
540 // Add 1/2 the avatar's height to it's position so it doesn't shoot into the air 540 // Add 1/2 the avatar's height to it's position so it doesn't shoot into the air
541 // when the avatar stands up 541 // when the avatar stands up
542 542
543 AbsolutePosition = AbsolutePosition + new LLVector3(0, 0, (m_avHeight/2)); 543 AbsolutePosition = AbsolutePosition + new LLVector3(0, 0, (m_avHeight/6));
544 SetMovementAnimation(Animations.AnimsLLUUID["LAND"], 2);
544 SendFullUpdateToAllClients(); 545 SendFullUpdateToAllClients();
545 } 546 }
546 547