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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs94
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs86
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs5
3 files changed, 153 insertions, 32 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index 24cceea..37422d7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -42,6 +42,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
42 { 42 {
43// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 43// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 44
45 /// <summary>
46 /// Used by one-off and repeated sensors
47 /// </summary>
48 public class SensorInfo
49 {
50 public uint localID;
51 public UUID itemID;
52 public double interval;
53 public DateTime next;
54
55 public string name;
56 public UUID keyID;
57 public int type;
58 public double range;
59 public double arc;
60 public SceneObjectPart host;
61
62 public SensorInfo Clone()
63 {
64 SensorInfo s = new SensorInfo();
65 s.localID = localID;
66 s.itemID = itemID;
67 s.interval = interval;
68 s.next = next;
69 s.name = name;
70 s.keyID = keyID;
71 s.type = type;
72 s.range = range;
73 s.arc = arc;
74 s.host = host;
75
76 return s;
77 }
78 }
79
45 public AsyncCommandManager m_CmdManager; 80 public AsyncCommandManager m_CmdManager;
46 81
47 /// <summary> 82 /// <summary>
@@ -79,24 +114,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
79 private int maximumToReturn = 16; 114 private int maximumToReturn = 16;
80 115
81 // 116 //
82 // SenseRepeater and Sensors
83 //
84 private class SenseRepeatClass
85 {
86 public uint localID;
87 public UUID itemID;
88 public double interval;
89 public DateTime next;
90
91 public string name;
92 public UUID keyID;
93 public int type;
94 public double range;
95 public double arc;
96 public SceneObjectPart host;
97 }
98
99 //
100 // Sensed entity 117 // Sensed entity
101 // 118 //
102 private class SensedEntity : IComparable 119 private class SensedEntity : IComparable
@@ -128,7 +145,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
128 /// 145 ///
129 /// Always lock SenseRepeatListLock when updating this list. 146 /// Always lock SenseRepeatListLock when updating this list.
130 /// </remarks> 147 /// </remarks>
131 private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); 148 private List<SensorInfo> SenseRepeaters = new List<SensorInfo>();
132 private object SenseRepeatListLock = new object(); 149 private object SenseRepeatListLock = new object();
133 150
134 public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, 151 public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID,
@@ -142,7 +159,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
142 return; 159 return;
143 160
144 // Add to timer 161 // Add to timer
145 SenseRepeatClass ts = new SenseRepeatClass(); 162 SensorInfo ts = new SensorInfo();
146 ts.localID = m_localID; 163 ts.localID = m_localID;
147 ts.itemID = m_itemID; 164 ts.itemID = m_itemID;
148 ts.interval = sec; 165 ts.interval = sec;
@@ -161,11 +178,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
161 AddSenseRepeater(ts); 178 AddSenseRepeater(ts);
162 } 179 }
163 180
164 private void AddSenseRepeater(SenseRepeatClass senseRepeater) 181 private void AddSenseRepeater(SensorInfo senseRepeater)
165 { 182 {
166 lock (SenseRepeatListLock) 183 lock (SenseRepeatListLock)
167 { 184 {
168 List<SenseRepeatClass> newSenseRepeaters = new List<SenseRepeatClass>(SenseRepeaters); 185 List<SensorInfo> newSenseRepeaters = new List<SensorInfo>(SenseRepeaters);
169 newSenseRepeaters.Add(senseRepeater); 186 newSenseRepeaters.Add(senseRepeater);
170 SenseRepeaters = newSenseRepeaters; 187 SenseRepeaters = newSenseRepeaters;
171 } 188 }
@@ -176,8 +193,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
176 // Remove from timer 193 // Remove from timer
177 lock (SenseRepeatListLock) 194 lock (SenseRepeatListLock)
178 { 195 {
179 List<SenseRepeatClass> newSenseRepeaters = new List<SenseRepeatClass>(); 196 List<SensorInfo> newSenseRepeaters = new List<SensorInfo>();
180 foreach (SenseRepeatClass ts in SenseRepeaters) 197 foreach (SensorInfo ts in SenseRepeaters)
181 { 198 {
182 if (ts.localID != m_localID || ts.itemID != m_itemID) 199 if (ts.localID != m_localID || ts.itemID != m_itemID)
183 { 200 {
@@ -192,7 +209,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
192 public void CheckSenseRepeaterEvents() 209 public void CheckSenseRepeaterEvents()
193 { 210 {
194 // Go through all timers 211 // Go through all timers
195 foreach (SenseRepeatClass ts in SenseRepeaters) 212 foreach (SensorInfo ts in SenseRepeaters)
196 { 213 {
197 // Time has passed? 214 // Time has passed?
198 if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) 215 if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime())
@@ -209,7 +226,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
209 double range, double arc, SceneObjectPart host) 226 double range, double arc, SceneObjectPart host)
210 { 227 {
211 // Add to timer 228 // Add to timer
212 SenseRepeatClass ts = new SenseRepeatClass(); 229 SensorInfo ts = new SensorInfo();
213 ts.localID = m_localID; 230 ts.localID = m_localID;
214 ts.itemID = m_itemID; 231 ts.itemID = m_itemID;
215 ts.interval = 0; 232 ts.interval = 0;
@@ -225,7 +242,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
225 SensorSweep(ts); 242 SensorSweep(ts);
226 } 243 }
227 244
228 private void SensorSweep(SenseRepeatClass ts) 245 private void SensorSweep(SensorInfo ts)
229 { 246 {
230 if (ts.host == null) 247 if (ts.host == null)
231 { 248 {
@@ -301,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
301 } 318 }
302 } 319 }
303 320
304 private List<SensedEntity> doObjectSensor(SenseRepeatClass ts) 321 private List<SensedEntity> doObjectSensor(SensorInfo ts)
305 { 322 {
306 List<EntityBase> Entities; 323 List<EntityBase> Entities;
307 List<SensedEntity> sensedEntities = new List<SensedEntity>(); 324 List<SensedEntity> sensedEntities = new List<SensedEntity>();
@@ -450,7 +467,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
450 return sensedEntities; 467 return sensedEntities;
451 } 468 }
452 469
453 private List<SensedEntity> doAgentSensor(SenseRepeatClass ts) 470 private List<SensedEntity> doAgentSensor(SensorInfo ts)
454 { 471 {
455 List<SensedEntity> sensedEntities = new List<SensedEntity>(); 472 List<SensedEntity> sensedEntities = new List<SensedEntity>();
456 473
@@ -626,7 +643,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
626 { 643 {
627 List<Object> data = new List<Object>(); 644 List<Object> data = new List<Object>();
628 645
629 foreach (SenseRepeatClass ts in SenseRepeaters) 646 foreach (SensorInfo ts in SenseRepeaters)
630 { 647 {
631 if (ts.itemID == itemID) 648 if (ts.itemID == itemID)
632 { 649 {
@@ -656,7 +673,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
656 673
657 while (idx < data.Length) 674 while (idx < data.Length)
658 { 675 {
659 SenseRepeatClass ts = new SenseRepeatClass(); 676 SensorInfo ts = new SensorInfo();
660 677
661 ts.localID = localID; 678 ts.localID = localID;
662 ts.itemID = itemID; 679 ts.itemID = itemID;
@@ -677,5 +694,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
677 idx += 6; 694 idx += 6;
678 } 695 }
679 } 696 }
697
698 public List<SensorInfo> GetSensorInfo()
699 {
700 List<SensorInfo> retList = new List<SensorInfo>();
701
702 lock (SenseRepeatListLock)
703 {
704 foreach (SensorInfo si in SenseRepeaters)
705 retList.Add(si.Clone());
706 }
707
708 return retList;
709 }
680 } 710 }
681} 711} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs
new file mode 100644
index 0000000..e47917d
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs
@@ -0,0 +1,86 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenSim.Framework;
31using OpenSim.Framework.Console;
32using OpenSim.Region.ScriptEngine.Interfaces;
33using OpenSim.Region.ScriptEngine.Shared.Api;
34using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
35
36namespace OpenSim.Region.ScriptEngine.XEngine
37{
38 public class ScriptEngineConsoleCommands
39 {
40 IScriptEngine m_engine;
41
42 public ScriptEngineConsoleCommands(IScriptEngine engine)
43 {
44 m_engine = engine;
45 }
46
47 public void RegisterCommands()
48 {
49 MainConsole.Instance.Commands.AddCommand(
50 "Scripts", false, "show sensors", "show sensors", "Show script sensors information",
51 HandleShowSensors);
52 }
53
54 private void HandleShowSensors(string module, string[] cmdparams)
55 {
56 if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_engine.World))
57 return;
58
59 SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(m_engine);
60
61 if (sr == null)
62 {
63 MainConsole.Instance.Output("Sensor plugin not yet initialized");
64 return;
65 }
66
67 List<SensorRepeat.SensorInfo> sensorInfo = sr.GetSensorInfo();
68
69 ConsoleDisplayTable cdt = new ConsoleDisplayTable();
70 cdt.AddColumn("Part name", 40);
71 cdt.AddColumn("Script item ID", 36);
72 cdt.AddColumn("Type", 4);
73 cdt.AddColumn("Interval", 8);
74 cdt.AddColumn("Range", 8);
75 cdt.AddColumn("Arc", 8);
76
77 foreach (SensorRepeat.SensorInfo s in sensorInfo)
78 {
79 cdt.AddRow(s.host.Name, s.itemID, s.type, s.interval, s.range, s.arc);
80 }
81
82 MainConsole.Instance.Output(cdt.ToString());
83 MainConsole.Instance.OutputFormat("Total: {0}", sensorInfo.Count);
84 }
85 }
86} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 4bbcb7c..8c3bb5b 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -169,6 +169,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
169 IWorkItemResult m_CurrentCompile = null; 169 IWorkItemResult m_CurrentCompile = null;
170 private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); 170 private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>();
171 171
172 private ScriptEngineConsoleCommands m_consoleCommands;
173
172 public string ScriptEngineName 174 public string ScriptEngineName
173 { 175 {
174 get { return "XEngine"; } 176 get { return "XEngine"; }
@@ -318,6 +320,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
318 OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved; 320 OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved;
319 } 321 }
320 322
323 m_consoleCommands = new ScriptEngineConsoleCommands(this);
324 m_consoleCommands.RegisterCommands();
325
321 MainConsole.Instance.Commands.AddCommand( 326 MainConsole.Instance.Commands.AddCommand(
322 "Scripts", false, "xengine status", "xengine status", "Show status information", 327 "Scripts", false, "xengine status", "xengine status", "Show status information",
323 "Show status information on the script engine.", 328 "Show status information on the script engine.",