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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs9
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs5
2 files changed, 5 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
index 168a60e..8ed4e87 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
@@ -66,14 +66,5 @@ namespace OpenSim.Region.Environment.Scenes
66 } 66 }
67 } 67 }
68 } 68 }
69
70 internal void Close()
71 {
72 if (m_physicsActor != null)
73 {
74 m_scene.PhysScene.RemoveAvatar( PhysicsActor );
75 m_physicsActor = null;
76 }
77 }
78 } 69 }
79} \ No newline at end of file 70} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index cee93b2..d70752d 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -931,5 +931,10 @@ namespace OpenSim.Region.Environment.Scenes
931 931
932 m_physicsActor = scene.AddAvatar(pVec); 932 m_physicsActor = scene.AddAvatar(pVec);
933 } 933 }
934
935 internal void Close()
936 {
937 RemoveFromPhysicalScene();
938 }
934 } 939 }
935} \ No newline at end of file 940} \ No newline at end of file