diff options
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 1e2e0c8..a407ef3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2120,7 +2120,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2120 | 2120 | ||
2121 | if (part.ParentGroup.RootPart == part) | 2121 | if (part.ParentGroup.RootPart == part) |
2122 | { | 2122 | { |
2123 | if ((targetPos.z < ground) && disable_underground_movement) | 2123 | if ((targetPos.z < ground) && disable_underground_movement && m_host.AttachmentPoint == 0) |
2124 | targetPos.z = ground; | 2124 | targetPos.z = ground; |
2125 | SceneObjectGroup parent = part.ParentGroup; | 2125 | SceneObjectGroup parent = part.ParentGroup; |
2126 | LSL_Vector real_vec = SetPosAdjust(currentPos, targetPos); | 2126 | LSL_Vector real_vec = SetPosAdjust(currentPos, targetPos); |
@@ -2152,18 +2152,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2152 | protected LSL_Vector GetPartLocalPos(SceneObjectPart part) | 2152 | protected LSL_Vector GetPartLocalPos(SceneObjectPart part) |
2153 | { | 2153 | { |
2154 | m_host.AddScriptLPS(1); | 2154 | m_host.AddScriptLPS(1); |
2155 | if (part.ParentID != 0) | 2155 | if (part.ParentID == 0) |
2156 | { | ||
2157 | return new LSL_Vector(part.OffsetPosition.X, | ||
2158 | part.OffsetPosition.Y, | ||
2159 | part.OffsetPosition.Z); | ||
2160 | } | ||
2161 | else | ||
2162 | { | 2156 | { |
2163 | return new LSL_Vector(part.AbsolutePosition.X, | 2157 | return new LSL_Vector(part.AbsolutePosition.X, |
2164 | part.AbsolutePosition.Y, | 2158 | part.AbsolutePosition.Y, |
2165 | part.AbsolutePosition.Z); | 2159 | part.AbsolutePosition.Z); |
2166 | } | 2160 | } |
2161 | else | ||
2162 | { | ||
2163 | if (m_host.IsRoot) | ||
2164 | { | ||
2165 | return new LSL_Vector(m_host.AttachedPos.X, | ||
2166 | m_host.AttachedPos.Y, | ||
2167 | m_host.AttachedPos.Z); | ||
2168 | } | ||
2169 | else | ||
2170 | { | ||
2171 | return new LSL_Vector(part.OffsetPosition.X, | ||
2172 | part.OffsetPosition.Y, | ||
2173 | part.OffsetPosition.Z); | ||
2174 | } | ||
2175 | } | ||
2167 | } | 2176 | } |
2168 | 2177 | ||
2169 | public void llSetRot(LSL_Rotation rot) | 2178 | public void llSetRot(LSL_Rotation rot) |