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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 22666f4..3648575 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -245,7 +245,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
245 245
246 // If we've received a use circuit packet, then we need to decode an endpoint proxy, if one exists, before 246 // If we've received a use circuit packet, then we need to decode an endpoint proxy, if one exists, before
247 // allowing the RecvBuffer to be overwritten by the next packet. 247 // allowing the RecvBuffer to be overwritten by the next packet.
248 if (packet.Type == PacketType.UseCircuitCode) 248 if (packet != null && packet.Type == PacketType.UseCircuitCode)
249 { 249 {
250 epProxy = epSender; 250 epProxy = epSender;
251 if (proxyPortOffset != 0) 251 if (proxyPortOffset != 0)