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-rw-r--r--OpenSim/Region/Framework/Scenes/UuidGatherer.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 65baa52..aee2d10 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -291,9 +291,16 @@ namespace OpenSim.Region.Framework.Scenes
291 } 291 }
292 } 292 }
293 293
294 /// <summary>
295 /// Get the asset uuid associated with a gesture
296 /// </summary>
297 /// <param name="gestureUuid"></param>
298 /// <param name="assetUuids"></param>
294 protected void GetGestureAssetUuids(UUID gestureUuid, IDictionary<UUID, AssetType> assetUuids) 299 protected void GetGestureAssetUuids(UUID gestureUuid, IDictionary<UUID, AssetType> assetUuids)
295 { 300 {
296 AssetBase assetBase = GetAsset(gestureUuid); 301 AssetBase assetBase = GetAsset(gestureUuid);
302 if (null == assetBase)
303 return;
297 304
298 MemoryStream ms = new MemoryStream(assetBase.Data); 305 MemoryStream ms = new MemoryStream(assetBase.Data);
299 StreamReader sr = new StreamReader(ms); 306 StreamReader sr = new StreamReader(ms);