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-rw-r--r--OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs20
1 files changed, 11 insertions, 9 deletions
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
index fde5f4b..a68ec5a 100644
--- a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
@@ -221,15 +221,17 @@ namespace OpenSim.Services.Connectors
221 if (!CheckReturn(ret)) 221 if (!CheckReturn(ret))
222 return null; 222 return null;
223 223
224 Dictionary<string,object> folders = 224 Dictionary<string,object> folders = ret.ContainsKey("FOLDERS") ?
225 (Dictionary<string,object>)ret["FOLDERS"]; 225 (Dictionary<string,object>)ret["FOLDERS"] : null;
226 Dictionary<string,object> items = 226 Dictionary<string,object> items = ret.ContainsKey("ITEMS") ?
227 (Dictionary<string,object>)ret["ITEMS"]; 227 (Dictionary<string, object>)ret["ITEMS"] : null;
228 228
229 foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i 229 if (folders != null)
230 inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o)); 230 foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
231 foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i 231 inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
232 inventory.Items.Add(BuildItem((Dictionary<string, object>)o)); 232 if (items != null)
233 foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
234 inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
233 } 235 }
234 catch (Exception e) 236 catch (Exception e)
235 { 237 {