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-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs22
2 files changed, 22 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index 9ad9318..23481c6 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -411,6 +411,7 @@ namespace OpenSim.Region.Physics.OdePlugin
411 _parent_scene.actor_name_map[Shell] = (PhysicsActor) this; 411 _parent_scene.actor_name_map[Shell] = (PhysicsActor) this;
412 } 412 }
413 } 413 }
414
414 /// <summary> 415 /// <summary>
415 /// This creates the Avatar's physical Surrogate at the position supplied 416 /// This creates the Avatar's physical Surrogate at the position supplied
416 /// </summary> 417 /// </summary>
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 9df318c..d385042 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4598,10 +4598,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4598 // ScriptSleep(5000); 4598 // ScriptSleep(5000);
4599 } 4599 }
4600 4600
4601 public LSL_List llParseString2List(string str, LSL_List separators, LSL_List spacers) 4601 public LSL_List llParseString2List(string str, LSL_List separators, LSL_List in_spacers)
4602 { 4602 {
4603 m_host.AddScriptLPS(1); 4603 m_host.AddScriptLPS(1);
4604 LSL_List ret = new LSL_List(); 4604 LSL_List ret = new LSL_List();
4605 LSL_List spacers = new LSL_List();
4606 if (in_spacers.Length > 0 && separators.Length > 0)
4607 {
4608 for (int i = 0; i < in_spacers.Length; i++)
4609 {
4610 object s = in_spacers.Data[i];
4611 for (int j = 0; j < separators.Length; j++)
4612 {
4613 if (separators.Data[j].ToString() == s.ToString())
4614 {
4615 s = null;
4616 break;
4617 }
4618 }
4619 if (s != null)
4620 {
4621 spacers.Add(s);
4622 }
4623 }
4624 }
4605 object[] delimiters = new object[separators.Length + spacers.Length]; 4625 object[] delimiters = new object[separators.Length + spacers.Length];
4606 separators.Data.CopyTo(delimiters, 0); 4626 separators.Data.CopyTo(delimiters, 0);
4607 spacers.Data.CopyTo(delimiters, separators.Length); 4627 spacers.Data.CopyTo(delimiters, separators.Length);