aboutsummaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs8
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScenePresence.cs2
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 94c1417..c199a77 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -968,10 +968,10 @@ namespace OpenSim.Region.CoreModules.World.Estate
968 args.terrainDetail2 = Scene.RegionInfo.RegionSettings.TerrainTexture3; 968 args.terrainDetail2 = Scene.RegionInfo.RegionSettings.TerrainTexture3;
969 args.terrainDetail3 = Scene.RegionInfo.RegionSettings.TerrainTexture4; 969 args.terrainDetail3 = Scene.RegionInfo.RegionSettings.TerrainTexture4;
970 970
971 m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 1 {0} for region {1}", args.terrainDetail0, Scene.RegionInfo.RegionName); 971// m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 1 {0} for region {1}", args.terrainDetail0, Scene.RegionInfo.RegionName);
972 m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 2 {0} for region {1}", args.terrainDetail1, Scene.RegionInfo.RegionName); 972// m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 2 {0} for region {1}", args.terrainDetail1, Scene.RegionInfo.RegionName);
973 m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 3 {0} for region {1}", args.terrainDetail2, Scene.RegionInfo.RegionName); 973// m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 3 {0} for region {1}", args.terrainDetail2, Scene.RegionInfo.RegionName);
974 m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 4 {0} for region {1}", args.terrainDetail3, Scene.RegionInfo.RegionName); 974// m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 4 {0} for region {1}", args.terrainDetail3, Scene.RegionInfo.RegionName);
975 975
976 remoteClient.SendRegionHandshake(Scene.RegionInfo,args); 976 remoteClient.SendRegionHandshake(Scene.RegionInfo,args);
977 } 977 }
diff --git a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
index 95688ab..ff39283 100644
--- a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Interfaces
67 /// All add and remove attachment operations must synchronize on this for the lifetime of their operations. 67 /// All add and remove attachment operations must synchronize on this for the lifetime of their operations.
68 /// </remarks> 68 /// </remarks>
69 Object AttachmentsSyncLock { get; } 69 Object AttachmentsSyncLock { get; }
70 70
71 /// <summary> 71 /// <summary>
72 /// The scene objects attached to this avatar. 72 /// The scene objects attached to this avatar.
73 /// </summary> 73 /// </summary>