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-rw-r--r--OpenSim.RegionServer/Assets/AssetCache.cs9
-rw-r--r--OpenSim.RegionServer/Assets/InventoryCache.cs36
-rw-r--r--OpenSim.RegionServer/OpenSim.csproj43
-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs2
-rw-r--r--OpenSim.RegionServer/SimClient.cs7
-rw-r--r--OpenSim.RegionServer/world/Avatar.cs244
-rw-r--r--OpenSim.RegionServer/world/AvatarAnimations.cs165
-rw-r--r--OpenSim.RegionServer/world/World.cs1
8 files changed, 290 insertions, 217 deletions
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs
index f7f2e10..4149cb2 100644
--- a/OpenSim.RegionServer/Assets/AssetCache.cs
+++ b/OpenSim.RegionServer/Assets/AssetCache.cs
@@ -145,15 +145,12 @@ namespace OpenSim.Assets
145 num = 5; 145 num = 5;
146 } 146 }
147 AssetRequest req; 147 AssetRequest req;
148 Console.WriteLine("processing texture requests ( " + num + " )");
149 for (int i = 0; i < num; i++) 148 for (int i = 0; i < num; i++)
150 { 149 {
151 req = (AssetRequest)this.TextureRequests[i]; 150 req = (AssetRequest)this.TextureRequests[i];
152 if (req.PacketCounter != req.NumPackets) 151 if (req.PacketCounter != req.NumPackets)
153 { 152 {
154 // if (req.ImageInfo.FullID == new LLUUID("00000000-0000-0000-5005-000000000005")) 153
155 Console.WriteLine("sending base texture ( " + req.ImageInfo.FullID + " ) in " + req.NumPackets + "number of packets");
156
157 if (req.PacketCounter == 0) 154 if (req.PacketCounter == 0)
158 { 155 {
159 //first time for this request so send imagedata packet 156 //first time for this request so send imagedata packet
@@ -227,7 +224,6 @@ namespace OpenSim.Assets
227 } 224 }
228 public void AssetReceived(AssetBase asset, bool IsTexture) 225 public void AssetReceived(AssetBase asset, bool IsTexture)
229 { 226 {
230 Console.WriteLine("received asset from asset server ( " + asset.FullID + " )");
231 if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server 227 if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server
232 { 228 {
233 //check if it is a texture or not 229 //check if it is a texture or not
@@ -433,9 +429,6 @@ namespace OpenSim.Assets
433 /// <param name="imageID"></param> 429 /// <param name="imageID"></param>
434 public void AddTextureRequest(SimClient userInfo, LLUUID imageID) 430 public void AddTextureRequest(SimClient userInfo, LLUUID imageID)
435 { 431 {
436 if (imageID == new LLUUID("00000000-0000-0000-5005-000000000005"))
437 Console.WriteLine("request base prim texture ");
438
439 //check to see if texture is in local cache, if not request from asset server 432 //check to see if texture is in local cache, if not request from asset server
440 if (!this.Textures.ContainsKey(imageID)) 433 if (!this.Textures.ContainsKey(imageID))
441 { 434 {
diff --git a/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim.RegionServer/Assets/InventoryCache.cs
index 0788db2..e4d0a90 100644
--- a/OpenSim.RegionServer/Assets/InventoryCache.cs
+++ b/OpenSim.RegionServer/Assets/InventoryCache.cs
@@ -84,6 +84,11 @@ namespace OpenSim.Assets
84 if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) 84 if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
85 { 85 {
86 newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset); 86 newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset);
87 if (newItem != null)
88 {
89 InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem];
90 this.SendItemUpdateCreate(remoteClient, Item);
91 }
87 } 92 }
88 93
89 return newItem; 94 return newItem;
@@ -185,6 +190,37 @@ namespace OpenSim.Assets
185 } 190 }
186 } 191 }
187 } 192 }
193 private void SendItemUpdateCreate(SimClient remoteClient, InventoryItem Item)
194 {
195
196 UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket();
197 InventoryReply.AgentData.AgentID = remoteClient.AgentID;
198 InventoryReply.AgentData.SimApproved = true;
199 InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
200 InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock();
201 InventoryReply.InventoryData[0].ItemID = Item.ItemID;
202 InventoryReply.InventoryData[0].AssetID = Item.AssetID;
203 InventoryReply.InventoryData[0].CreatorID = Item.CreatorID;
204 InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
205 InventoryReply.InventoryData[0].CreationDate = 1000;
206 InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0");
207 InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
208 InventoryReply.InventoryData[0].Flags = 1;
209 InventoryReply.InventoryData[0].FolderID = Item.FolderID;
210 InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
211 InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
212 InventoryReply.InventoryData[0].InvType = Item.InvType;
213 InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0");
214 InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
215 InventoryReply.InventoryData[0].OwnerID = Item.OwnerID;
216 InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
217 InventoryReply.InventoryData[0].SalePrice = 100;
218 InventoryReply.InventoryData[0].SaleType = 0;
219 InventoryReply.InventoryData[0].Type = Item.Type;
220 InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
221
222 remoteClient.OutPacket(InventoryReply);
223 }
188 } 224 }
189 225
190 226
diff --git a/OpenSim.RegionServer/OpenSim.csproj b/OpenSim.RegionServer/OpenSim.csproj
index f1dbddd..035f3e0 100644
--- a/OpenSim.RegionServer/OpenSim.csproj
+++ b/OpenSim.RegionServer/OpenSim.csproj
@@ -1,4 +1,4 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup> 2 <PropertyGroup>
3 <ProjectType>Local</ProjectType> 3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion> 4 <ProductVersion>8.0.50727</ProductVersion>
@@ -6,7 +6,8 @@
6 <ProjectGuid>{6E597AD4-1F7D-4389-B04C-403EF1046AAB}</ProjectGuid> 6 <ProjectGuid>{6E597AD4-1F7D-4389-B04C-403EF1046AAB}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> 8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon> 9 <ApplicationIcon>
10 </ApplicationIcon>
10 <AssemblyKeyContainerName> 11 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName> 12 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim</AssemblyName> 13 <AssemblyName>OpenSim</AssemblyName>
@@ -15,9 +16,11 @@
15 <DefaultTargetSchema>IE50</DefaultTargetSchema> 16 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign> 17 <DelaySign>false</DelaySign>
17 <OutputType>Exe</OutputType> 18 <OutputType>Exe</OutputType>
18 <AppDesignerFolder></AppDesignerFolder> 19 <AppDesignerFolder>
20 </AppDesignerFolder>
19 <RootNamespace>OpenSim</RootNamespace> 21 <RootNamespace>OpenSim</RootNamespace>
20 <StartupObject></StartupObject> 22 <StartupObject>
23 </StartupObject>
21 <FileUpgradeFlags> 24 <FileUpgradeFlags>
22 </FileUpgradeFlags> 25 </FileUpgradeFlags>
23 </PropertyGroup> 26 </PropertyGroup>
@@ -28,7 +31,8 @@
28 <ConfigurationOverrideFile> 31 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile> 32 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants> 33 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile> 34 <DocumentationFile>
35 </DocumentationFile>
32 <DebugSymbols>True</DebugSymbols> 36 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment> 37 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize> 38 <Optimize>False</Optimize>
@@ -37,7 +41,8 @@
37 <RemoveIntegerChecks>False</RemoveIntegerChecks> 41 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 42 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel> 43 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn> 44 <NoWarn>
45 </NoWarn>
41 </PropertyGroup> 46 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> 47 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks> 48 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@@ -46,7 +51,8 @@
46 <ConfigurationOverrideFile> 51 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile> 52 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants> 53 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile> 54 <DocumentationFile>
55 </DocumentationFile>
50 <DebugSymbols>False</DebugSymbols> 56 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment> 57 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize> 58 <Optimize>True</Optimize>
@@ -55,26 +61,28 @@
55 <RemoveIntegerChecks>False</RemoveIntegerChecks> 61 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 62 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel> 63 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn> 64 <NoWarn>
65 </NoWarn>
59 </PropertyGroup> 66 </PropertyGroup>
60 <ItemGroup> 67 <ItemGroup>
61 <Reference Include="System" > 68 <Reference Include="System">
62 <HintPath>System.dll</HintPath> 69 <HintPath>System.dll</HintPath>
63 <Private>False</Private> 70 <Private>False</Private>
64 </Reference> 71 </Reference>
65 <Reference Include="System.Xml" > 72 <Reference Include="System.Data" />
73 <Reference Include="System.Xml">
66 <HintPath>System.Xml.dll</HintPath> 74 <HintPath>System.Xml.dll</HintPath>
67 <Private>False</Private> 75 <Private>False</Private>
68 </Reference> 76 </Reference>
69 <Reference Include="libsecondlife.dll" > 77 <Reference Include="libsecondlife.dll">
70 <HintPath>..\bin\libsecondlife.dll</HintPath> 78 <HintPath>..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private> 79 <Private>False</Private>
72 </Reference> 80 </Reference>
73 <Reference Include="Axiom.MathLib.dll" > 81 <Reference Include="Axiom.MathLib.dll">
74 <HintPath>..\bin\Axiom.MathLib.dll</HintPath> 82 <HintPath>..\bin\Axiom.MathLib.dll</HintPath>
75 <Private>False</Private> 83 <Private>False</Private>
76 </Reference> 84 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" > 85 <Reference Include="Db4objects.Db4o.dll">
78 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> 86 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private> 87 <Private>False</Private>
80 </Reference> 88 </Reference>
@@ -84,19 +92,19 @@
84 <Name>OpenSim.Framework.Console</Name> 92 <Name>OpenSim.Framework.Console</Name>
85 <Project>{1492353A-6133-4557-9AD8-6E24386D70F8}</Project> 93 <Project>{1492353A-6133-4557-9AD8-6E24386D70F8}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 94 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private> 95 <Private>False</Private>
88 </ProjectReference> 96 </ProjectReference>
89 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> 97 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
90 <Name>OpenSim.Physics.Manager</Name> 98 <Name>OpenSim.Physics.Manager</Name>
91 <Project>{0FD686EA-1917-469E-A885-1D9DEEA1D340}</Project> 99 <Project>{0FD686EA-1917-469E-A885-1D9DEEA1D340}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 100 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private> 101 <Private>False</Private>
94 </ProjectReference> 102 </ProjectReference>
95 <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> 103 <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
96 <Name>OpenSim.Framework</Name> 104 <Name>OpenSim.Framework</Name>
97 <Project>{E267CE4E-F355-4A27-8D0D-CA48FEE7F978}</Project> 105 <Project>{E267CE4E-F355-4A27-8D0D-CA48FEE7F978}</Project>
98 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 106 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
99 <Private>False</Private> 107 <Private>False</Private>
100 </ProjectReference> 108 </ProjectReference>
101 </ItemGroup> 109 </ItemGroup>
102 <ItemGroup> 110 <ItemGroup>
@@ -148,6 +156,7 @@
148 <Compile Include="world\Avatar.cs"> 156 <Compile Include="world\Avatar.cs">
149 <SubType>Code</SubType> 157 <SubType>Code</SubType>
150 </Compile> 158 </Compile>
159 <Compile Include="world\AvatarAnimations.cs" />
151 <Compile Include="world\Entity.cs"> 160 <Compile Include="world\Entity.cs">
152 <SubType>Code</SubType> 161 <SubType>Code</SubType>
153 </Compile> 162 </Compile>
@@ -174,4 +183,4 @@
174 <PostBuildEvent> 183 <PostBuildEvent>
175 </PostBuildEvent> 184 </PostBuildEvent>
176 </PropertyGroup> 185 </PropertyGroup>
177</Project> 186</Project> \ No newline at end of file
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index d17898c..b2bc0b3 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -170,8 +170,6 @@ namespace OpenSim
170 170
171 OpenSimRoot.Instance.LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. 171 OpenSimRoot.Instance.LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
172 OpenSimRoot.Instance.LocalWorld.LoadPrimsFromStorage(); 172 OpenSimRoot.Instance.LocalWorld.LoadPrimsFromStorage();
173
174 OpenSim.world.Avatar.LoadAnims();
175 173
176 if (this.sandbox) 174 if (this.sandbox)
177 { 175 {
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 210e0d9..b62d018 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -279,15 +279,12 @@ namespace OpenSim
279 break; 279 break;
280 case PacketType.AssetUploadRequest: 280 case PacketType.AssetUploadRequest:
281 AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; 281 AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
282 Console.WriteLine("upload request "+ request.AssetBlock.TransactionID);
283 AssetBase newAsset = OpenSimRoot.Instance.AssetCache.UploadPacket(request, LLUUID.Random()); 282 AssetBase newAsset = OpenSimRoot.Instance.AssetCache.UploadPacket(request, LLUUID.Random());
284 if (newAsset != null) 283 if ((newAsset != null) && (this.newAssetFolder != LLUUID.Zero))
285 { 284 {
286 OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this, this.newAssetFolder, newAsset); 285 OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this, this.newAssetFolder, newAsset);
287 } 286 }
288 Console.WriteLine(request.ToString()); 287
289 Console.WriteLine("combined uuid is " + request.AssetBlock.TransactionID.Combine(this.SecureSessionID).ToStringHyphenated());
290
291 AssetUploadCompletePacket response = new AssetUploadCompletePacket(); 288 AssetUploadCompletePacket response = new AssetUploadCompletePacket();
292 response.AssetBlock.Type =request.AssetBlock.Type; 289 response.AssetBlock.Type =request.AssetBlock.Type;
293 response.AssetBlock.Success = true; 290 response.AssetBlock.Success = true;
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs
index b55d572..792e2ff 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim.RegionServer/world/Avatar.cs
@@ -12,20 +12,20 @@ namespace OpenSim.world
12 public class Avatar : Entity 12 public class Avatar : Entity
13 { 13 {
14 public static bool PhysicsEngineFlying = false; 14 public static bool PhysicsEngineFlying = false;
15 public static Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); 15 public static AvatarAnimations Animations;
16 public static Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); 16 public string firstname;
17 public string firstname;
18 public string lastname; 17 public string lastname;
19 public SimClient ControllingClient; 18 public SimClient ControllingClient;
20 public LLUUID current_anim; 19 public LLUUID current_anim;
21 public int anim_seq; 20 public int anim_seq;
22 private PhysicsActor _physActor; 21 private PhysicsActor _physActor;
23 private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; 22 private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate;
24 private bool updateflag = false; 23 private bool updateflag = false;
25 private byte movementflag = 0; 24 private byte movementflag = 0;
26 private List<NewForce> forcesList = new List<NewForce>(); 25 private List<NewForce> forcesList = new List<NewForce>();
27 private short _updateCount = 0; 26 private short _updateCount = 0;
28 private Axiom.MathLib.Quaternion bodyRot; 27 private Axiom.MathLib.Quaternion bodyRot;
28 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
29 29
30 public Avatar(SimClient TheClient) 30 public Avatar(SimClient TheClient)
31 { 31 {
@@ -34,7 +34,7 @@ namespace OpenSim.world
34 localid = 8880000 + (OpenSimRoot.Instance.LocalWorld._localNumber++); 34 localid = 8880000 + (OpenSimRoot.Instance.LocalWorld._localNumber++);
35 position = new LLVector3(100.0f, 100.0f, 30.0f); 35 position = new LLVector3(100.0f, 100.0f, 30.0f);
36 position.Z = OpenSimRoot.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1; 36 position.Z = OpenSimRoot.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1;
37 } 37 }
38 38
39 public PhysicsActor PhysActor 39 public PhysicsActor PhysActor
40 { 40 {
@@ -69,7 +69,7 @@ namespace OpenSim.world
69 69
70 public override void update() 70 public override void update()
71 { 71 {
72 72 libsecondlife.LLVector3 pos2 = new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z);
73 if (this.updateflag) 73 if (this.updateflag)
74 { 74 {
75 //need to send movement info 75 //need to send movement info
@@ -91,25 +91,33 @@ namespace OpenSim.world
91 } 91 }
92 else 92 else
93 { 93 {
94 //if((movementflag & 1) !=0) 94
95 //{ 95 if ((pos2 != this.positionLastFrame) || (this.movementflag == 16))
96 _updateCount++;
97 if (((!PhysicsEngineFlying) && (_updateCount > 3)) || (_updateCount > 0))
98 { 96 {
99 //It has been a while since last update was sent so lets send one. 97 _updateCount++;
100 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); 98 if (((!PhysicsEngineFlying) && (_updateCount > 3)) || (PhysicsEngineFlying) && (_updateCount > 0))
101 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 99 {
102 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME 100 //Console.WriteLine("been a while since update so have one");
103 terse.RegionData.TimeDilation = 64096; 101 //It has been a while since last update was sent so lets send one.
104 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 102 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
105 terse.ObjectData[0] = terseBlock; 103 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
106 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) 104 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME
105 terse.RegionData.TimeDilation = 64096;
106 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
107 terse.ObjectData[0] = terseBlock;
108 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
109 {
110 client.OutPacket(terse);
111 }
112 _updateCount = 0;
113 }
114
115 if (this.movementflag == 16)
107 { 116 {
108 client.OutPacket(terse); 117 movementflag = 0;
109 } 118 }
110 _updateCount = 0;
111 } 119 }
112 //} 120
113 } 121 }
114 } 122 }
115 123
@@ -277,15 +285,16 @@ namespace OpenSim.world
277 Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z); 285 Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z);
278 if (((movementflag & 1) == 0) || (q != this.bodyRot)) 286 if (((movementflag & 1) == 0) || (q != this.bodyRot))
279 { 287 {
280 288
281 if((movementflag &1) == 0) 289 if ((movementflag & 1) == 0)
282 { 290 {
283 this.current_anim=AnimsLLUUID["ANIM_AGENT_WALK"]; 291 this.current_anim = Animations.AnimsLLUUID["ANIM_AGENT_WALK"];
284 this.anim_seq=1; 292 this.anim_seq = 1;
285 this.SendAnimPack(); 293 this.SendAnimPack();
286 } 294 }
295
287 296
288 //we should add a new force to the list 297 //we should add a new force to the list
289 // but for now we will deal with velocities 298 // but for now we will deal with velocities
290 NewForce newVelocity = new NewForce(); 299 NewForce newVelocity = new NewForce();
291 Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0); 300 Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0);
@@ -373,6 +382,10 @@ namespace OpenSim.world
373 } 382 }
374 else 383 else
375 { 384 {
385 if (movementflag == 16)
386 {
387 movementflag = 0;
388 }
376 if ((movementflag) != 0) 389 if ((movementflag) != 0)
377 { 390 {
378 NewForce newVelocity = new NewForce(); 391 NewForce newVelocity = new NewForce();
@@ -382,17 +395,18 @@ namespace OpenSim.world
382 this.forcesList.Add(newVelocity); 395 this.forcesList.Add(newVelocity);
383 movementflag = 0; 396 movementflag = 0;
384 // We're standing still, so make it show! 397 // We're standing still, so make it show!
385 this.current_anim=AnimsLLUUID["ANIM_AGENT_STAND"]; 398 this.current_anim = Animations.AnimsLLUUID["ANIM_AGENT_STAND"];
386 this.anim_seq=1; 399 this.anim_seq = 1;
387 this.SendAnimPack(); 400 this.SendAnimPack();
388 } 401 this.movementflag = 16;
402 }
389 } 403 }
390 } 404 }
391 405
392 // Sends animation update 406 // Sends animation update
393 public void SendAnimPack() 407 public void SendAnimPack()
394 { 408 {
395 AvatarAnimationPacket ani = new AvatarAnimationPacket(); 409 AvatarAnimationPacket ani = new AvatarAnimationPacket();
396 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; 410 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1];
397 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); 411 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock();
398 ani.AnimationSourceList[0].ObjectID = ControllingClient.AgentID; 412 ani.AnimationSourceList[0].ObjectID = ControllingClient.AgentID;
@@ -402,10 +416,10 @@ namespace OpenSim.world
402 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); 416 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
403 ani.AnimationList[0].AnimID = this.current_anim; 417 ani.AnimationList[0].AnimID = this.current_anim;
404 ani.AnimationList[0].AnimSequenceID = this.anim_seq; 418 ani.AnimationList[0].AnimSequenceID = this.anim_seq;
405 ControllingClient.OutPacket(ani); 419 ControllingClient.OutPacket(ani);
406 } 420 }
407 421
408 //should be moved somewhere else 422 //should be moved somewhere else
409 public void SendRegionHandshake(World RegionInfo) 423 public void SendRegionHandshake(World RegionInfo)
410 { 424 {
411 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); 425 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet");
@@ -517,151 +531,11 @@ namespace OpenSim.world
517 dat.Data = bytes; 531 dat.Data = bytes;
518 return (dat); 532 return (dat);
519 } 533 }
520 534
521 public static void LoadAnims() 535 public static void LoadAnims()
522 { 536 {
523 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:LoadAnims() - Loading avatar animations"); 537 Avatar.Animations = new AvatarAnimations();
524 AnimsLLUUID.Add("ANIM_AGENT_AFRAID", new LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca")); 538 Avatar.Animations.LoadAnims();
525 AnimsLLUUID.Add("ANIM_AGENT_AIM_BAZOOKA_R", new LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"));
526 AnimsLLUUID.Add("ANIM_AGENT_AIM_BOW_L", new LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"));
527 AnimsLLUUID.Add("ANIM_AGENT_AIM_HANDGUN_R", new LLUUID("3147d815-6338-b932-f011-16b56d9ac18b"));
528 AnimsLLUUID.Add("ANIM_AGENT_AIM_RIFLE_R", new LLUUID("ea633413-8006-180a-c3ba-96dd1d756720"));
529 AnimsLLUUID.Add("ANIM_AGENT_ANGRY", new LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e"));
530 AnimsLLUUID.Add("ANIM_AGENT_AWAY", new LLUUID("fd037134-85d4-f241-72c6-4f42164fedee"));
531 AnimsLLUUID.Add("ANIM_AGENT_BACKFLIP", new LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304"));
532 AnimsLLUUID.Add("ANIM_AGENT_BELLY_LAUGH", new LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515"));
533 AnimsLLUUID.Add("ANIM_AGENT_BLOW_KISS", new LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624"));
534 AnimsLLUUID.Add("ANIM_AGENT_BORED", new LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510"));
535 AnimsLLUUID.Add("ANIM_AGENT_BOW", new LLUUID("82e99230-c906-1403-4d9c-3889dd98daba"));
536 AnimsLLUUID.Add("ANIM_AGENT_BRUSH", new LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01"));
537 AnimsLLUUID.Add("ANIM_AGENT_BUSY", new LLUUID("efcf670c-2d18-8128-973a-034ebc806b67"));
538 AnimsLLUUID.Add("ANIM_AGENT_CLAP", new LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668"));
539 AnimsLLUUID.Add("ANIM_AGENT_COURTBOW", new LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50"));
540 AnimsLLUUID.Add("ANIM_AGENT_CROUCH", new LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c"));
541 AnimsLLUUID.Add("ANIM_AGENT_CROUCHWALK", new LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022"));
542 AnimsLLUUID.Add("ANIM_AGENT_CRY", new LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed"));
543 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE", new LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53"));
544 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE_DONE", new LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c"));
545 AnimsLLUUID.Add("ANIM_AGENT_DANCE1", new LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d"));
546 AnimsLLUUID.Add("ANIM_AGENT_DANCE2", new LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818"));
547 AnimsLLUUID.Add("ANIM_AGENT_DANCE3", new LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114"));
548 AnimsLLUUID.Add("ANIM_AGENT_DANCE4", new LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7"));
549 AnimsLLUUID.Add("ANIM_AGENT_DANCE5", new LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155"));
550 AnimsLLUUID.Add("ANIM_AGENT_DANCE6", new LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12"));
551 AnimsLLUUID.Add("ANIM_AGENT_DANCE7", new LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6"));
552 AnimsLLUUID.Add("ANIM_AGENT_DANCE8", new LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc"));
553 AnimsLLUUID.Add("ANIM_AGENT_DEAD", new LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276"));
554 AnimsLLUUID.Add("ANIM_AGENT_DRINK", new LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f"));
555 AnimsLLUUID.Add("ANIM_AGENT_EMBARRASSED", new LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6"));
556 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_AFRAID", new LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e"));
557 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_ANGER", new LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de"));
558 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_BORED", new LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d"));
559 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_CRY", new LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33"));
560 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_DISDAIN", new LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1"));
561 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_EMBARRASSED", new LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424"));
562 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_FROWN", new LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001"));
563 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_KISS", new LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14"));
564 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_LAUGH", new LLUUID("62570842-0950-96f8-341c-809e65110823"));
565 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_OPEN_MOUTH", new LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7"));
566 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_REPULSED", new LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1"));
567 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SAD", new LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7"));
568 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SHRUG", new LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef"));
569 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SMILE", new LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312"));
570 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SURPRISE", new LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24"));
571 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TONGUE_OUT", new LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf"));
572 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TOOTHSMILE", new LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e"));
573 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WINK", new LLUUID("da020525-4d94-59d6-23d7-81fdebf33148"));
574 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WORRY", new LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950"));
575 AnimsLLUUID.Add("ANIM_AGENT_FALLDOWN", new LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094"));
576 AnimsLLUUID.Add("ANIM_AGENT_FEMALE_WALK", new LLUUID("f5fc7433-043d-e819-8298-f519a119b688"));
577 AnimsLLUUID.Add("ANIM_AGENT_FINGER_WAG", new LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f"));
578 AnimsLLUUID.Add("ANIM_AGENT_FIST_PUMP", new LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a"));
579 AnimsLLUUID.Add("ANIM_AGENT_FLY", new LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf"));
580 AnimsLLUUID.Add("ANIM_AGENT_FLYSLOW", new LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6"));
581 AnimsLLUUID.Add("ANIM_AGENT_HELLO", new LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9"));
582 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BAZOOKA_R", new LLUUID("ef62d355-c815-4816-2474-b1acc21094a6"));
583 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BOW_L", new LLUUID("8b102617-bcba-037b-86c1-b76219f90c88"));
584 AnimsLLUUID.Add("ANIM_AGENT_HOLD_HANDGUN_R", new LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2"));
585 AnimsLLUUID.Add("ANIM_AGENT_HOLD_RIFLE_R", new LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33"));
586 AnimsLLUUID.Add("ANIM_AGENT_HOLD_THROW_R", new LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6"));
587 AnimsLLUUID.Add("ANIM_AGENT_HOVER", new LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d"));
588 AnimsLLUUID.Add("ANIM_AGENT_HOVER_DOWN", new LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e"));
589 AnimsLLUUID.Add("ANIM_AGENT_HOVER_UP", new LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864"));
590 AnimsLLUUID.Add("ANIM_AGENT_IMPATIENT", new LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3"));
591 AnimsLLUUID.Add("ANIM_AGENT_JUMP", new LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e"));
592 AnimsLLUUID.Add("ANIM_AGENT_JUMP_FOR_JOY", new LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa"));
593 AnimsLLUUID.Add("ANIM_AGENT_KISS_MY_BUTT", new LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51"));
594 AnimsLLUUID.Add("ANIM_AGENT_LAND", new LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f"));
595 AnimsLLUUID.Add("ANIM_AGENT_LAUGH_SHORT", new LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f"));
596 AnimsLLUUID.Add("ANIM_AGENT_MEDIUM_LAND", new LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57"));
597 AnimsLLUUID.Add("ANIM_AGENT_MOTORCYCLE_SIT", new LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29"));
598 AnimsLLUUID.Add("ANIM_AGENT_MUSCLE_BEACH", new LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b"));
599 AnimsLLUUID.Add("ANIM_AGENT_NO", new LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74"));
600 AnimsLLUUID.Add("ANIM_AGENT_NO_UNHAPPY", new LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4"));
601 AnimsLLUUID.Add("ANIM_AGENT_NYAH_NYAH", new LLUUID("f061723d-0a18-754f-66ee-29a44795a32f"));
602 AnimsLLUUID.Add("ANIM_AGENT_ONETWO_PUNCH", new LLUUID("eefc79be-daae-a239-8c04-890f5d23654a"));
603 AnimsLLUUID.Add("ANIM_AGENT_PEACE", new LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9"));
604 AnimsLLUUID.Add("ANIM_AGENT_POINT_ME", new LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752"));
605 AnimsLLUUID.Add("ANIM_AGENT_POINT_YOU", new LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de"));
606 AnimsLLUUID.Add("ANIM_AGENT_PRE_JUMP", new LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244"));
607 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_LEFT", new LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0"));
608 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_RIGHT", new LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656"));
609 AnimsLLUUID.Add("ANIM_AGENT_REPULSED", new LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf"));
610 AnimsLLUUID.Add("ANIM_AGENT_ROUNDHOUSE_KICK", new LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda"));
611 AnimsLLUUID.Add("ANIM_AGENT_RPS_COUNTDOWN", new LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f"));
612 AnimsLLUUID.Add("ANIM_AGENT_RPS_PAPER", new LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a"));
613 AnimsLLUUID.Add("ANIM_AGENT_RPS_ROCK", new LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f"));
614 AnimsLLUUID.Add("ANIM_AGENT_RPS_SCISSORS", new LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325"));
615 AnimsLLUUID.Add("ANIM_AGENT_RUN", new LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445"));
616 AnimsLLUUID.Add("ANIM_AGENT_SAD", new LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a"));
617 AnimsLLUUID.Add("ANIM_AGENT_SALUTE", new LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104"));
618 AnimsLLUUID.Add("ANIM_AGENT_SHOOT_BOW_L", new LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8"));
619 AnimsLLUUID.Add("ANIM_AGENT_SHOUT", new LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42"));
620 AnimsLLUUID.Add("ANIM_AGENT_SHRUG", new LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5"));
621 AnimsLLUUID.Add("ANIM_AGENT_SIT", new LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568"));
622 AnimsLLUUID.Add("ANIM_AGENT_SIT_FEMALE", new LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782"));
623 AnimsLLUUID.Add("ANIM_AGENT_SIT_GENERIC", new LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7"));
624 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND", new LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86"));
625 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND_CONSTRAINED", new LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e"));
626 AnimsLLUUID.Add("ANIM_AGENT_SIT_TO_STAND", new LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e"));
627 AnimsLLUUID.Add("ANIM_AGENT_SLEEP", new LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40"));
628 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_IDLE", new LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a"));
629 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_INHALE", new LLUUID("6802d553-49da-0778-9f85-1599a2266526"));
630 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_THROW_DOWN", new LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6"));
631 AnimsLLUUID.Add("ANIM_AGENT_SNAPSHOT", new LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c"));
632 AnimsLLUUID.Add("ANIM_AGENT_STAND", new LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f"));
633 AnimsLLUUID.Add("ANIM_AGENT_STANDUP", new LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422"));
634 AnimsLLUUID.Add("ANIM_AGENT_STAND_1", new LLUUID("15468e00-3400-bb66-cecc-646d7c14458e"));
635 AnimsLLUUID.Add("ANIM_AGENT_STAND_2", new LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c"));
636 AnimsLLUUID.Add("ANIM_AGENT_STAND_3", new LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b"));
637 AnimsLLUUID.Add("ANIM_AGENT_STAND_4", new LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f"));
638 AnimsLLUUID.Add("ANIM_AGENT_STRETCH", new LLUUID("80700431-74ec-a008-14f8-77575e73693f"));
639 AnimsLLUUID.Add("ANIM_AGENT_STRIDE", new LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595"));
640 AnimsLLUUID.Add("ANIM_AGENT_SURF", new LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69"));
641 AnimsLLUUID.Add("ANIM_AGENT_SURPRISE", new LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224"));
642 AnimsLLUUID.Add("ANIM_AGENT_SWORD_STRIKE", new LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd"));
643 AnimsLLUUID.Add("ANIM_AGENT_TALK", new LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1"));
644 AnimsLLUUID.Add("ANIM_AGENT_TANTRUM", new LLUUID("11000694-3f41-adc2-606b-eee1d66f3724"));
645 AnimsLLUUID.Add("ANIM_AGENT_THROW_R", new LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca"));
646 AnimsLLUUID.Add("ANIM_AGENT_TRYON_SHIRT", new LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1"));
647 AnimsLLUUID.Add("ANIM_AGENT_TURNLEFT", new LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135"));
648 AnimsLLUUID.Add("ANIM_AGENT_TURNRIGHT", new LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30"));
649 AnimsLLUUID.Add("ANIM_AGENT_TYPE", new LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9"));
650 AnimsLLUUID.Add("ANIM_AGENT_WALK", new LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0"));
651 AnimsLLUUID.Add("ANIM_AGENT_WHISPER", new LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f"));
652 AnimsLLUUID.Add("ANIM_AGENT_WHISTLE", new LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0"));
653 AnimsLLUUID.Add("ANIM_AGENT_WINK", new LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e"));
654 AnimsLLUUID.Add("ANIM_AGENT_WINK_HOLLYWOOD", new LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c"));
655 AnimsLLUUID.Add("ANIM_AGENT_WORRY", new LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c"));
656 AnimsLLUUID.Add("ANIM_AGENT_YES", new LLUUID("15dd911d-be82-2856-26db-27659b142875"));
657 AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d"));
658 AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb"));
659
660
661 foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.AnimsLLUUID)
662 {
663 AnimsNames.Add(kp.Value, kp.Key);
664 }
665 } 539 }
666 } 540 }
667 541
diff --git a/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim.RegionServer/world/AvatarAnimations.cs
new file mode 100644
index 0000000..eea29de
--- /dev/null
+++ b/OpenSim.RegionServer/world/AvatarAnimations.cs
@@ -0,0 +1,165 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5
6namespace OpenSim.world
7{
8 public class AvatarAnimations
9 {
10
11 public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>();
12 public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>();
13
14
15 public AvatarAnimations()
16 {
17 }
18
19 public void LoadAnims()
20 {
21 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:LoadAnims() - Loading avatar animations");
22 AnimsLLUUID.Add("ANIM_AGENT_AFRAID", new LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca"));
23 AnimsLLUUID.Add("ANIM_AGENT_AIM_BAZOOKA_R", new LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"));
24 AnimsLLUUID.Add("ANIM_AGENT_AIM_BOW_L", new LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"));
25 AnimsLLUUID.Add("ANIM_AGENT_AIM_HANDGUN_R", new LLUUID("3147d815-6338-b932-f011-16b56d9ac18b"));
26 AnimsLLUUID.Add("ANIM_AGENT_AIM_RIFLE_R", new LLUUID("ea633413-8006-180a-c3ba-96dd1d756720"));
27 AnimsLLUUID.Add("ANIM_AGENT_ANGRY", new LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e"));
28 AnimsLLUUID.Add("ANIM_AGENT_AWAY", new LLUUID("fd037134-85d4-f241-72c6-4f42164fedee"));
29 AnimsLLUUID.Add("ANIM_AGENT_BACKFLIP", new LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304"));
30 AnimsLLUUID.Add("ANIM_AGENT_BELLY_LAUGH", new LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515"));
31 AnimsLLUUID.Add("ANIM_AGENT_BLOW_KISS", new LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624"));
32 AnimsLLUUID.Add("ANIM_AGENT_BORED", new LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510"));
33 AnimsLLUUID.Add("ANIM_AGENT_BOW", new LLUUID("82e99230-c906-1403-4d9c-3889dd98daba"));
34 AnimsLLUUID.Add("ANIM_AGENT_BRUSH", new LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01"));
35 AnimsLLUUID.Add("ANIM_AGENT_BUSY", new LLUUID("efcf670c-2d18-8128-973a-034ebc806b67"));
36 AnimsLLUUID.Add("ANIM_AGENT_CLAP", new LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668"));
37 AnimsLLUUID.Add("ANIM_AGENT_COURTBOW", new LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50"));
38 AnimsLLUUID.Add("ANIM_AGENT_CROUCH", new LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c"));
39 AnimsLLUUID.Add("ANIM_AGENT_CROUCHWALK", new LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022"));
40 AnimsLLUUID.Add("ANIM_AGENT_CRY", new LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed"));
41 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE", new LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53"));
42 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE_DONE", new LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c"));
43 AnimsLLUUID.Add("ANIM_AGENT_DANCE1", new LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d"));
44 AnimsLLUUID.Add("ANIM_AGENT_DANCE2", new LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818"));
45 AnimsLLUUID.Add("ANIM_AGENT_DANCE3", new LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114"));
46 AnimsLLUUID.Add("ANIM_AGENT_DANCE4", new LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7"));
47 AnimsLLUUID.Add("ANIM_AGENT_DANCE5", new LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155"));
48 AnimsLLUUID.Add("ANIM_AGENT_DANCE6", new LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12"));
49 AnimsLLUUID.Add("ANIM_AGENT_DANCE7", new LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6"));
50 AnimsLLUUID.Add("ANIM_AGENT_DANCE8", new LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc"));
51 AnimsLLUUID.Add("ANIM_AGENT_DEAD", new LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276"));
52 AnimsLLUUID.Add("ANIM_AGENT_DRINK", new LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f"));
53 AnimsLLUUID.Add("ANIM_AGENT_EMBARRASSED", new LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6"));
54 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_AFRAID", new LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e"));
55 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_ANGER", new LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de"));
56 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_BORED", new LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d"));
57 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_CRY", new LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33"));
58 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_DISDAIN", new LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1"));
59 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_EMBARRASSED", new LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424"));
60 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_FROWN", new LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001"));
61 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_KISS", new LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14"));
62 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_LAUGH", new LLUUID("62570842-0950-96f8-341c-809e65110823"));
63 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_OPEN_MOUTH", new LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7"));
64 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_REPULSED", new LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1"));
65 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SAD", new LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7"));
66 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SHRUG", new LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef"));
67 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SMILE", new LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312"));
68 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SURPRISE", new LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24"));
69 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TONGUE_OUT", new LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf"));
70 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TOOTHSMILE", new LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e"));
71 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WINK", new LLUUID("da020525-4d94-59d6-23d7-81fdebf33148"));
72 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WORRY", new LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950"));
73 AnimsLLUUID.Add("ANIM_AGENT_FALLDOWN", new LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094"));
74 AnimsLLUUID.Add("ANIM_AGENT_FEMALE_WALK", new LLUUID("f5fc7433-043d-e819-8298-f519a119b688"));
75 AnimsLLUUID.Add("ANIM_AGENT_FINGER_WAG", new LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f"));
76 AnimsLLUUID.Add("ANIM_AGENT_FIST_PUMP", new LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a"));
77 AnimsLLUUID.Add("ANIM_AGENT_FLY", new LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf"));
78 AnimsLLUUID.Add("ANIM_AGENT_FLYSLOW", new LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6"));
79 AnimsLLUUID.Add("ANIM_AGENT_HELLO", new LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9"));
80 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BAZOOKA_R", new LLUUID("ef62d355-c815-4816-2474-b1acc21094a6"));
81 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BOW_L", new LLUUID("8b102617-bcba-037b-86c1-b76219f90c88"));
82 AnimsLLUUID.Add("ANIM_AGENT_HOLD_HANDGUN_R", new LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2"));
83 AnimsLLUUID.Add("ANIM_AGENT_HOLD_RIFLE_R", new LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33"));
84 AnimsLLUUID.Add("ANIM_AGENT_HOLD_THROW_R", new LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6"));
85 AnimsLLUUID.Add("ANIM_AGENT_HOVER", new LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d"));
86 AnimsLLUUID.Add("ANIM_AGENT_HOVER_DOWN", new LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e"));
87 AnimsLLUUID.Add("ANIM_AGENT_HOVER_UP", new LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864"));
88 AnimsLLUUID.Add("ANIM_AGENT_IMPATIENT", new LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3"));
89 AnimsLLUUID.Add("ANIM_AGENT_JUMP", new LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e"));
90 AnimsLLUUID.Add("ANIM_AGENT_JUMP_FOR_JOY", new LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa"));
91 AnimsLLUUID.Add("ANIM_AGENT_KISS_MY_BUTT", new LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51"));
92 AnimsLLUUID.Add("ANIM_AGENT_LAND", new LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f"));
93 AnimsLLUUID.Add("ANIM_AGENT_LAUGH_SHORT", new LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f"));
94 AnimsLLUUID.Add("ANIM_AGENT_MEDIUM_LAND", new LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57"));
95 AnimsLLUUID.Add("ANIM_AGENT_MOTORCYCLE_SIT", new LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29"));
96 AnimsLLUUID.Add("ANIM_AGENT_MUSCLE_BEACH", new LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b"));
97 AnimsLLUUID.Add("ANIM_AGENT_NO", new LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74"));
98 AnimsLLUUID.Add("ANIM_AGENT_NO_UNHAPPY", new LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4"));
99 AnimsLLUUID.Add("ANIM_AGENT_NYAH_NYAH", new LLUUID("f061723d-0a18-754f-66ee-29a44795a32f"));
100 AnimsLLUUID.Add("ANIM_AGENT_ONETWO_PUNCH", new LLUUID("eefc79be-daae-a239-8c04-890f5d23654a"));
101 AnimsLLUUID.Add("ANIM_AGENT_PEACE", new LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9"));
102 AnimsLLUUID.Add("ANIM_AGENT_POINT_ME", new LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752"));
103 AnimsLLUUID.Add("ANIM_AGENT_POINT_YOU", new LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de"));
104 AnimsLLUUID.Add("ANIM_AGENT_PRE_JUMP", new LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244"));
105 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_LEFT", new LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0"));
106 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_RIGHT", new LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656"));
107 AnimsLLUUID.Add("ANIM_AGENT_REPULSED", new LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf"));
108 AnimsLLUUID.Add("ANIM_AGENT_ROUNDHOUSE_KICK", new LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda"));
109 AnimsLLUUID.Add("ANIM_AGENT_RPS_COUNTDOWN", new LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f"));
110 AnimsLLUUID.Add("ANIM_AGENT_RPS_PAPER", new LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a"));
111 AnimsLLUUID.Add("ANIM_AGENT_RPS_ROCK", new LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f"));
112 AnimsLLUUID.Add("ANIM_AGENT_RPS_SCISSORS", new LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325"));
113 AnimsLLUUID.Add("ANIM_AGENT_RUN", new LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445"));
114 AnimsLLUUID.Add("ANIM_AGENT_SAD", new LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a"));
115 AnimsLLUUID.Add("ANIM_AGENT_SALUTE", new LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104"));
116 AnimsLLUUID.Add("ANIM_AGENT_SHOOT_BOW_L", new LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8"));
117 AnimsLLUUID.Add("ANIM_AGENT_SHOUT", new LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42"));
118 AnimsLLUUID.Add("ANIM_AGENT_SHRUG", new LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5"));
119 AnimsLLUUID.Add("ANIM_AGENT_SIT", new LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568"));
120 AnimsLLUUID.Add("ANIM_AGENT_SIT_FEMALE", new LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782"));
121 AnimsLLUUID.Add("ANIM_AGENT_SIT_GENERIC", new LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7"));
122 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND", new LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86"));
123 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND_CONSTRAINED", new LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e"));
124 AnimsLLUUID.Add("ANIM_AGENT_SIT_TO_STAND", new LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e"));
125 AnimsLLUUID.Add("ANIM_AGENT_SLEEP", new LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40"));
126 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_IDLE", new LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a"));
127 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_INHALE", new LLUUID("6802d553-49da-0778-9f85-1599a2266526"));
128 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_THROW_DOWN", new LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6"));
129 AnimsLLUUID.Add("ANIM_AGENT_SNAPSHOT", new LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c"));
130 AnimsLLUUID.Add("ANIM_AGENT_STAND", new LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f"));
131 AnimsLLUUID.Add("ANIM_AGENT_STANDUP", new LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422"));
132 AnimsLLUUID.Add("ANIM_AGENT_STAND_1", new LLUUID("15468e00-3400-bb66-cecc-646d7c14458e"));
133 AnimsLLUUID.Add("ANIM_AGENT_STAND_2", new LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c"));
134 AnimsLLUUID.Add("ANIM_AGENT_STAND_3", new LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b"));
135 AnimsLLUUID.Add("ANIM_AGENT_STAND_4", new LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f"));
136 AnimsLLUUID.Add("ANIM_AGENT_STRETCH", new LLUUID("80700431-74ec-a008-14f8-77575e73693f"));
137 AnimsLLUUID.Add("ANIM_AGENT_STRIDE", new LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595"));
138 AnimsLLUUID.Add("ANIM_AGENT_SURF", new LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69"));
139 AnimsLLUUID.Add("ANIM_AGENT_SURPRISE", new LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224"));
140 AnimsLLUUID.Add("ANIM_AGENT_SWORD_STRIKE", new LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd"));
141 AnimsLLUUID.Add("ANIM_AGENT_TALK", new LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1"));
142 AnimsLLUUID.Add("ANIM_AGENT_TANTRUM", new LLUUID("11000694-3f41-adc2-606b-eee1d66f3724"));
143 AnimsLLUUID.Add("ANIM_AGENT_THROW_R", new LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca"));
144 AnimsLLUUID.Add("ANIM_AGENT_TRYON_SHIRT", new LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1"));
145 AnimsLLUUID.Add("ANIM_AGENT_TURNLEFT", new LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135"));
146 AnimsLLUUID.Add("ANIM_AGENT_TURNRIGHT", new LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30"));
147 AnimsLLUUID.Add("ANIM_AGENT_TYPE", new LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9"));
148 AnimsLLUUID.Add("ANIM_AGENT_WALK", new LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0"));
149 AnimsLLUUID.Add("ANIM_AGENT_WHISPER", new LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f"));
150 AnimsLLUUID.Add("ANIM_AGENT_WHISTLE", new LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0"));
151 AnimsLLUUID.Add("ANIM_AGENT_WINK", new LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e"));
152 AnimsLLUUID.Add("ANIM_AGENT_WINK_HOLLYWOOD", new LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c"));
153 AnimsLLUUID.Add("ANIM_AGENT_WORRY", new LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c"));
154 AnimsLLUUID.Add("ANIM_AGENT_YES", new LLUUID("15dd911d-be82-2856-26db-27659b142875"));
155 AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d"));
156 AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb"));
157
158
159 foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID)
160 {
161 AnimsNames.Add(kp.Value, kp.Key);
162 }
163 }
164 }
165}
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs
index ba99233..c653515 100644
--- a/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim.RegionServer/world/World.cs
@@ -37,6 +37,7 @@ namespace OpenSim.world
37 // ServerConsole.MainConsole.Instance.WriteLine("World.cs - Creating script engine instance"); 37 // ServerConsole.MainConsole.Instance.WriteLine("World.cs - Creating script engine instance");
38 // Initialise this only after the world has loaded 38 // Initialise this only after the world has loaded
39 // Scripts = new ScriptEngine(this); 39 // Scripts = new ScriptEngine(this);
40 Avatar.LoadAnims();
40 } 41 }
41 42
42 public PhysicsScene PhysScene 43 public PhysicsScene PhysScene