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-rw-r--r--OpenSim/Framework/Communications/CommunicationsManager.cs4
-rw-r--r--OpenSim/Framework/Communications/IInventoryServices.cs17
-rw-r--r--OpenSim/Framework/Communications/caches/CachedUserInfo.cs77
-rw-r--r--OpenSim/Framework/Communications/caches/InventoryFolder.cs (renamed from OpenSim/Region/Caches/InventoryFolder.cs)2
-rw-r--r--OpenSim/Framework/Communications/caches/UserProfileCache.cs (renamed from OpenSim/Region/Caches/UserProfileCache.cs)42
-rw-r--r--OpenSim/Framework/Data/InventoryData.cs6
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs4
-rw-r--r--OpenSim/Framework/Servers/BinaryStreamHandler.cs44
-rw-r--r--OpenSim/Framework/Servers/RestMethod.cs1
-rw-r--r--OpenSim/Region/Caches/CachedUserInfo.cs20
-rw-r--r--OpenSim/Region/Capabilities/Caps.cs20
-rw-r--r--OpenSim/Region/Capabilities/LLSDCapsDetails.cs2
-rw-r--r--OpenSim/Region/ClientStack/Assets/InventoryCache.cs1
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs122
-rw-r--r--prebuild.xml28
15 files changed, 316 insertions, 74 deletions
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index 109d027..ebc9632 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -32,6 +32,7 @@ using OpenSim.Framework.Data;
32using OpenSim.Framework.Interfaces; 32using OpenSim.Framework.Interfaces;
33using OpenSim.Framework.Types; 33using OpenSim.Framework.Types;
34using OpenSim.Framework.Servers; 34using OpenSim.Framework.Servers;
35using OpenSim.Framework.Communications.Caches;
35 36
36namespace OpenSim.Framework.Communications 37namespace OpenSim.Framework.Communications
37{ 38{
@@ -40,12 +41,15 @@ namespace OpenSim.Framework.Communications
40 { 41 {
41 public IUserServices UserServer; 42 public IUserServices UserServer;
42 public IGridServices GridServer; 43 public IGridServices GridServer;
44 public IInventoryServices InventoryServer;
43 public IInterRegionCommunications InterRegion; 45 public IInterRegionCommunications InterRegion;
46 public UserProfileCache UserProfilesCache;
44 47
45 public NetworkServersInfo ServersInfo; 48 public NetworkServersInfo ServersInfo;
46 public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer) 49 public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer)
47 { 50 {
48 ServersInfo = serversInfo; 51 ServersInfo = serversInfo;
52 UserProfilesCache = new UserProfileCache(this);
49 } 53 }
50 54
51 #region Packet Handlers 55 #region Packet Handlers
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs
new file mode 100644
index 0000000..0b05834
--- /dev/null
+++ b/OpenSim/Framework/Communications/IInventoryServices.cs
@@ -0,0 +1,17 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Framework.Data;
5using libsecondlife;
6using OpenSim.Framework.Communications.Caches;
7
8namespace OpenSim.Framework.Communications
9{
10 public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolder folderInfo);
11 public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo);
12
13 public interface IInventoryServices
14 {
15 void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack);
16 }
17}
diff --git a/OpenSim/Framework/Communications/caches/CachedUserInfo.cs b/OpenSim/Framework/Communications/caches/CachedUserInfo.cs
new file mode 100644
index 0000000..1c779e9
--- /dev/null
+++ b/OpenSim/Framework/Communications/caches/CachedUserInfo.cs
@@ -0,0 +1,77 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Framework.Data;
5using libsecondlife;
6
7namespace OpenSim.Framework.Communications.Caches
8{
9 public class CachedUserInfo
10 {
11 public UserProfileData UserProfile;
12 //public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>();
13 public InventoryFolder RootFolder;
14
15 public CachedUserInfo()
16 {
17
18 }
19
20 /// <summary>
21 ///
22 /// </summary>
23 /// <param name="userID"></param>
24 /// <param name="folderInfo"></param>
25 public void FolderReceive(LLUUID userID, InventoryFolder folderInfo)
26 {
27 if (userID == UserProfile.UUID)
28 {
29 if (this.RootFolder == null)
30 {
31 if (folderInfo.parentID == LLUUID.Zero)
32 {
33 this.RootFolder = folderInfo;
34 }
35 }
36 else
37 {
38 if (this.RootFolder.folderID == folderInfo.parentID)
39 {
40 this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
41 }
42 else
43 {
44 InventoryFolder pFolder = this.RootFolder.HasSubFolder(folderInfo.parentID);
45 if (pFolder != null)
46 {
47 pFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
48 }
49 }
50 }
51 }
52 }
53
54 public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
55 {
56 if (userID == UserProfile.UUID)
57 {
58 if (this.RootFolder != null)
59 {
60 if (itemInfo.parentFolderID == this.RootFolder.folderID)
61 {
62 this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo);
63 }
64 else
65 {
66 InventoryFolder pFolder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID);
67 if (pFolder != null)
68 {
69 pFolder.Items.Add(itemInfo.inventoryID, itemInfo);
70 }
71 }
72 }
73
74 }
75 }
76 }
77}
diff --git a/OpenSim/Region/Caches/InventoryFolder.cs b/OpenSim/Framework/Communications/caches/InventoryFolder.cs
index 364a184..eaddf19 100644
--- a/OpenSim/Region/Caches/InventoryFolder.cs
+++ b/OpenSim/Framework/Communications/caches/InventoryFolder.cs
@@ -4,7 +4,7 @@ using System.Text;
4using libsecondlife; 4using libsecondlife;
5using OpenSim.Framework.Data; 5using OpenSim.Framework.Data;
6 6
7namespace OpenSim.Region.Caches 7namespace OpenSim.Framework.Communications.Caches
8{ 8{
9 public class InventoryFolder : InventoryFolderBase 9 public class InventoryFolder : InventoryFolderBase
10 { 10 {
diff --git a/OpenSim/Region/Caches/UserProfileCache.cs b/OpenSim/Framework/Communications/caches/UserProfileCache.cs
index 0717e55..0ee63ba 100644
--- a/OpenSim/Region/Caches/UserProfileCache.cs
+++ b/OpenSim/Framework/Communications/caches/UserProfileCache.cs
@@ -3,16 +3,19 @@ using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using libsecondlife; 4using libsecondlife;
5using OpenSim.Framework.Data; 5using OpenSim.Framework.Data;
6using OpenSim.Framework.Communications;
6 7
7namespace OpenSim.Region.Caches 8namespace OpenSim.Framework.Communications.Caches
8{ 9{
9 public class UserProfileCache 10 public class UserProfileCache
10 { 11 {
11 public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>(); 12 public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>();
12 13
13 public UserProfileCache() 14 private CommunicationsManager m_parent;
14 {
15 15
16 public UserProfileCache(CommunicationsManager parent)
17 {
18 m_parent = parent;
16 } 19 }
17 20
18 /// <summary> 21 /// <summary>
@@ -22,7 +25,36 @@ namespace OpenSim.Region.Caches
22 /// <param name="userID"></param> 25 /// <param name="userID"></param>
23 public void AddNewUser(LLUUID userID) 26 public void AddNewUser(LLUUID userID)
24 { 27 {
28 if (!this.UserProfiles.ContainsKey(userID))
29 {
30 CachedUserInfo userInfo = new CachedUserInfo();
31 userInfo.UserProfile = this.RequestUserProfileForUser(userID);
32 this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
33 if (userInfo.UserProfile != null)
34 {
35 this.UserProfiles.Add(userID, userInfo);
36 }
37 else
38 {
39 //no profile for this user, what do we do now?
40 }
41 }
42 else
43 {
44 //already have a cached profile for this user
45 //we should make sure its upto date with the user server version
46 }
47 }
25 48
49 /// <summary>
50 /// A new user has moved into a region in this instance
51 /// so get info from servers
52 /// </summary>
53 /// <param name="firstName"></param>
54 /// <param name="lastName"></param>
55 public void AddNewUser(string firstName, string lastName)
56 {
57
26 } 58 }
27 59
28 /// <summary> 60 /// <summary>
@@ -40,9 +72,9 @@ namespace OpenSim.Region.Caches
40 /// Request the user profile from User server 72 /// Request the user profile from User server
41 /// </summary> 73 /// </summary>
42 /// <param name="userID"></param> 74 /// <param name="userID"></param>
43 private void RequestUserProfileForUser(LLUUID userID) 75 private UserProfileData RequestUserProfileForUser(LLUUID userID)
44 { 76 {
45 77 return this.m_parent.UserServer.GetUserProfile(userID);
46 } 78 }
47 79
48 /// <summary> 80 /// <summary>
diff --git a/OpenSim/Framework/Data/InventoryData.cs b/OpenSim/Framework/Data/InventoryData.cs
index fe2e25c..7253cc7 100644
--- a/OpenSim/Framework/Data/InventoryData.cs
+++ b/OpenSim/Framework/Data/InventoryData.cs
@@ -48,7 +48,7 @@ namespace OpenSim.Framework.Data
48 /// </summary> 48 /// </summary>
49 public int type; 49 public int type;
50 /// <summary> 50 /// <summary>
51 /// The folder this item is contained in (NULL_KEY = Inventory Root) 51 /// The folder this item is contained in
52 /// </summary> 52 /// </summary>
53 public LLUUID parentFolderID; 53 public LLUUID parentFolderID;
54 /// <summary> 54 /// <summary>
@@ -56,7 +56,7 @@ namespace OpenSim.Framework.Data
56 /// </summary> 56 /// </summary>
57 public LLUUID avatarID; 57 public LLUUID avatarID;
58 /// <summary> 58 /// <summary>
59 /// The creator of this folder 59 /// The creator of this item
60 /// </summary> 60 /// </summary>
61 public LLUUID creatorsID; 61 public LLUUID creatorsID;
62 /// <summary> 62 /// <summary>
@@ -91,7 +91,7 @@ namespace OpenSim.Framework.Data
91 /// </summary> 91 /// </summary>
92 public LLUUID agentID; 92 public LLUUID agentID;
93 /// <summary> 93 /// <summary>
94 /// The folder this folder is contained in (NULL_KEY for root) 94 /// The folder this folder is contained in
95 /// </summary> 95 /// </summary>
96 public LLUUID parentID; 96 public LLUUID parentID;
97 /// <summary> 97 /// <summary>
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index 1b0c682..fe1e9dc 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -30,6 +30,7 @@ using System.Net;
30using libsecondlife; 30using libsecondlife;
31using libsecondlife.Packets; 31using libsecondlife.Packets;
32using OpenSim.Framework.Types; 32using OpenSim.Framework.Types;
33using OpenSim.Framework.Data;
33 34
34namespace OpenSim.Framework.Interfaces 35namespace OpenSim.Framework.Interfaces
35{ 36{
@@ -176,5 +177,8 @@ namespace OpenSim.Framework.Interfaces
176 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID); 177 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
177 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID); 178 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
178 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); 179 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
180
181 void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items);
182 void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item);
179 } 183 }
180} 184}
diff --git a/OpenSim/Framework/Servers/BinaryStreamHandler.cs b/OpenSim/Framework/Servers/BinaryStreamHandler.cs
new file mode 100644
index 0000000..302dbff
--- /dev/null
+++ b/OpenSim/Framework/Servers/BinaryStreamHandler.cs
@@ -0,0 +1,44 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.IO;
5
6namespace OpenSim.Framework.Servers
7{
8
9 public class BinaryStreamHandler : BaseStreamHandler
10 {
11 BinaryMethod m_restMethod;
12
13 override public byte[] Handle(string path, Stream request)
14 {
15 byte[] data = ReadFully(request);
16 string param = GetParam(path);
17 string responseString = m_restMethod(data, path, param);
18
19 return Encoding.UTF8.GetBytes(responseString);
20 }
21
22 public BinaryStreamHandler(string httpMethod, string path, BinaryMethod restMethod)
23 : base(httpMethod, path)
24 {
25 m_restMethod = restMethod;
26 }
27
28 public byte[] ReadFully(Stream stream)
29 {
30 byte[] buffer = new byte[32768];
31 using (MemoryStream ms = new MemoryStream())
32 {
33 while (true)
34 {
35 int read = stream.Read(buffer, 0, buffer.Length);
36 if (read <= 0)
37 return ms.ToArray();
38 ms.Write(buffer, 0, read);
39 }
40 }
41 }
42 }
43
44}
diff --git a/OpenSim/Framework/Servers/RestMethod.cs b/OpenSim/Framework/Servers/RestMethod.cs
index c6cb230..2a92fc1 100644
--- a/OpenSim/Framework/Servers/RestMethod.cs
+++ b/OpenSim/Framework/Servers/RestMethod.cs
@@ -28,4 +28,5 @@
28namespace OpenSim.Framework.Servers 28namespace OpenSim.Framework.Servers
29{ 29{
30 public delegate string RestMethod( string request, string path, string param ); 30 public delegate string RestMethod( string request, string path, string param );
31 public delegate string BinaryMethod(byte[] data, string path, string param);
31} 32}
diff --git a/OpenSim/Region/Caches/CachedUserInfo.cs b/OpenSim/Region/Caches/CachedUserInfo.cs
deleted file mode 100644
index 08a7848..0000000
--- a/OpenSim/Region/Caches/CachedUserInfo.cs
+++ /dev/null
@@ -1,20 +0,0 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Framework.Data;
5using libsecondlife;
6
7namespace OpenSim.Region.Caches
8{
9 public class CachedUserInfo
10 {
11 public UserProfileData UserProfile;
12 //public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>();
13 public InventoryFolder RootFolder;
14
15 public CachedUserInfo()
16 {
17
18 }
19 }
20}
diff --git a/OpenSim/Region/Capabilities/Caps.cs b/OpenSim/Region/Capabilities/Caps.cs
index 6068076..db8df9b 100644
--- a/OpenSim/Region/Capabilities/Caps.cs
+++ b/OpenSim/Region/Capabilities/Caps.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using System.IO;
32using libsecondlife; 33using libsecondlife;
33using OpenSim.Framework.Servers; 34using OpenSim.Framework.Servers;
34using OpenSim.Framework.Types; 35using OpenSim.Framework.Types;
@@ -118,7 +119,7 @@ namespace OpenSim.Region.Capabilities
118 string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; 119 string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath;
119 120
120 caps.MapLayer = capsBaseUrl + m_mapLayerPath; 121 caps.MapLayer = capsBaseUrl + m_mapLayerPath;
121 // caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; 122 caps.NewFileAgentInventory = capsBaseUrl + m_newInventory;
122 123
123 return caps; 124 return caps;
124 } 125 }
@@ -253,10 +254,12 @@ namespace OpenSim.Region.Capabilities
253 LLUUID newInvItem = LLUUID.Random(); 254 LLUUID newInvItem = LLUUID.Random();
254 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); 255 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
255 AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener); 256 AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener);
257
258 string capsBase = "/CAPS/" + m_capsObjectPath;
259 httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
256 260
257 AddLegacyCapsHandler( httpListener, uploaderPath, uploader.uploaderCaps); 261
258 262 string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath +uploaderPath;
259 string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + uploaderPath;
260 //Console.WriteLine("uploader url is " + uploaderURL); 263 //Console.WriteLine("uploader url is " + uploaderURL);
261 res += "<llsd><map>"; 264 res += "<llsd><map>";
262 res += "<key>uploader</key><string>" + uploaderURL + "</string>"; 265 res += "<key>uploader</key><string>" + uploaderURL + "</string>";
@@ -303,10 +306,10 @@ namespace OpenSim.Region.Capabilities
303 306
304 } 307 }
305 308
306 public string uploaderCaps(string request, string path, string param) 309 public string uploaderCaps(byte[] data, string path, string param)
307 { 310 {
308 Encoding _enc = Encoding.UTF8; 311 //Encoding _enc = Encoding.UTF8;
309 byte[] data = _enc.GetBytes(request); 312 //byte[] data = _enc.GetBytes(request);
310 //Console.WriteLine("recieved upload " + Util.FieldToString(data)); 313 //Console.WriteLine("recieved upload " + Util.FieldToString(data));
311 LLUUID inv = this.inventoryItemID; 314 LLUUID inv = this.inventoryItemID;
312 string res = ""; 315 string res = "";
@@ -324,7 +327,8 @@ namespace OpenSim.Region.Capabilities
324 OnUpLoad(newAssetID, inv, data); 327 OnUpLoad(newAssetID, inv, data);
325 } 328 }
326 329
327 /*FileStream fs = File.Create("upload.jp2"); 330 /*
331 FileStream fs = File.Create("upload.jp2");
328 BinaryWriter bw = new BinaryWriter(fs); 332 BinaryWriter bw = new BinaryWriter(fs);
329 bw.Write(data); 333 bw.Write(data);
330 bw.Close(); 334 bw.Close();
diff --git a/OpenSim/Region/Capabilities/LLSDCapsDetails.cs b/OpenSim/Region/Capabilities/LLSDCapsDetails.cs
index 1f8b242..1522559 100644
--- a/OpenSim/Region/Capabilities/LLSDCapsDetails.cs
+++ b/OpenSim/Region/Capabilities/LLSDCapsDetails.cs
@@ -4,7 +4,7 @@ namespace OpenSim.Region.Capabilities
4 public class LLSDCapsDetails 4 public class LLSDCapsDetails
5 { 5 {
6 public string MapLayer = ""; 6 public string MapLayer = "";
7 //public string NewFileAgentInventory = ""; 7 public string NewFileAgentInventory = "";
8 //public string EventQueueGet = ""; 8 //public string EventQueueGet = "";
9 9
10 public LLSDCapsDetails() 10 public LLSDCapsDetails()
diff --git a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs
index 082c0d0..e2cfa46 100644
--- a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs
+++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs
@@ -196,6 +196,7 @@ namespace OpenSim.Assets
196 196
197 public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend) 197 public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend)
198 { 198 {
199
199 if (this._agentsInventory.ContainsKey(userInfo.AgentID)) 200 if (this._agentsInventory.ContainsKey(userInfo.AgentID))
200 { 201 {
201 AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; 202 AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID];
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 225e906..d5b6b52 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -35,6 +35,7 @@ using libsecondlife.Packets;
35using OpenSim.Framework.Console; 35using OpenSim.Framework.Console;
36using OpenSim.Framework.Interfaces; 36using OpenSim.Framework.Interfaces;
37using OpenSim.Framework.Types; 37using OpenSim.Framework.Types;
38using OpenSim.Framework.Data;
38 39
39namespace OpenSim.Region.ClientStack 40namespace OpenSim.Region.ClientStack
40{ 41{
@@ -76,7 +77,7 @@ namespace OpenSim.Region.ClientStack
76 public event GenericCall6 OnRemoveAvatar; 77 public event GenericCall6 OnRemoveAvatar;
77 public event RequestMapBlocks OnRequestMapBlocks; 78 public event RequestMapBlocks OnRequestMapBlocks;
78 public event TeleportLocationRequest OnTeleportLocationRequest; 79 public event TeleportLocationRequest OnTeleportLocationRequest;
79 80
80 public event UUIDNameRequest OnNameFromUUIDRequest; 81 public event UUIDNameRequest OnNameFromUUIDRequest;
81 82
82 public event ParcelPropertiesRequest OnParcelPropertiesRequest; 83 public event ParcelPropertiesRequest OnParcelPropertiesRequest;
@@ -188,7 +189,7 @@ namespace OpenSim.Region.ClientStack
188 mov.Data.RegionHandle = regInfo.RegionHandle; 189 mov.Data.RegionHandle = regInfo.RegionHandle;
189 mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this 190 mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this
190 191
191 if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) 192 if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0))
192 { 193 {
193 mov.Data.Position = this.startpos; 194 mov.Data.Position = this.startpos;
194 } 195 }
@@ -325,11 +326,11 @@ namespace OpenSim.Region.ClientStack
325 /// <param name="neighbourHandle"></param> 326 /// <param name="neighbourHandle"></param>
326 /// <param name="neighbourIP"></param> 327 /// <param name="neighbourIP"></param>
327 /// <param name="neighbourPort"></param> 328 /// <param name="neighbourPort"></param>
328 public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint ) 329 public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint)
329 { 330 {
330 IPAddress neighbourIP = neighbourEndPoint.Address; 331 IPAddress neighbourIP = neighbourEndPoint.Address;
331 ushort neighbourPort = (ushort) neighbourEndPoint.Port; 332 ushort neighbourPort = (ushort)neighbourEndPoint.Port;
332 333
333 EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); 334 EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket();
334 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); 335 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock();
335 enablesimpacket.SimulatorInfo.Handle = neighbourHandle; 336 enablesimpacket.SimulatorInfo.Handle = neighbourHandle;
@@ -405,7 +406,7 @@ namespace OpenSim.Region.ClientStack
405 mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name); 406 mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name);
406 mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; 407 mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags;
407 mapReply.Data[i].Access = mapBlocks[i].Access; 408 mapReply.Data[i].Access = mapBlocks[i].Access;
408 mapReply.Data[i].Agents = mapBlocks[i].Agents; 409 mapReply.Data[i].Agents = mapBlocks[i].Agents;
409 } 410 }
410 this.OutPacket(mapReply); 411 this.OutPacket(mapReply);
411 } 412 }
@@ -421,7 +422,7 @@ namespace OpenSim.Region.ClientStack
421 OutPacket(tpLocal); 422 OutPacket(tpLocal);
422 } 423 }
423 424
424 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags) 425 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags)
425 { 426 {
426 TeleportFinishPacket teleport = new TeleportFinishPacket(); 427 TeleportFinishPacket teleport = new TeleportFinishPacket();
427 teleport.Info.AgentID = this.AgentID; 428 teleport.Info.AgentID = this.AgentID;
@@ -439,7 +440,7 @@ namespace OpenSim.Region.ClientStack
439 teleport.Info.SimIP = ip; 440 teleport.Info.SimIP = ip;
440 teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; 441 teleport.Info.SimPort = (ushort)newRegionEndPoint.Port;
441 teleport.Info.LocationID = 4; 442 teleport.Info.LocationID = 4;
442 teleport.Info.TeleportFlags = 1 << 4; 443 teleport.Info.TeleportFlags = 1 << 4;
443 OutPacket(teleport); 444 OutPacket(teleport);
444 } 445 }
445 446
@@ -492,6 +493,81 @@ namespace OpenSim.Region.ClientStack
492 OutPacket(kill); 493 OutPacket(kill);
493 } 494 }
494 495
496 public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items)
497 {
498 Encoding enc = Encoding.ASCII;
499 uint FULL_MASK_PERMISSIONS = 2147483647;
500 InventoryDescendentsPacket descend = new InventoryDescendentsPacket();
501 descend.AgentData.AgentID = this.AgentId;
502 descend.AgentData.OwnerID = ownerID;
503 descend.AgentData.FolderID = folderID;
504 descend.AgentData.Descendents = items.Count;
505 descend.AgentData.Version = 0;
506 descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count];
507 int i = 0;
508 foreach (InventoryItemBase item in items)
509 {
510 descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock();
511 descend.ItemData[i].ItemID = item.inventoryID;
512 descend.ItemData[i].AssetID = item.assetID;
513 descend.ItemData[i].CreatorID = item.creatorsID;
514 descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS;
515 descend.ItemData[i].CreationDate = 1000;
516 descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription+ "\0");
517 descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS;
518 descend.ItemData[i].Flags = 1;
519 descend.ItemData[i].FolderID = item.parentFolderID;
520 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
521 descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS;
522 descend.ItemData[i].InvType = (sbyte)item.type;
523 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0");
524 descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS;
525 descend.ItemData[i].OwnerID = item.avatarID;
526 descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS;
527 descend.ItemData[i].SalePrice = 0;
528 descend.ItemData[i].SaleType = 0;
529 descend.ItemData[i].Type = (sbyte)item.type;
530 descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100,descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
531
532 i++;
533 }
534
535 this.OutPacket(descend);
536
537 }
538
539 public void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item)
540 {
541 Encoding enc = Encoding.ASCII;
542 uint FULL_MASK_PERMISSIONS = 2147483647;
543 FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket();
544 inventoryReply.AgentData.AgentID = this.AgentId;
545 inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1];
546 inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock();
547 inventoryReply.InventoryData[0].ItemID = item.inventoryID;
548 inventoryReply.InventoryData[0].AssetID = item.assetID;
549 inventoryReply.InventoryData[0].CreatorID = item.creatorsID;
550 inventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
551 inventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
552 inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0");
553 inventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
554 inventoryReply.InventoryData[0].Flags = 0;
555 inventoryReply.InventoryData[0].FolderID = item.parentFolderID;
556 inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
557 inventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
558 inventoryReply.InventoryData[0].InvType = (sbyte)item.type;
559 inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0");
560 inventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
561 inventoryReply.InventoryData[0].OwnerID = item.avatarID;
562 inventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
563 inventoryReply.InventoryData[0].SalePrice = 0;
564 inventoryReply.InventoryData[0].SaleType = 0;
565 inventoryReply.InventoryData[0].Type = (sbyte)item.type;
566 inventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, inventoryReply.InventoryData[0].GroupID, 100, inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
567
568 this.OutPacket(inventoryReply);
569 }
570
495 571
496 #region Appearance/ Wearables Methods 572 #region Appearance/ Wearables Methods
497 573
@@ -545,20 +621,20 @@ namespace OpenSim.Region.ClientStack
545 OutPacket(avp); 621 OutPacket(avp);
546 } 622 }
547 623
548 public void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) 624 public void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId)
549 { 625 {
550 AvatarAnimationPacket ani = new AvatarAnimationPacket(); 626 AvatarAnimationPacket ani = new AvatarAnimationPacket();
551 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; 627 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1];
552 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); 628 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock();
553 ani.AnimationSourceList[0].ObjectID = sourceAgentId; 629 ani.AnimationSourceList[0].ObjectID = sourceAgentId;
554 ani.Sender = new AvatarAnimationPacket.SenderBlock(); 630 ani.Sender = new AvatarAnimationPacket.SenderBlock();
555 ani.Sender.ID = sourceAgentId; 631 ani.Sender.ID = sourceAgentId;
556 ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1]; 632 ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1];
557 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); 633 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
558 ani.AnimationList[0].AnimID = animID; 634 ani.AnimationList[0].AnimID = animID;
559 ani.AnimationList[0].AnimSequenceID = seq; 635 ani.AnimationList[0].AnimSequenceID = seq;
560 this.OutPacket(ani); 636 this.OutPacket(ani);
561 } 637 }
562 638
563 #endregion 639 #endregion
564 640
@@ -674,7 +750,7 @@ namespace OpenSim.Region.ClientStack
674 /// </summary> 750 /// </summary>
675 /// <param name="primData"></param> 751 /// <param name="primData"></param>
676 /// <param name="pos"></param> 752 /// <param name="pos"></param>
677 public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID , uint flags) 753 public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags)
678 { 754 {
679 ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); 755 ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
680 outPacket.RegionData.RegionHandle = regionHandle; 756 outPacket.RegionData.RegionHandle = regionHandle;
diff --git a/prebuild.xml b/prebuild.xml
index 248fdf9..99a54f4 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -54,7 +54,7 @@
54 </Files> 54 </Files>
55 </Project> 55 </Project>
56 56
57 <Project name="OpenSim.Framework" path="OpenSim/Framework/General" type="Library"> 57 <Project name="OpenSim.Framework.Data" path="OpenSim/Framework/Data" type="Library">
58 <Configuration name="Debug"> 58 <Configuration name="Debug">
59 <Options> 59 <Options>
60 <OutputPath>../../../bin/</OutputPath> 60 <OutputPath>../../../bin/</OutputPath>
@@ -67,18 +67,17 @@
67 </Configuration> 67 </Configuration>
68 68
69 <ReferencePath>../../../bin/</ReferencePath> 69 <ReferencePath>../../../bin/</ReferencePath>
70 <Reference name="System"/> 70 <Reference name="System" localCopy="false"/>
71 <Reference name="System.Xml"/> 71 <Reference name="System.Xml"/>
72 <Reference name="libsecondlife.dll"/> 72 <Reference name="System.Data"/>
73 <Reference name="Db4objects.Db4o.dll"/>
74 <Reference name="XMLRPC.dll"/> 73 <Reference name="XMLRPC.dll"/>
75 <Reference name="OpenSim.Framework.Console"/> 74 <Reference name="libsecondlife.dll"/>
76 <Files> 75 <Files>
77 <Match pattern="*.cs" recurse="true"/> 76 <Match pattern="*.cs" recurse="true"/>
78 </Files> 77 </Files>
79 </Project> 78 </Project>
80 79
81 <Project name="OpenSim.Framework.Servers" path="OpenSim/Framework/Servers" type="Library"> 80 <Project name="OpenSim.Framework" path="OpenSim/Framework/General" type="Library">
82 <Configuration name="Debug"> 81 <Configuration name="Debug">
83 <Options> 82 <Options>
84 <OutputPath>../../../bin/</OutputPath> 83 <OutputPath>../../../bin/</OutputPath>
@@ -93,17 +92,17 @@
93 <ReferencePath>../../../bin/</ReferencePath> 92 <ReferencePath>../../../bin/</ReferencePath>
94 <Reference name="System"/> 93 <Reference name="System"/>
95 <Reference name="System.Xml"/> 94 <Reference name="System.Xml"/>
96 <Reference name="OpenSim.Framework"/>
97 <Reference name="OpenSim.Framework.Console"/>
98 <Reference name="libsecondlife.dll"/> 95 <Reference name="libsecondlife.dll"/>
96 <Reference name="Db4objects.Db4o.dll"/>
99 <Reference name="XMLRPC.dll"/> 97 <Reference name="XMLRPC.dll"/>
100 98 <Reference name="OpenSim.Framework.Console"/>
99 <Reference name="OpenSim.Framework.Data"/>
101 <Files> 100 <Files>
102 <Match pattern="*.cs" recurse="true"/> 101 <Match pattern="*.cs" recurse="true"/>
103 </Files> 102 </Files>
104 </Project> 103 </Project>
105 104
106 <Project name="OpenSim.Framework.Data" path="OpenSim/Framework/Data" type="Library"> 105 <Project name="OpenSim.Framework.Servers" path="OpenSim/Framework/Servers" type="Library">
107 <Configuration name="Debug"> 106 <Configuration name="Debug">
108 <Options> 107 <Options>
109 <OutputPath>../../../bin/</OutputPath> 108 <OutputPath>../../../bin/</OutputPath>
@@ -116,11 +115,13 @@
116 </Configuration> 115 </Configuration>
117 116
118 <ReferencePath>../../../bin/</ReferencePath> 117 <ReferencePath>../../../bin/</ReferencePath>
119 <Reference name="System" localCopy="false"/> 118 <Reference name="System"/>
120 <Reference name="System.Xml"/> 119 <Reference name="System.Xml"/>
121 <Reference name="System.Data"/> 120 <Reference name="OpenSim.Framework"/>
122 <Reference name="XMLRPC.dll"/> 121 <Reference name="OpenSim.Framework.Console"/>
123 <Reference name="libsecondlife.dll"/> 122 <Reference name="libsecondlife.dll"/>
123 <Reference name="XMLRPC.dll"/>
124
124 <Files> 125 <Files>
125 <Match pattern="*.cs" recurse="true"/> 126 <Match pattern="*.cs" recurse="true"/>
126 </Files> 127 </Files>
@@ -603,6 +604,7 @@
603 <Reference name="OpenSim.Region.Physics.Manager"/> 604 <Reference name="OpenSim.Region.Physics.Manager"/>
604 <Reference name="OpenSim.Framework.Servers"/> 605 <Reference name="OpenSim.Framework.Servers"/>
605 <Reference name="OpenSim.Region.Caches"/> 606 <Reference name="OpenSim.Region.Caches"/>
607 <Reference name="OpenSim.Framework.Data"/>
606 <Reference name="XMLRPC.dll"/> 608 <Reference name="XMLRPC.dll"/>
607 609
608 <Files> 610 <Files>