diff options
author | onefang | 2020-03-16 13:04:59 +1000 |
---|---|---|
committer | onefang | 2020-03-16 13:04:59 +1000 |
commit | 002165485b73cabc64d74cfad7d72f81b62523b0 (patch) | |
tree | e725517c64f89ed695f7c2f7d00680c3eabb43aa /src/boxes/boxes.c | |
parent | Adding old documentation. (diff) | |
download | opensim-SC_OLD-002165485b73cabc64d74cfad7d72f81b62523b0.zip opensim-SC_OLD-002165485b73cabc64d74cfad7d72f81b62523b0.tar.gz opensim-SC_OLD-002165485b73cabc64d74cfad7d72f81b62523b0.tar.bz2 opensim-SC_OLD-002165485b73cabc64d74cfad7d72f81b62523b0.tar.xz |
Shuffle stuff.
Diffstat (limited to 'src/boxes/boxes.c')
-rw-r--r-- | src/boxes/boxes.c | 2506 |
1 files changed, 2506 insertions, 0 deletions
diff --git a/src/boxes/boxes.c b/src/boxes/boxes.c new file mode 100644 index 0000000..fb5367a --- /dev/null +++ b/src/boxes/boxes.c | |||
@@ -0,0 +1,2506 @@ | |||
1 | /* boxes.c - Generic editor development sandbox. | ||
2 | * | ||
3 | * Copyright 2012 David Seikel <won_fang@yahoo.com.au> | ||
4 | * | ||
5 | * Not in SUSv4. An entirely new invention, thus no web site either. | ||
6 | * See - | ||
7 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/ex.html | ||
8 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/more.html | ||
9 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/sed.html | ||
10 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/vi.html | ||
11 | * http://linux.die.net/man/1/less | ||
12 | |||
13 | USE_BOXES(NEWTOY(boxes, "w#h#m(mode):a(stickchars)1", TOYFLAG_USR|TOYFLAG_BIN)) | ||
14 | |||
15 | config BOXES | ||
16 | bool "boxes" | ||
17 | default n | ||
18 | help | ||
19 | usage: boxes [-m|--mode mode] [-a|--stickchars] [-w width] [-h height] | ||
20 | |||
21 | Generic text editor and pager. | ||
22 | |||
23 | Mode selects which editor or text viewr it emulates, the choices are - | ||
24 | emacs is a microemacs type editor. | ||
25 | joe is a joe / wordstar type editor. | ||
26 | less is a less type pager. | ||
27 | mcedit (the default) is cooledit / mcedit type editor. | ||
28 | more is a more type pager. | ||
29 | nano is a nano / pico type editor. | ||
30 | vi is a vi type editor. | ||
31 | |||
32 | Stick chars means to use ASCII for the boxes instead of "graphics" characters. | ||
33 | */ | ||
34 | |||
35 | #include "toys.h" | ||
36 | #include "lib/handlekeys.h" | ||
37 | |||
38 | GLOBALS( | ||
39 | char *mode; | ||
40 | long h, w; | ||
41 | ) | ||
42 | |||
43 | #define TT this.boxes | ||
44 | |||
45 | #define FLAG_a 2 | ||
46 | #define FLAG_m 4 | ||
47 | #define FLAG_h 8 | ||
48 | #define FLAG_w 16 | ||
49 | |||
50 | |||
51 | /* This is trying to be a generic text editing, text viewing, and terminal | ||
52 | * handling system. The current code is a work in progress, and the design | ||
53 | * may change. Certainly at this moment it's only partly written. It is | ||
54 | * "usable" though, for a very small value of "usable". In the following | ||
55 | * I'll use "editors" to refer to the toys using this, though not all will | ||
56 | * be editors. | ||
57 | * | ||
58 | * The things it is targeting are - vi and more (part of the standards, so | ||
59 | * part of the toybox TODO), less (also on the toybox TODO), joe and | ||
60 | * wordstar (coz Rob said they would be good to include), nano (again Rob | ||
61 | * thinks it would be good and I agree), microemacs (to avoid religous | ||
62 | * wars), and mcedit (coz that's what I actually use). The ex editor comes | ||
63 | * along for the ride coz vi is basically a screen editor wrapper around | ||
64 | * the ex line editor. Sed might be supported coz I'll need to do basic | ||
65 | * editing functions that are common to the editors, and sed needs the same | ||
66 | * editing functions. | ||
67 | * | ||
68 | * I will also use this for a midnight commander clone as discussed on the | ||
69 | * mailing list. This would have things in common with emacs dired, so we | ||
70 | * might get that as well. Parts of this code could also be used for a | ||
71 | * file chooser, as used by some of the editors we are targeting. Finally, | ||
72 | * the terminal handling stuff might be useful for other toys, so should be | ||
73 | * generic in it's own right. Oh, screen is listed in the toybox TODO as | ||
74 | * "maybe", so I'll poke at that to. | ||
75 | * | ||
76 | * The basic building blocks are box, content, context, edit line, and | ||
77 | * view. A box is an on screen rectanglur area. Content is a file, and | ||
78 | * the text that is in that file. A context represents a particular editor | ||
79 | * type, it has key mappings and other similar stuff. The edit line is a | ||
80 | * single line where editing happens, it's similar to readline. A view is | ||
81 | * a view into a content, there can be many, it represents that portion of | ||
82 | * the content that is on screen right now. | ||
83 | * | ||
84 | * I plan on splitting these things up a bit so they can be used | ||
85 | * separately. Then I can make actually toybox libraries out of them. For | ||
86 | * now it's all one big file for ease of development. | ||
87 | * | ||
88 | * The screen is split into boxes, by default there are only two, the main | ||
89 | * text area and the command line at the bottom. Each box contains a view, | ||
90 | * and each view points to a content (file) for it's text. A content can | ||
91 | * have many views. Each content has a context (editor). There is only | ||
92 | * ever one edit line, it's the line that is being edited at the moment. | ||
93 | * The edit line moves within and between boxes (including the command | ||
94 | * line) as needed. | ||
95 | * | ||
96 | * The justification for boxes is that most of the editors we are trying to | ||
97 | * emulate include some splitting up of the screen area for various | ||
98 | * reasons, and some of them include a split window system as well. So | ||
99 | * this boxes concept covers command line, main editing area, split windows, | ||
100 | * menus, on screen display of command keys, file selection, and anything | ||
101 | * else that might be needed. | ||
102 | * | ||
103 | * To keep things simple boxes are organised as a binary tree of boxes. | ||
104 | * There is a root box, it's a global. Each box can have two sub boxes. | ||
105 | * Only the leaf nodes of the box tree are visible on the screen. Each box | ||
106 | * with sub boxes is split either horizontally or vertically. Navigating | ||
107 | * through the boxes goes depth first. | ||
108 | * | ||
109 | * A content keeps track of a file and it's text. Each content also has a | ||
110 | * context, which is a collection of the things that define a particular | ||
111 | * editor. (I might move the context pointer from content to view, makes | ||
112 | * more sense I think.) | ||
113 | * | ||
114 | * A context is the heart of the generic part of the system. Any given | ||
115 | * toybox command that uses this system would basically define a context | ||
116 | * and pass that to the rest of the system. See the end of this file for a | ||
117 | * few examples. A context holds a list of command to C function mappings, | ||
118 | * key to command mappings, and a list of modes. | ||
119 | * | ||
120 | * Most of the editors targetted include a command line where the user | ||
121 | * types in editor commands, and each of those editors has different | ||
122 | * commands. They would mostly use the same editing C functions though, or | ||
123 | * short wrappers around them. The vi context at the end of this file is a | ||
124 | * good example, it has a bunch of short C wrappers around some editing | ||
125 | * functions, or uses standard C editing functions directly. So a context | ||
126 | * has an editor command to C function mapping. | ||
127 | * | ||
128 | * The editors respond to keystrokes, and those keystrokes invoke editor | ||
129 | * commands, often in a modal way. So there are keystroke to editor | ||
130 | * command mappings. To cater for editing modes, each context has a list | ||
131 | * of modes, and each mode can have key to command mappings, as well as | ||
132 | * menu to command mappings, and a list of displayed key/command pairs. | ||
133 | * Menu and key/command pair display is not written yet. Most editors have | ||
134 | * a system for remapping key to command mappings, that's not supported | ||
135 | * yet. Emacs has a heirarchy of key to command mappings, that's not | ||
136 | * supported yet. Some twiddling of the current design would be needed for | ||
137 | * those. | ||
138 | * | ||
139 | * The key mappings used can be multiple keystrokes in a sequence, the | ||
140 | * system caters for that. Some can be multi byte like function keys, and | ||
141 | * even different strings of bytes depending on the terminal type. To | ||
142 | * simplify this, there is a table that maps various terminals ideas of | ||
143 | * special keys to key names, and the mapping of keys to commands uses | ||
144 | * those key names. | ||
145 | * | ||
146 | * A view represents the on screen visible portion of a content within a | ||
147 | * box. To cater for split window style editors, a content can have many | ||
148 | * views. It deals with keeping track of what's shown on screen, mapping | ||
149 | * the on screen representation of the text to the stored text during input | ||
150 | * and output. Each box holds one view. | ||
151 | * | ||
152 | * The edit line is basically a movable readline. There are editing C | ||
153 | * functions for moving it up and down lines within a view, and for | ||
154 | * shifting the edit line to some other box. So an editor would map the | ||
155 | * cursor keys for "up a line" and "down a line" to these C functions for | ||
156 | * example. Actual readline style functionality is just the bottom command | ||
157 | * box being a single line view, with the history file loaded into it's | ||
158 | * content, and the Enter key mapped to the editor contexts "do this | ||
159 | * command" function. Using most of the system with not much special casing. | ||
160 | * | ||
161 | * | ||
162 | * I assume that there wont be a terribly large number of boxes. | ||
163 | * Things like minimum box sizes, current maximum screen sizes, and the fact | ||
164 | * that they all have to be on the screen mean that this assumption should | ||
165 | * be safe. It's likely that most of the time there will be only a few at | ||
166 | * most. The point is there is a built in limit, there's only so many non | ||
167 | * overlapping boxes with textual contents that you can squeeze onto one | ||
168 | * terminal screen at once. | ||
169 | * | ||
170 | * I assume that there will only be one command line, no matter how many boxes, | ||
171 | * and that the command line is for the current box. | ||
172 | * | ||
173 | * I use a wide screen monitor and small font. | ||
174 | * My usual terminal is 104 x 380 characters. | ||
175 | * There will be people with bigger monitors and smaller fonts. | ||
176 | * So use sixteen bits for storing screen positions and the like. | ||
177 | * Eight bits wont cut it. | ||
178 | * | ||
179 | * | ||
180 | * These are the escape sequences we send - | ||
181 | * \x1B[m reset attributes and colours | ||
182 | * \x1B[1m turn on bold | ||
183 | * \x1B[%d;%dH move cursor | ||
184 | * Plus some experimentation with turning on mouse reporting that's not | ||
185 | * currently used. | ||
186 | * | ||
187 | * | ||
188 | * TODO - disentangle boxes from views. | ||
189 | * | ||
190 | * TODO - should split this up into editing, UI, and boxes parts, | ||
191 | * so the developer can leave out bits they are not using. | ||
192 | * | ||
193 | * TODO - Show status line instead of command line when it's not being edited. | ||
194 | * | ||
195 | * TODO - should review it all for UTF8 readiness. Think I can pull that off | ||
196 | * by keeping everything on the output side as "screen position", and using | ||
197 | * the formatter to sort out the input to output mapping. | ||
198 | * | ||
199 | * TODO - see if there are any simple shortcuts to avoid recalculating | ||
200 | * everything all the time. And to avoid screen redraws. | ||
201 | */ | ||
202 | |||
203 | /* Robs "It's too big" lament. | ||
204 | |||
205 | > So when you give me code, assume I'm dumber than you. Because in this | ||
206 | > context, I am. I need bite sized pieces, each of which I can | ||
207 | > understand in its entirety before moving on to the next. | ||
208 | |||
209 | As I mentioned in my last email to the Aboriginal linux list, I wrote | ||
210 | the large blob so I could see how the ideas all work to do the generic | ||
211 | editor stuff and other things. It kinda needs to be that big to do | ||
212 | anything that is actually useful. So, onto musings about cutting it up | ||
213 | into bite sized bits... | ||
214 | |||
215 | You mentioned on the Aboriginal Linux list that you wanted a | ||
216 | "readline", and you listed some features. My reply was that you had | ||
217 | basically listed the features of my "basic editor". The main | ||
218 | difference between "readline" and a full screen editor, is that the | ||
219 | editor is fullscreen, while the "readline" is one line. They both have | ||
220 | to deal with a list of lines, going up and down through those lines, | ||
221 | editing the contents of those lines, one line at a time. For persistent | ||
222 | line history, they both have to save and load those lines to a file. | ||
223 | Other than that "readline" adds other behaviour, like moving the | ||
224 | current line to the end when you hit return and presenting that line to | ||
225 | the caller (here's the command). So just making "readline" wont cut | ||
226 | out much of the code. In fact, my "readline" is really just a thin | ||
227 | wrapper around the rest of the code. | ||
228 | |||
229 | Starting from the other end of the size spectrum, I guess "find out | ||
230 | terminal size" is a small enough bite sized chunk. To actually do | ||
231 | anything useful with that you would probably start to write stuff I've | ||
232 | already written though. Would be better off just using the stuff I've | ||
233 | already written. On the other hand, maybe that would be useful for | ||
234 | "ls" listings and the like, then we can start with just that bit? | ||
235 | |||
236 | I guess the smallest useful command I have in my huge blob of code | ||
237 | would be "more". I could even cut it down more. Show a page of text, | ||
238 | show the next page of text when you hit the space bar, quit when you | ||
239 | hit "q". Even then, I would estimate it would only cut out a third of | ||
240 | the code. | ||
241 | |||
242 | On the other hand, there's a bunch of crap in that blob that is for | ||
243 | future plans, and is not doing anything now. | ||
244 | |||
245 | In the end though, breaking it up into suitable bite sized bits might | ||
246 | be almost as hard as writing it in the first place. I'll see what I | ||
247 | can do, when I find some time. I did want to break it up into three | ||
248 | bits anyway, and there's a TODO to untangle a couple of bits that are | ||
249 | currently too tightly coupled. | ||
250 | |||
251 | */ | ||
252 | |||
253 | /* Robs contradiction | ||
254 | |||
255 | On Thu, 27 Dec 2012 06:06:53 -0600 Rob Landley <rob@landley.net> wrote: | ||
256 | |||
257 | > On 12/27/2012 12:56:07 AM, David Seikel wrote: | ||
258 | > > On Thu, 27 Dec 2012 00:37:46 -0600 Rob Landley <rob@landley.net> | ||
259 | > > wrote: | ||
260 | > > > Since ls isn't doiing any of that, probing would just be awkward | ||
261 | > > > so toysh should set COLUMNS to a sane value. The problem is, | ||
262 | > > > we're not using toysh yet because it's still just a stub... | ||
263 | > > | ||
264 | > > I got some or all of that terminal sizing stuff in my editor thingy | ||
265 | > > already if I remember correctly. I remember you wanted me to cut it | ||
266 | > > down into tiny bits to start with, so you don't have to digest the | ||
267 | > > huge lump I sent. | ||
268 | > | ||
269 | > Basically what I'd like is a self-contained line reader. More or less | ||
270 | > a getline variant that can handle cursoring left and right to insert | ||
271 | > stuff, handle backspace past a wordwrap (which on unix requires | ||
272 | > knowing the screen width and your current cursor position), and one | ||
273 | > that lets up/down escape sequences be hooked for less/more screen | ||
274 | > scrolling, vi line movement, shell command history, and so on. | ||
275 | |||
276 | Which is most of an editor already, so how to break it up into bite | ||
277 | sized morsels? | ||
278 | |||
279 | > There's sort of three levels here, the first is "parse raw input, | ||
280 | > assembling escape sequences into cursor-left and similar as | ||
281 | > necessary". (That's the one I had to redo in busybox vi because they | ||
282 | > didn't do it right.) | ||
283 | > | ||
284 | > The second is "edit a line of text, handling cursoring _within_ the | ||
285 | > line". That's the better/interactive getline(). | ||
286 | > | ||
287 | > The third is handling escapes from that line triggering behavior in | ||
288 | > the larger command (cursor up and cursor down do different things in | ||
289 | > less, in vi, and in shell command history). | ||
290 | > | ||
291 | > The fiddly bit is that terminal_size() sort of has to integrate with | ||
292 | > all of these. Possibly I need to have width and height be members of | ||
293 | > struct toy_context. Or have the better_getline() take a pointer to a | ||
294 | > state structure it can update, containing that info... | ||
295 | |||
296 | */ | ||
297 | |||
298 | |||
299 | static char *borderChars[][6] = | ||
300 | { | ||
301 | {"-", "|", "+", "+", "+", "+"}, // "stick" characters. | ||
302 | {"\xE2\x94\x80", "\xE2\x94\x82", "\xE2\x94\x8C", "\xE2\x94\x90", "\xE2\x94\x94", "\xE2\x94\x98"}, // UTF-8 | ||
303 | {"\x71", "\x78", "\x6C", "\x6B", "\x6D", "\x6A"}, // VT100 alternate character set. | ||
304 | {"\xC4", "\xB3", "\xDA", "\xBF", "\xC0", "\xD9"} // DOS | ||
305 | }; | ||
306 | |||
307 | static char *borderCharsCurrent[][6] = | ||
308 | { | ||
309 | {"=", "#", "+", "+", "+", "+"}, // "stick" characters. | ||
310 | {"\xE2\x95\x90", "\xE2\x95\x91", "\xE2\x95\x94", "\xE2\x95\x97", "\xE2\x95\x9A", "\xE2\x95\x9D"}, // UTF-8 | ||
311 | {"\x71", "\x78", "\x6C", "\x6B", "\x6D", "\x6A"}, // VT100 alternate character set has none of these. B-( | ||
312 | {"\xCD", "\xBA", "\xC9", "\xBB", "\xC8", "\xBC"} // DOS | ||
313 | }; | ||
314 | |||
315 | |||
316 | typedef struct _box box; | ||
317 | typedef struct _view view; | ||
318 | |||
319 | typedef void (*boxFunction) (box *box); | ||
320 | typedef void (*eventHandler) (view *view); | ||
321 | |||
322 | struct function | ||
323 | { | ||
324 | char *name; // Name for script purposes. | ||
325 | char *description; // Human name for the menus. | ||
326 | char type; | ||
327 | union | ||
328 | { | ||
329 | eventHandler handler; | ||
330 | char *scriptCallback; | ||
331 | }; | ||
332 | }; | ||
333 | |||
334 | struct keyCommand | ||
335 | { | ||
336 | char *key, *command; | ||
337 | }; | ||
338 | |||
339 | struct item | ||
340 | { | ||
341 | char *text; // What's shown to humans. | ||
342 | struct key *key; // Shortcut key while the menu is displayed. | ||
343 | // If there happens to be a key bound to the same command, the menu system should find that and show it to. | ||
344 | char type; | ||
345 | union | ||
346 | { | ||
347 | char *command; | ||
348 | struct item *items; // An array of next level menu items. | ||
349 | }; | ||
350 | }; | ||
351 | |||
352 | struct borderWidget | ||
353 | { | ||
354 | char *text, *command; | ||
355 | }; | ||
356 | |||
357 | // TODO - a generic "part of text", and what is used to define them. | ||
358 | // For instance - word, line, paragraph, section. | ||
359 | // Each context can have a collection of these. | ||
360 | |||
361 | struct mode | ||
362 | { | ||
363 | struct keyCommand *keys; // An array of key to command mappings. | ||
364 | struct item *items; // An array of top level menu items. | ||
365 | struct item *functionKeys; // An array of single level "menus". Used to show key commands. | ||
366 | uint8_t flags; // commandMode. | ||
367 | }; | ||
368 | |||
369 | /* | ||
370 | Have a common menu up the top. | ||
371 | MC has a menu that changes per mode. | ||
372 | Nano has no menu. | ||
373 | Have a common display of certain keys down the bottom. | ||
374 | MC is one row of F1 to F10, but changes for edit / view / file browse. But those are contexts here. | ||
375 | Nano is 12 random Ctrl keys, possibly in two lines, that changes depending on the editor mode, like editing the prompt line for various reasons, help. | ||
376 | */ | ||
377 | struct context // Defines a context for content. Text viewer, editor, file browser for instance. | ||
378 | { | ||
379 | struct function *commands; // The master list, the ones pointed to by the menus etc should be in this list. | ||
380 | struct mode *modes; // A possible empty array of modes, indexed by the view. | ||
381 | // OR might be better to have these as a linked list, so that things like Emacs can have it's mode keymap hierarcy. | ||
382 | eventHandler handler; // TODO - Might be better to put this in the modes. I think vi will need that. | ||
383 | // Should set the damage list if it needs a redraw, and flags if border or status line needs updating. | ||
384 | // Keyboard / mouse events if the box did not handle them itself. | ||
385 | // DrawAll event for when drawing the box for the first time, on reveals for coming out of full screen, or user hit the redraw key. | ||
386 | // Scroll event if the content wants to handle that itself. | ||
387 | // Timer event for things like top that might want to have this called regularly. | ||
388 | boxFunction doneRedraw; // The box is done with it's redraw, so we can free the damage list or whatever now. | ||
389 | boxFunction delete; | ||
390 | // This can be used as the sub struct for various context types. Like viewer, editor, file browser, top, etc. | ||
391 | // Could even be an object hierarchy, like generic editor, which Basic vi inherits from. | ||
392 | // Or not, since the commands might be different / more of them. | ||
393 | }; | ||
394 | |||
395 | // TODO - might be better off just having a general purpose "widget" which includes details of where it gets attached. | ||
396 | // Status lines can have them to. | ||
397 | struct border | ||
398 | { | ||
399 | struct borderWidget *topLeft, *topMiddle, *topRight; | ||
400 | struct borderWidget *bottomLeft, *bottomMiddle, *bottomRight; | ||
401 | struct borderWidget *left, *right; | ||
402 | }; | ||
403 | |||
404 | struct line | ||
405 | { | ||
406 | struct line *next, *prev; | ||
407 | uint32_t length; // Careful, this is the length of the allocated memory for real lines, but the number of lines in the header node. | ||
408 | char *line; // Should be blank for the header. | ||
409 | }; | ||
410 | |||
411 | struct damage | ||
412 | { | ||
413 | struct damage *next; // A list for faster draws? | ||
414 | uint16_t X, Y, W, H; // The rectangle to be redrawn. | ||
415 | uint16_t offset; // Offest from the left for showing lines. | ||
416 | struct line *lines; // Pointer to a list of text lines, or NULL. | ||
417 | // Note - likely a pointer into the middle of the line list in a content. | ||
418 | }; | ||
419 | |||
420 | struct content // For various instances of context types. | ||
421 | // Editor / text viewer might have several files open, so one of these per file. | ||
422 | // MC might have several directories open, one of these per directory. No idea why you might want to do this. lol | ||
423 | { | ||
424 | struct context *context; | ||
425 | char *name, *file, *path; | ||
426 | struct line lines; | ||
427 | // file type | ||
428 | // double linked list of bookmarks, pointer to line, character position, length (or ending position?), type, blob for types to keep context. | ||
429 | uint16_t minW, minH, maxW, maxH; | ||
430 | uint8_t flags; // readOnly, modified. | ||
431 | // This can be used as the sub struct for various content types. | ||
432 | }; | ||
433 | |||
434 | struct _view | ||
435 | { | ||
436 | struct content *content; | ||
437 | box *box; | ||
438 | struct border *border; // Can be NULL. | ||
439 | char *statusLine; // Text of the status line, or NULL if none. | ||
440 | int mode; // For those contexts that can be modal. Normally used to index the keys, menus, and key displays. | ||
441 | struct damage *damage; // Can be NULL. If not NULL after context->doneRedraw(), box will free it and it's children. | ||
442 | // TODO - Gotta be careful of overlapping views. | ||
443 | void *data; // The context controls this blob, it's specific to each box. | ||
444 | uint32_t offsetX, offsetY; // Offset within the content, coz box handles scrolling, usually. | ||
445 | uint16_t X, Y, W, H; // Position and size of the content area within the box. Calculated, but cached coz that might be needed for speed. | ||
446 | uint16_t cX, cY; // Cursor position within the content. | ||
447 | uint16_t iX, oW; // Cursor position inside the lines input text, in case the formatter makes it different, and output length. | ||
448 | char *output; // The current line formatted for output. | ||
449 | uint8_t flags; // redrawStatus, redrawBorder; | ||
450 | |||
451 | // Assumption is that each box has it's own editLine (likely the line being edited), or that there's a box that is just the editLine (emacs minibuffer, and command lines for other proggies). | ||
452 | struct line *line; // Pointer to the current line, might be the only line. | ||
453 | char *prompt; // Optional prompt for the editLine. | ||
454 | |||
455 | // Display mode / format hook. | ||
456 | // view specific bookmarks, including highlighted block and it's type. | ||
457 | // Linked list of selected lines for a filtered view, or processing only those lines. | ||
458 | // Linked list of pointers to struct keyCommand, for emacs keymaps hierarchy, and anything similar in other editors. Plus some way of dealing with emacs minor mode keymaps. | ||
459 | }; | ||
460 | |||
461 | struct _box | ||
462 | { | ||
463 | box *sub1, *sub2, *parent; | ||
464 | view *view; // This boxes view into it's content. For sharing contents, like a split pane editor for instance, there might be more than one box with this content, but a different view. | ||
465 | // If it's just a parent box, it wont have this, so just make it a damn pointer, that's the simplest thing. lol | ||
466 | // TODO - Are parent boxes getting a view anyway? | ||
467 | uint16_t X, Y, W, H; // Position and size of the box itself, not the content. Calculated, but cached coz that might be needed for speed. | ||
468 | float split; // Ratio of sub1's part of the split, the sub2 box gets the rest. | ||
469 | uint8_t flags; // Various flags. | ||
470 | }; | ||
471 | |||
472 | |||
473 | // Sometimes you just can't avoid circular definitions. | ||
474 | void drawBox(box *box); | ||
475 | |||
476 | |||
477 | #define BOX_HSPLIT 1 // Marks if it's a horizontally or vertically split. | ||
478 | #define BOX_BORDER 2 // Mark if it has a border, often full screen boxes wont. | ||
479 | |||
480 | static int overWriteMode; | ||
481 | static box *rootBox; // Parent of the rest of the boxes, or the only box. Always a full screen. | ||
482 | static box *currentBox; | ||
483 | static view *commandLine; | ||
484 | static int commandMode; | ||
485 | |||
486 | #define MEM_SIZE 128 // Chunk size for line memory allocation. | ||
487 | |||
488 | // Inserts the line after the given line, or at the end of content if no line. | ||
489 | struct line *addLine(struct content *content, struct line *line, char *text, uint32_t length) | ||
490 | { | ||
491 | struct line *result = NULL; | ||
492 | uint32_t len; | ||
493 | |||
494 | if (!length) | ||
495 | length = strlen(text); | ||
496 | // Round length up. | ||
497 | len = (((length + 1) / MEM_SIZE) + 1) * MEM_SIZE; | ||
498 | result = xzalloc(sizeof(struct line)); | ||
499 | result->line = xzalloc(len); | ||
500 | result->length = len; | ||
501 | strncpy(result->line, text, length); | ||
502 | |||
503 | if (content) | ||
504 | { | ||
505 | if (!line) | ||
506 | line = content->lines.prev; | ||
507 | |||
508 | result->next = line->next; | ||
509 | result->prev = line; | ||
510 | |||
511 | line->next->prev = result; | ||
512 | line->next = result; | ||
513 | |||
514 | content->lines.length++; | ||
515 | } | ||
516 | else | ||
517 | { | ||
518 | result->next = result; | ||
519 | result->prev = result; | ||
520 | } | ||
521 | |||
522 | return result; | ||
523 | } | ||
524 | |||
525 | void freeLine(struct content *content, struct line *line) | ||
526 | { | ||
527 | line->next->prev = line->prev; | ||
528 | line->prev->next = line->next; | ||
529 | if (content) | ||
530 | content->lines.length--; | ||
531 | free(line->line); | ||
532 | free(line); | ||
533 | } | ||
534 | |||
535 | void loadFile(struct content *content) | ||
536 | { | ||
537 | int fd = open(content->path, O_RDONLY); | ||
538 | |||
539 | if (-1 != fd) | ||
540 | { | ||
541 | char *temp = NULL; | ||
542 | long len; | ||
543 | |||
544 | do | ||
545 | { | ||
546 | // TODO - get_rawline() is slow, and wont help much with DOS and Mac line endings. | ||
547 | temp = get_rawline(fd, &len, '\n'); | ||
548 | if (temp) | ||
549 | { | ||
550 | if (temp[len - 1] == '\n') | ||
551 | temp[--len] = '\0'; | ||
552 | addLine(content, NULL, temp, len); | ||
553 | } | ||
554 | } while (temp); | ||
555 | close(fd); | ||
556 | } | ||
557 | } | ||
558 | |||
559 | // TODO - load and save should be able to deal with pipes, and with loading only parts of files, to load more parts later. | ||
560 | |||
561 | void saveFile(struct content *content) | ||
562 | { | ||
563 | // TODO - Should do "Save as" as well. Which is just a matter of changing content->path before calling this. | ||
564 | int fd; | ||
565 | |||
566 | fd = open(content->path, O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH); | ||
567 | |||
568 | if (-1 != fd) | ||
569 | { | ||
570 | struct line *line = content->lines.next; | ||
571 | |||
572 | while (&(content->lines) != line) // We are at the end if we have wrapped to the beginning. | ||
573 | { | ||
574 | write(fd, line->line, strlen(line->line)); | ||
575 | write(fd, "\n", 1); | ||
576 | line = line->next; | ||
577 | } | ||
578 | close(fd); | ||
579 | } | ||
580 | else | ||
581 | { | ||
582 | fprintf(stderr, "Can't open file %s\n", content->path); | ||
583 | exit(1); | ||
584 | } | ||
585 | } | ||
586 | |||
587 | struct content *addContent(char *name, struct context *context, char *filePath) | ||
588 | { | ||
589 | struct content *result = xzalloc(sizeof(struct content)); | ||
590 | |||
591 | result->lines.next = &(result->lines); | ||
592 | result->lines.prev = &(result->lines); | ||
593 | result->name = strdup(name); | ||
594 | result->context = context; | ||
595 | |||
596 | if (filePath) | ||
597 | { | ||
598 | result->path = strdup(filePath); | ||
599 | loadFile(result); | ||
600 | } | ||
601 | |||
602 | return result; | ||
603 | } | ||
604 | |||
605 | // General purpose line moosher. Used for appends, inserts, overwrites, and deletes. | ||
606 | // TODO - should have the same semantics as mooshStrings, only it deals with whole lines in double linked lists. | ||
607 | // We need content so we can adjust it's number of lines if needed. | ||
608 | void mooshLines(struct content *content, struct line *result, struct line *moosh, uint16_t index, uint16_t length, int insert) | ||
609 | { | ||
610 | } | ||
611 | |||
612 | // General purpose string moosher. Used for appends, inserts, overwrites, and deletes. | ||
613 | void mooshStrings(struct line *result, char *moosh, uint16_t index, uint16_t length, int insert) | ||
614 | { | ||
615 | char *c, *pos; | ||
616 | int limit = strlen(result->line); | ||
617 | int mooshLen = 0, resultLen; | ||
618 | |||
619 | if (moosh) | ||
620 | mooshLen = strlen(moosh); | ||
621 | |||
622 | /* | ||
623 | * moosh == NULL a deletion | ||
624 | * length == 0 simple insertion | ||
625 | * length < mooshlen delete some, insert moosh | ||
626 | * length == mooshlen exact overwrite. | ||
627 | * length > mooshlen delete a lot, insert moosh | ||
628 | */ | ||
629 | |||
630 | mooshLen -= length; | ||
631 | resultLen = limit + mooshLen; | ||
632 | |||
633 | // If we need more space, allocate more. | ||
634 | if (resultLen > result->length) | ||
635 | { | ||
636 | result->length = resultLen + MEM_SIZE; | ||
637 | result->line = xrealloc(result->line, result->length); | ||
638 | } | ||
639 | |||
640 | if (limit <= index) // At end, just add to end. | ||
641 | { | ||
642 | // TODO - Possibly add spaces to pad out to where index is? | ||
643 | // Would be needed for "go beyond end of line" and "column blocks". | ||
644 | // Both of those are advanced editing. | ||
645 | index = limit; | ||
646 | insert = 1; | ||
647 | } | ||
648 | |||
649 | pos = &(result->line[index]); | ||
650 | |||
651 | if (insert) // Insert / delete before current character, so move it and the rest up / down mooshLen bytes. | ||
652 | { | ||
653 | if (0 < mooshLen) // Gotta move things up. | ||
654 | { | ||
655 | c = &(result->line[limit]); | ||
656 | while (c >= pos) | ||
657 | { | ||
658 | *(c + mooshLen) = *c; | ||
659 | c--; | ||
660 | } | ||
661 | } | ||
662 | else if (0 > mooshLen) // Gotta move things down. | ||
663 | { | ||
664 | c = pos; | ||
665 | while (*c) | ||
666 | { | ||
667 | *c = *(c - mooshLen); // A double negative. | ||
668 | c++; | ||
669 | } | ||
670 | } | ||
671 | } | ||
672 | |||
673 | if (moosh) | ||
674 | { | ||
675 | c = moosh; | ||
676 | do | ||
677 | { | ||
678 | *pos++ = *c++; | ||
679 | } | ||
680 | while (*c); | ||
681 | } | ||
682 | } | ||
683 | |||
684 | // TODO - Should draw the current border in green, the text as default (or highlight / bright). | ||
685 | // Then allow one other box to be red bordered (MC / dired destination box). | ||
686 | // All other boxes with dark gray border, and dim text. | ||
687 | void drawLine(int y, int start, int end, char *left, char *internal, char *contents, char *right, int current) | ||
688 | { | ||
689 | int size = strlen(internal); | ||
690 | int len = (end - start) * size, x = 0; | ||
691 | char line[len + 1]; | ||
692 | |||
693 | if ('\0' != left[0]) // Assumes that if one side has a border, then so does the other. | ||
694 | len -= 2 * size; | ||
695 | |||
696 | if (contents) | ||
697 | { | ||
698 | // strncpy wont add a null at the end if the source is longer, but will pad with nulls if source is shorter. | ||
699 | // So it's best to put a safety null in first. | ||
700 | line[len] = '\0'; | ||
701 | strncpy(line, contents, len); | ||
702 | // Make sure the following while loop pads out line with the internal character. | ||
703 | x = strlen(line); | ||
704 | } | ||
705 | while (x < len) | ||
706 | { | ||
707 | strcpy(&line[x], internal); | ||
708 | x += size; | ||
709 | } | ||
710 | line[x++] = '\0'; | ||
711 | if ('\0' == left[0]) // Assumes that if one side has a border, then so does the other. | ||
712 | { | ||
713 | if (current) | ||
714 | printf("\x1B[1m\x1B[%d;%dH%s\x1B[m", y + 1, start + 1, line); | ||
715 | else | ||
716 | printf("\x1B[m\x1B[%d;%dH%s", y + 1, start + 1, line); | ||
717 | } | ||
718 | else | ||
719 | { | ||
720 | if (current) | ||
721 | printf("\x1B[1m\x1B[%d;%dH%s%s%s\x1B[m", y + 1, start + 1, left, line, right); | ||
722 | else | ||
723 | printf("\x1B[m\x1B[%d;%dH%s%s%s", y + 1, start + 1, left, line, right); | ||
724 | } | ||
725 | } | ||
726 | |||
727 | void formatCheckCursor(view *view, long *cX, long *cY, char *input) | ||
728 | { | ||
729 | int i = 0, o = 0, direction = (*cX) - view->cX; | ||
730 | |||
731 | // Adjust the cursor if needed, depending on the contents of the line, and the direction of travel. | ||
732 | while (input[i]) | ||
733 | { | ||
734 | // When o is equal to the cX position, update the iX position to be where i is. | ||
735 | if ('\t' == input[i]) | ||
736 | { | ||
737 | int j = 8 - (i % 8); | ||
738 | |||
739 | // Check if the cursor is in the middle of the tab. | ||
740 | if (((*cX) > o) && ((*cX) < (o + j))) | ||
741 | { | ||
742 | if (0 <= direction) | ||
743 | { | ||
744 | *cX = (o + j); | ||
745 | view->iX = i + 1; | ||
746 | } | ||
747 | else | ||
748 | { | ||
749 | *cX = o; | ||
750 | view->iX = i; | ||
751 | } | ||
752 | } | ||
753 | o += j; | ||
754 | } | ||
755 | else | ||
756 | { | ||
757 | if ((*cX) == o) | ||
758 | view->iX = i; | ||
759 | o++; | ||
760 | } | ||
761 | i++; | ||
762 | } | ||
763 | // One more check in case the cursor is at the end of the line. | ||
764 | if ((*cX) == o) | ||
765 | view->iX = i; | ||
766 | } | ||
767 | |||
768 | // TODO - Should convert control characters to reverse video, and deal with UTF8. | ||
769 | |||
770 | /* FIXME - We get passed a NULL input, apparently when the file length is close to the screen length. - | ||
771 | > On Thu, 6 Sep 2012 11:56:17 +0800 Roy Tam <roytam@gmail.com> wrote: | ||
772 | > | ||
773 | > > 2012/9/6 David Seikel <onefang@gmail.com>: | ||
774 | > > >> Program received signal SIGSEGV, Segmentation fault. | ||
775 | > > >> formatLine (view=0x8069168, input=0x0, output=0x806919c) | ||
776 | > > >> at toys/other/boxes.c:843 | ||
777 | > > >> 843 int len = strlen(input), i = 0, o = 0; | ||
778 | > > >> (gdb) bt | ||
779 | > > >> #0 formatLine (view=0x8069168, input=0x0, output=0x806919c) | ||
780 | > > >> at toys/other/boxes.c:843 | ||
781 | > > >> #1 0x0804f1dd in moveCursorAbsolute (view=0x8069168, cX=0, | ||
782 | > > >> cY=10, sX=0, sY=0) at toys/other/boxes.c:951 | ||
783 | > > >> #2 0x0804f367 in moveCursorRelative (view=0x8069168, cX=0, | ||
784 | > > >> cY=10, sX=0, sY=0) at toys/other/boxes.c:1011 | ||
785 | > > >> #3 0x0804f479 in upLine (view=0x8069168, event=0x0) at | ||
786 | > > >> toys/other/boxes.c:1442 #4 0x0804fb63 in handleKey | ||
787 | > > >> (view=0x8069168, i=2, keyName=<optimized out>, buffer=0xbffffad8 | ||
788 | > > >> "\033[A") at toys/other/boxes.c:1593 #5 0x0805008d in editLine | ||
789 | > > >> (view=0x8069168, X=-1, Y=-1, W=-1, H=-1) at | ||
790 | > > >> toys/other/boxes.c:1785 #6 0x08050288 in boxes_main () at | ||
791 | > > >> toys/other/boxes.c:2482 #7 0x0804b262 in toy_exec | ||
792 | > > >> (argv=0xbffffd58) at main.c:104 #8 0x0804b29d in toybox_main () | ||
793 | > > >> at main.c:118 #9 0x0804b262 in toy_exec (argv=0xbffffd54) at | ||
794 | > > >> main.c:104 #10 0x0804b29d in toybox_main () at main.c:118 | ||
795 | > > >> #11 0x0804affa in main (argc=5, argv=0xbffffd54) at main.c:159 | ||
796 | > > > | ||
797 | > > > No segfault here when I try that, nor with different files. As I | ||
798 | > > > said, it has bugs. I have seen other cases before when NULL lines | ||
799 | > > > are passed around near that code. Guess I've not got them all. | ||
800 | > > > Might help to mention what terminal proggy you are using, it's | ||
801 | > > > size in characters, toybox version, OS, etc. Something is | ||
802 | > > > different between you and me. | ||
803 | > > | ||
804 | > > Terminal Program: PuTTY | ||
805 | > > Windows size: 80 * 25 chars | ||
806 | > > Toybox version: hg head | ||
807 | > > OS: Linux 3.2 (Debian wheezy) | ||
808 | > > File: Toybox LICENSE file | ||
809 | > | ||
810 | > I'll install PuTTY, try toybox hg head, and play with them later, see | ||
811 | > if I can reproduce that segfault. I use the last released tarball of | ||
812 | > toybox, an old Ubuntu, and a bunch of other terminal proggies. I did | ||
813 | > not know that PuTTY had been ported to Unix. | ||
814 | > | ||
815 | > But as I mentioned, not interested in a bug hunt right now. That will | ||
816 | > be more appropriate when it's less of a "sandbox for testing the | ||
817 | > ideas" and more of a "good enough to bother using". Always good to | ||
818 | > have other terminals for testing though. | ||
819 | |||
820 | Seems to be sensitive to the number of lines. On my usual huge | ||
821 | roxterm, using either toybox 0.4 or hg head, doing this - | ||
822 | |||
823 | ./toybox boxes -m less LICENSE -h 25 | ||
824 | |||
825 | and just hitting down arrow until you get to the bottom of the page | ||
826 | segfaults as well. -h means "pretend the terminal is that many lines | ||
827 | high", there's a similar -w as well. 80x25 in any other terminal did | ||
828 | the same. For that particular file (17 lines long), any value of -h | ||
829 | between 19 and 34 will segfault after some moving around. -h 35 makes | ||
830 | it segfault straight away. Less than 19 or over 35 is fine. Longer | ||
831 | files don't have that problem, though I suspect it will happen on | ||
832 | shortish files where the number of lines is about the length of the | ||
833 | screen. | ||
834 | |||
835 | I guess that somewhere I'm doing maths wrong and getting an out of | ||
836 | bounds line number when the file length is close to the screen length. | ||
837 | I'll make note of that, and fix it when I next get time to beat on | ||
838 | boxes. | ||
839 | |||
840 | Thanks for reporting it Roy. | ||
841 | */ | ||
842 | |||
843 | int formatLine(view *view, char *input, char **output) | ||
844 | { | ||
845 | int len = strlen(input), i = 0, o = 0; | ||
846 | |||
847 | *output = xrealloc(*output, len + 1); | ||
848 | |||
849 | while (input[i]) | ||
850 | { | ||
851 | if ('\t' == input[i]) | ||
852 | { | ||
853 | int j = 8 - (i % 8); | ||
854 | |||
855 | *output = xrealloc(*output, len + j + 1); | ||
856 | for (; j; j--) | ||
857 | { | ||
858 | (*output)[o++] = ' '; | ||
859 | len++; | ||
860 | } | ||
861 | len--; // Not counting the actual tab character itself. | ||
862 | } | ||
863 | else | ||
864 | (*output)[o++] = input[i]; | ||
865 | i++; | ||
866 | } | ||
867 | (*output)[o++] = '\0'; | ||
868 | |||
869 | return len; | ||
870 | } | ||
871 | |||
872 | void drawContentLine(view *view, int y, int start, int end, char *left, char *internal, char *contents, char *right, int current) | ||
873 | { | ||
874 | char *temp = NULL; | ||
875 | int offset = view->offsetX, len; | ||
876 | |||
877 | if (contents == view->line->line) | ||
878 | { | ||
879 | view->oW = formatLine(view, contents, &(view->output)); | ||
880 | temp = view->output; | ||
881 | len = view->oW; | ||
882 | } | ||
883 | else // Only time we are not drawing the current line, and only used for drawing the entire page. | ||
884 | len = formatLine(NULL, contents, &(temp)); | ||
885 | |||
886 | if (offset > len) | ||
887 | offset = len; | ||
888 | drawLine(y, start, end, left, internal, &(temp[offset]), right, current); | ||
889 | } | ||
890 | |||
891 | void updateLine(view *view) | ||
892 | { | ||
893 | int y, len; | ||
894 | |||
895 | // Coz things might change out from under us, find the current view. Again. | ||
896 | if (commandMode) view = commandLine; | ||
897 | else view = currentBox->view; | ||
898 | |||
899 | // TODO - When doing scripts and such, might want to turn off the line update until finished. | ||
900 | // Draw the prompt and the current line. | ||
901 | y = view->Y + (view->cY - view->offsetY); | ||
902 | len = strlen(view->prompt); | ||
903 | drawLine(y, view->X, view->X + view->W, "", " ", view->prompt, "", 0); | ||
904 | drawContentLine(view, y, view->X + len, view->X + view->W, "", " ", view->line->line, "", 1); | ||
905 | // Move the cursor. | ||
906 | printf("\x1B[%d;%dH", y + 1, view->X + len + (view->cX - view->offsetX) + 1); | ||
907 | fflush(stdout); | ||
908 | } | ||
909 | |||
910 | void doCommand(view *view, char *command) | ||
911 | { | ||
912 | if (command) | ||
913 | { | ||
914 | struct function *functions = view->content->context->commands; | ||
915 | int i; | ||
916 | |||
917 | // TODO - Some editors have a shortcut command concept. The smallest unique first part of each command will match, as well as anything longer. | ||
918 | // A further complication is if we are not implementing some commands that might change what is "shortest unique prefix". | ||
919 | |||
920 | for (i = 0; functions[i].name; i++) | ||
921 | { | ||
922 | if (strcmp(functions[i].name, command) == 0) | ||
923 | { | ||
924 | if (functions[i].handler) | ||
925 | { | ||
926 | functions[i].handler(view); | ||
927 | updateLine(view); | ||
928 | } | ||
929 | break; | ||
930 | } | ||
931 | } | ||
932 | } | ||
933 | } | ||
934 | |||
935 | int moveCursorAbsolute(view *view, long cX, long cY, long sX, long sY) | ||
936 | { | ||
937 | struct line *newLine = view->line; | ||
938 | long oX = view->offsetX, oY = view->offsetY; | ||
939 | long lX = view->oW, lY = view->content->lines.length - 1; | ||
940 | long nY = view->cY; | ||
941 | uint16_t w = view->W - 1, h = view->H - 1; | ||
942 | int moved = 0, updatedY = 0, endOfLine = 0; | ||
943 | |||
944 | // Check if it's still within the contents. | ||
945 | if (0 > cY) // Trying to move before the beginning of the content. | ||
946 | cY = 0; | ||
947 | else if (lY < cY) // Trying to move beyond end of the content. | ||
948 | cY = lY; | ||
949 | if (0 > cX) // Trying to move before the beginning of the line. | ||
950 | { | ||
951 | // See if we can move to the end of the previous line. | ||
952 | if (view->line->prev != &(view->content->lines)) | ||
953 | { | ||
954 | cY--; | ||
955 | endOfLine = 1; | ||
956 | } | ||
957 | else | ||
958 | cX = 0; | ||
959 | } | ||
960 | else if (lX < cX) // Trying to move beyond end of line. | ||
961 | { | ||
962 | // See if we can move to the begining of the next line. | ||
963 | if (view->line->next != &(view->content->lines)) | ||
964 | { | ||
965 | cY++; | ||
966 | cX = 0; | ||
967 | } | ||
968 | else | ||
969 | cX = lX; | ||
970 | } | ||
971 | |||
972 | // Find the new line. | ||
973 | while (nY != cY) | ||
974 | { | ||
975 | updatedY = 1; | ||
976 | if (nY < cY) | ||
977 | { | ||
978 | newLine = newLine->next; | ||
979 | nY++; | ||
980 | if (view->content->lines.prev == newLine) // We are at the end if we have wrapped to the beginning. | ||
981 | break; | ||
982 | } | ||
983 | else | ||
984 | { | ||
985 | newLine = newLine->prev; | ||
986 | nY--; | ||
987 | if (view->content->lines.next == newLine) // We are at the end if we have wrapped to the beginning. | ||
988 | break; | ||
989 | } | ||
990 | } | ||
991 | cY = nY; | ||
992 | |||
993 | // Check if we have moved past the end of the new line. | ||
994 | if (updatedY) | ||
995 | { | ||
996 | // Format it. | ||
997 | view->oW = formatLine(view, newLine->line, &(view->output)); | ||
998 | if (view->oW < cX) | ||
999 | endOfLine = 1; | ||
1000 | if (endOfLine) | ||
1001 | cX = view->oW; | ||
1002 | } | ||
1003 | |||
1004 | // Let the formatter decide if it wants to adjust things. | ||
1005 | // It's up to the formatter to deal with things if it changes cY. | ||
1006 | // On the other hand, changing cX is it's job. | ||
1007 | formatCheckCursor(view, &cX, &cY, newLine->line); | ||
1008 | |||
1009 | // Check the scrolling. | ||
1010 | lY -= view->H - 1; | ||
1011 | oX += sX; | ||
1012 | oY += sY; | ||
1013 | |||
1014 | if (oY > cY) // Trying to move above the box. | ||
1015 | oY += cY - oY; | ||
1016 | else if ((oY + h) < cY) // Trying to move below the box | ||
1017 | oY += cY - (oY + h); | ||
1018 | if (oX > cX) // Trying to move to the left of the box. | ||
1019 | oX += cX - oX; | ||
1020 | else if ((oX + w) <= cX) // Trying to move to the right of the box. | ||
1021 | oX += cX - (oX + w); | ||
1022 | |||
1023 | if (oY < 0) | ||
1024 | oY = 0; | ||
1025 | if (oY >= lY) | ||
1026 | oY = lY; | ||
1027 | if (oX < 0) | ||
1028 | oX = 0; | ||
1029 | // TODO - Should limit oX to less than the longest line, minus box width. | ||
1030 | // Gonna be a pain figuring out what the longest line is. | ||
1031 | // On the other hand, don't think that will be an actual issue unless "move past end of line" is enabled, and that's an advanced editor thing. | ||
1032 | // Though still might want to do that for the longest line on the new page to be. | ||
1033 | |||
1034 | if ((view->cX != cX) || (view->cY != cY)) | ||
1035 | moved = 1; | ||
1036 | |||
1037 | // Actually update stuff, though some have been done already. | ||
1038 | view->cX = cX; | ||
1039 | view->cY = cY; | ||
1040 | view->line = newLine; | ||
1041 | |||
1042 | // Handle scrolling. | ||
1043 | if ((view->offsetX != oX) || (view->offsetY != oY)) | ||
1044 | { | ||
1045 | view->offsetX = oX; | ||
1046 | view->offsetY = oY; | ||
1047 | |||
1048 | if (view->box) | ||
1049 | drawBox(view->box); | ||
1050 | } | ||
1051 | |||
1052 | return moved; | ||
1053 | } | ||
1054 | |||
1055 | int moveCursorRelative(view *view, long cX, long cY, long sX, long sY) | ||
1056 | { | ||
1057 | return moveCursorAbsolute(view, view->cX + cX, view->cY + cY, sX, sY); | ||
1058 | } | ||
1059 | |||
1060 | void sizeViewToBox(box *box, int X, int Y, int W, int H) | ||
1061 | { | ||
1062 | uint16_t one = 1, two = 2; | ||
1063 | |||
1064 | if (!(box->flags & BOX_BORDER)) | ||
1065 | { | ||
1066 | one = 0; | ||
1067 | two = 0; | ||
1068 | } | ||
1069 | box->view->X = X; | ||
1070 | box->view->Y = Y; | ||
1071 | box->view->W = W; | ||
1072 | box->view->H = H; | ||
1073 | if (0 > X) box->view->X = box->X + one; | ||
1074 | if (0 > Y) box->view->Y = box->Y + one; | ||
1075 | if (0 > W) box->view->W = box->W - two; | ||
1076 | if (0 > H) box->view->H = box->H - two; | ||
1077 | } | ||
1078 | |||
1079 | view *addView(char *name, struct context *context, char *filePath, uint16_t X, uint16_t Y, uint16_t W, uint16_t H) | ||
1080 | { | ||
1081 | view *result = xzalloc(sizeof(struct _view)); | ||
1082 | |||
1083 | result->X = X; | ||
1084 | result->Y = Y; | ||
1085 | result->W = W; | ||
1086 | result->H = H; | ||
1087 | |||
1088 | result->content = addContent(name, context, filePath); | ||
1089 | result->prompt = xzalloc(1); | ||
1090 | // If there was content, format it's first line as usual, otherwise create an empty first line. | ||
1091 | if (result->content->lines.next != &(result->content->lines)) | ||
1092 | { | ||
1093 | result->line = result->content->lines.next; | ||
1094 | result->oW = formatLine(result, result->line->line, &(result->output)); | ||
1095 | } | ||
1096 | else | ||
1097 | { | ||
1098 | result->line = addLine(result->content, NULL, "\0", 0); | ||
1099 | result->output = xzalloc(1); | ||
1100 | } | ||
1101 | |||
1102 | return result; | ||
1103 | } | ||
1104 | |||
1105 | box *addBox(char *name, struct context *context, char *filePath, uint16_t X, uint16_t Y, uint16_t W, uint16_t H) | ||
1106 | { | ||
1107 | box *result = xzalloc(sizeof(struct _box)); | ||
1108 | |||
1109 | result->X = X; | ||
1110 | result->Y = Y; | ||
1111 | result->W = W; | ||
1112 | result->H = H; | ||
1113 | result->view = addView(name, context, filePath, X, Y, W, H); | ||
1114 | result->view->box = result; | ||
1115 | sizeViewToBox(result, X, Y, W, H); | ||
1116 | |||
1117 | return result; | ||
1118 | } | ||
1119 | |||
1120 | void freeBox(box *box) | ||
1121 | { | ||
1122 | if (box) | ||
1123 | { | ||
1124 | freeBox(box->sub1); | ||
1125 | freeBox(box->sub2); | ||
1126 | if (box->view) | ||
1127 | { | ||
1128 | // In theory the line should not be part of the content if there is no content, so we should free it. | ||
1129 | if (!box->view->content) | ||
1130 | freeLine(NULL, box->view->line); | ||
1131 | free(box->view->prompt); | ||
1132 | free(box->view->output); | ||
1133 | free(box->view); | ||
1134 | } | ||
1135 | free(box); | ||
1136 | } | ||
1137 | } | ||
1138 | |||
1139 | void drawBox(box *box) | ||
1140 | { | ||
1141 | // This could be heavily optimized, but let's keep things simple for now. | ||
1142 | // Optimized for sending less characters I mean, on slow serial links for instance. | ||
1143 | |||
1144 | char **bchars = (toys.optflags & FLAG_a) ? borderChars[0] : borderChars[1]; | ||
1145 | char *left = "\0", *right = "\0"; | ||
1146 | struct line *lines = NULL; | ||
1147 | int y = box->Y, current = (box == currentBox); | ||
1148 | uint16_t h = box->Y + box->H; | ||
1149 | |||
1150 | if (current) | ||
1151 | bchars = (toys.optflags & FLAG_a) ? borderCharsCurrent[0] : borderCharsCurrent[1]; | ||
1152 | |||
1153 | // Slow and laborious way to figure out where in the linked list of lines we start from. | ||
1154 | // Wont scale well, but is simple. | ||
1155 | if (box->view && box->view->content) | ||
1156 | { | ||
1157 | int i = box->view->offsetY; | ||
1158 | |||
1159 | lines = &(box->view->content->lines); | ||
1160 | while (i--) | ||
1161 | { | ||
1162 | lines = lines->next; | ||
1163 | if (&(box->view->content->lines) == lines) // We are at the end if we have wrapped to the beginning. | ||
1164 | break; | ||
1165 | } | ||
1166 | } | ||
1167 | |||
1168 | if (box->flags & BOX_BORDER) | ||
1169 | { | ||
1170 | h--; | ||
1171 | left = right = bchars[1]; | ||
1172 | drawLine(y++, box->X, box->X + box->W, bchars[2], bchars[0], NULL, bchars[3], current); | ||
1173 | } | ||
1174 | |||
1175 | while (y < h) | ||
1176 | { | ||
1177 | char *line = ""; | ||
1178 | |||
1179 | if (lines) | ||
1180 | { | ||
1181 | lines = lines->next; | ||
1182 | if (&(box->view->content->lines) == lines) // We are at the end if we have wrapped to the beginning. | ||
1183 | lines = NULL; | ||
1184 | else | ||
1185 | line = lines->line; | ||
1186 | // Figure out which line is our current line while we are here. | ||
1187 | if (box->view->Y + (box->view->cY - box->view->offsetY) == y) | ||
1188 | box->view->line = lines; | ||
1189 | } | ||
1190 | drawContentLine(box->view, y++, box->X, box->X + box->W, left, " ", line, right, current); | ||
1191 | } | ||
1192 | if (box->flags & BOX_BORDER) | ||
1193 | drawLine(y++, box->X, box->X + box->W, bchars[4], bchars[0], NULL, bchars[5], current); | ||
1194 | fflush(stdout); | ||
1195 | } | ||
1196 | |||
1197 | void drawBoxes(box *box) | ||
1198 | { | ||
1199 | if (box->sub1) // If there's one sub box, there's always two. | ||
1200 | { | ||
1201 | drawBoxes(box->sub1); | ||
1202 | drawBoxes(box->sub2); | ||
1203 | } | ||
1204 | else | ||
1205 | drawBox(box); | ||
1206 | } | ||
1207 | |||
1208 | void calcBoxes(box *box) | ||
1209 | { | ||
1210 | if (box->sub1) // If there's one sub box, there's always two. | ||
1211 | { | ||
1212 | box->sub1->X = box->X; | ||
1213 | box->sub1->Y = box->Y; | ||
1214 | box->sub1->W = box->W; | ||
1215 | box->sub1->H = box->H; | ||
1216 | box->sub2->X = box->X; | ||
1217 | box->sub2->Y = box->Y; | ||
1218 | box->sub2->W = box->W; | ||
1219 | box->sub2->H = box->H; | ||
1220 | if (box->flags & BOX_HSPLIT) | ||
1221 | { | ||
1222 | box->sub1->H *= box->split; | ||
1223 | box->sub2->H -= box->sub1->H; | ||
1224 | box->sub2->Y += box->sub1->H; | ||
1225 | } | ||
1226 | else | ||
1227 | { | ||
1228 | box->sub1->W *= box->split; | ||
1229 | box->sub2->W -= box->sub1->W; | ||
1230 | box->sub2->X += box->sub1->W; | ||
1231 | } | ||
1232 | sizeViewToBox(box->sub1, -1, -1, -1, -1); | ||
1233 | calcBoxes(box->sub1); | ||
1234 | sizeViewToBox(box->sub2, -1, -1, -1, -1); | ||
1235 | calcBoxes(box->sub2); | ||
1236 | } | ||
1237 | // Move the cursor to where it is, to check it's not now outside the box. | ||
1238 | moveCursorAbsolute(box->view, box->view->cX, box->view->cY, 0, 0); | ||
1239 | |||
1240 | // We could call drawBoxes() here, but this is recursive, and so is drawBoxes(). | ||
1241 | // The combination might be deadly. Drawing the content of a box might be an expensive operation. | ||
1242 | // Later we might use a dirty box flag to deal with this, if it's not too much of a complication. | ||
1243 | } | ||
1244 | |||
1245 | void deleteBox(view *view) | ||
1246 | { | ||
1247 | box *box = view->box; | ||
1248 | |||
1249 | if (box->parent) | ||
1250 | { | ||
1251 | struct _box *oldBox = box, *otherBox = box->parent->sub1; | ||
1252 | |||
1253 | if (otherBox == oldBox) | ||
1254 | otherBox = box->parent->sub2; | ||
1255 | if (currentBox->parent == box->parent) | ||
1256 | currentBox = box->parent; | ||
1257 | box = box->parent; | ||
1258 | box->X = box->sub1->X; | ||
1259 | box->Y = box->sub1->Y; | ||
1260 | if (box->flags & BOX_HSPLIT) | ||
1261 | box->H = box->sub1->H + box->sub2->H; | ||
1262 | else | ||
1263 | box->W = box->sub1->W + box->sub2->W; | ||
1264 | box->flags &= ~BOX_HSPLIT; | ||
1265 | // Move the other sub boxes contents up to this box. | ||
1266 | box->sub1 = otherBox->sub1; | ||
1267 | box->sub2 = otherBox->sub2; | ||
1268 | if (box->sub1) | ||
1269 | { | ||
1270 | box->sub1->parent = box; | ||
1271 | box->sub2->parent = box; | ||
1272 | box->flags = otherBox->flags; | ||
1273 | if (currentBox == box) | ||
1274 | currentBox = box->sub1; | ||
1275 | } | ||
1276 | else | ||
1277 | { | ||
1278 | if (!box->parent) | ||
1279 | box->flags &= ~BOX_BORDER; | ||
1280 | box->split = 1.0; | ||
1281 | } | ||
1282 | otherBox->sub1 = NULL; | ||
1283 | otherBox->sub2 = NULL; | ||
1284 | // Safe to free the boxes now that we have all their contents. | ||
1285 | freeBox(otherBox); | ||
1286 | freeBox(oldBox); | ||
1287 | } | ||
1288 | // Otherwise it must be a single full screen box. Never delete that one, unless we are quitting. | ||
1289 | |||
1290 | // Start the recursive recalculation of all the sub boxes. | ||
1291 | calcBoxes(box); | ||
1292 | drawBoxes(box); | ||
1293 | } | ||
1294 | |||
1295 | void cloneBox(struct _box *box, struct _box *sub) | ||
1296 | { | ||
1297 | sub->parent = box; | ||
1298 | // Only a full screen box has no border. | ||
1299 | sub->flags |= BOX_BORDER; | ||
1300 | sub->view = xmalloc(sizeof(struct _view)); | ||
1301 | // TODO - After this is more stable, should check if the memcpy() is simpler than - xzalloc() then copy a few things manually. | ||
1302 | // Might even be able to arrange the structure so we can memcpy just part of it, leaving the rest blank. | ||
1303 | memcpy(sub->view, box->view, sizeof(struct _view)); | ||
1304 | sub->view->damage = NULL; | ||
1305 | sub->view->data = NULL; | ||
1306 | sub->view->output = NULL; | ||
1307 | sub->view->box = sub; | ||
1308 | if (box->view->prompt) | ||
1309 | sub->view->prompt = strdup(box->view->prompt); | ||
1310 | } | ||
1311 | |||
1312 | void splitBox(box *box, float split) | ||
1313 | { | ||
1314 | uint16_t size; | ||
1315 | int otherBox = 0; | ||
1316 | |||
1317 | // First some sanity checks. | ||
1318 | if (0.0 > split) | ||
1319 | { | ||
1320 | // TODO - put this in the status line, or just silently fail. Also, better message. lol | ||
1321 | fprintf(stderr, "User is crazy.\n"); | ||
1322 | return; | ||
1323 | } | ||
1324 | else if (1.0 <= split) // User meant to unsplit, and it may already be split. | ||
1325 | { | ||
1326 | // Actually, this means that the OTHER sub box gets deleted. | ||
1327 | if (box->parent) | ||
1328 | { | ||
1329 | if (box == box->parent->sub1) | ||
1330 | deleteBox(box->parent->sub2->view); | ||
1331 | else | ||
1332 | deleteBox(box->parent->sub1->view); | ||
1333 | } | ||
1334 | return; | ||
1335 | } | ||
1336 | else if (0.0 < split) // This is the normal case, so do nothing. | ||
1337 | { | ||
1338 | } | ||
1339 | else // User meant to delete this, zero split. | ||
1340 | { | ||
1341 | deleteBox(box->view); | ||
1342 | return; | ||
1343 | } | ||
1344 | if (box->flags & BOX_HSPLIT) | ||
1345 | size = box->H; | ||
1346 | else | ||
1347 | size = box->W; | ||
1348 | if (6 > size) // Is there room for 2 borders for each sub box and one character of content each? | ||
1349 | // TODO - also should check the contents minimum size. | ||
1350 | // No need to check the no border case, that's only for full screen. | ||
1351 | // People using terminals smaller than 6 characters get what they deserve. | ||
1352 | { | ||
1353 | // TODO - put this in the status line, or just silently fail. | ||
1354 | fprintf(stderr, "Box is too small to split.\n"); | ||
1355 | return; | ||
1356 | } | ||
1357 | |||
1358 | // Note that a split box is actually three boxes. The parent, which is not drawn, and the two subs, which are. | ||
1359 | // Based on the assumption that there wont be lots of boxes, this keeps things simple. | ||
1360 | // It's possible that the box has already been split, and this is called just to update the split. | ||
1361 | box->split = split; | ||
1362 | if (NULL == box->sub1) // If not split already, do so. | ||
1363 | { | ||
1364 | box->sub1 = xzalloc(sizeof(struct _box)); | ||
1365 | box->sub2 = xzalloc(sizeof(struct _box)); | ||
1366 | cloneBox(box, box->sub1); | ||
1367 | cloneBox(box, box->sub2); | ||
1368 | if (box->flags & BOX_HSPLIT) | ||
1369 | { | ||
1370 | // Split the boxes in the middle of the content. | ||
1371 | box->sub2->view->offsetY += (box->H * box->split) - 2; | ||
1372 | // Figure out which sub box the cursor will be in, then update the cursor in the other box. | ||
1373 | if (box->sub1->view->cY < box->sub2->view->offsetY) | ||
1374 | box->sub2->view->cY = box->sub2->view->offsetY; | ||
1375 | else | ||
1376 | { | ||
1377 | box->sub1->view->cY = box->sub2->view->offsetY - 1; | ||
1378 | otherBox = 1; | ||
1379 | } | ||
1380 | } | ||
1381 | else | ||
1382 | { | ||
1383 | // Split the boxes in the middle of the content. | ||
1384 | box->sub2->view->offsetX += (box->W * box->split) - 2; | ||
1385 | // Figure out which sub box the cursor will be in, then update the cursor in the other box. | ||
1386 | if (box->sub1->view->cX < box->sub2->view->offsetX) | ||
1387 | box->sub2->view->cX = box->sub2->view->offsetX; | ||
1388 | else | ||
1389 | { | ||
1390 | box->sub1->view->cX = box->sub2->view->offsetX - 1; | ||
1391 | otherBox = 1; | ||
1392 | } | ||
1393 | } | ||
1394 | } | ||
1395 | |||
1396 | if ((currentBox == box) && (box->sub1)) | ||
1397 | { | ||
1398 | if (otherBox) | ||
1399 | currentBox = box->sub2; | ||
1400 | else | ||
1401 | currentBox = box->sub1; | ||
1402 | } | ||
1403 | |||
1404 | // Start the recursive recalculation of all the sub boxes. | ||
1405 | calcBoxes(box); | ||
1406 | drawBoxes(box); | ||
1407 | } | ||
1408 | |||
1409 | // TODO - Might be better to just have a double linked list of boxes, and traverse that instead. | ||
1410 | // Except that leaves a problem when deleting boxes, could end up with a blank space. | ||
1411 | void switchBoxes(view *view) | ||
1412 | { | ||
1413 | box *box = view->box; | ||
1414 | |||
1415 | // The assumption here is that box == currentBox. | ||
1416 | struct _box *oldBox = currentBox; | ||
1417 | struct _box *thisBox = box; | ||
1418 | int backingUp = 0; | ||
1419 | |||
1420 | // Depth first traversal. | ||
1421 | while ((oldBox == currentBox) && (thisBox->parent)) | ||
1422 | { | ||
1423 | if (thisBox == thisBox->parent->sub1) | ||
1424 | { | ||
1425 | if (backingUp && (thisBox->parent)) | ||
1426 | currentBox = thisBox->parent->sub2; | ||
1427 | else if (thisBox->sub1) | ||
1428 | currentBox = thisBox->sub1; | ||
1429 | else | ||
1430 | currentBox = thisBox->parent->sub2; | ||
1431 | } | ||
1432 | else if (thisBox == thisBox->parent->sub2) | ||
1433 | { | ||
1434 | thisBox = thisBox->parent; | ||
1435 | backingUp = 1; | ||
1436 | } | ||
1437 | } | ||
1438 | |||
1439 | // If we have not found the next box to move to, move back to the beginning. | ||
1440 | if (oldBox == currentBox) | ||
1441 | currentBox = rootBox; | ||
1442 | |||
1443 | // If we ended up on a parent box, go to it's first sub. | ||
1444 | while (currentBox->sub1) | ||
1445 | currentBox = currentBox->sub1; | ||
1446 | |||
1447 | // Just redraw them all. | ||
1448 | drawBoxes(rootBox); | ||
1449 | } | ||
1450 | |||
1451 | // TODO - It might be better to do away with this bunch of single line functions | ||
1452 | // and map script commands directly to lower functions. | ||
1453 | // How to deal with the various argument needs? | ||
1454 | // Might be where we can re use the toybox argument stuff. | ||
1455 | |||
1456 | void halveBoxHorizontally(view *view) | ||
1457 | { | ||
1458 | view->box->flags |= BOX_HSPLIT; | ||
1459 | splitBox(view->box, 0.5); | ||
1460 | } | ||
1461 | |||
1462 | void halveBoxVertically(view *view) | ||
1463 | { | ||
1464 | view->box->flags &= ~BOX_HSPLIT; | ||
1465 | splitBox(view->box, 0.5); | ||
1466 | } | ||
1467 | |||
1468 | void switchMode(view *view) | ||
1469 | { | ||
1470 | currentBox->view->mode++; | ||
1471 | // Assumes that modes will always have a key mapping, which I think is a safe bet. | ||
1472 | if (NULL == currentBox->view->content->context->modes[currentBox->view->mode].keys) | ||
1473 | currentBox->view->mode = 0; | ||
1474 | commandMode = currentBox->view->content->context->modes[currentBox->view->mode].flags & 1; | ||
1475 | } | ||
1476 | |||
1477 | void leftChar(view *view) | ||
1478 | { | ||
1479 | moveCursorRelative(view, -1, 0, 0, 0); | ||
1480 | } | ||
1481 | |||
1482 | void rightChar(view *view) | ||
1483 | { | ||
1484 | moveCursorRelative(view, 1, 0, 0, 0); | ||
1485 | } | ||
1486 | |||
1487 | void upLine(view *view) | ||
1488 | { | ||
1489 | moveCursorRelative(view, 0, -1, 0, 0); | ||
1490 | } | ||
1491 | |||
1492 | void downLine(view *view) | ||
1493 | { | ||
1494 | moveCursorRelative(view, 0, 1, 0, 0); | ||
1495 | } | ||
1496 | |||
1497 | void upPage(view *view) | ||
1498 | { | ||
1499 | moveCursorRelative(view, 0, 0 - (view->H - 1), 0, 0 - (view->H - 1)); | ||
1500 | } | ||
1501 | |||
1502 | void downPage(view *view) | ||
1503 | { | ||
1504 | moveCursorRelative(view, 0, view->H - 1, 0, view->H - 1); | ||
1505 | } | ||
1506 | |||
1507 | void endOfLine(view *view) | ||
1508 | { | ||
1509 | moveCursorAbsolute(view, strlen(view->prompt) + view->oW, view->cY, 0, 0); | ||
1510 | } | ||
1511 | |||
1512 | void startOfLine(view *view) | ||
1513 | { | ||
1514 | // TODO - add the advanced editing "smart home". | ||
1515 | moveCursorAbsolute(view, strlen(view->prompt), view->cY, 0, 0); | ||
1516 | } | ||
1517 | |||
1518 | void splitLine(view *view) | ||
1519 | { | ||
1520 | // TODO - should move this into mooshLines(). | ||
1521 | addLine(view->content, view->line, &(view->line->line[view->iX]), 0); | ||
1522 | view->line->line[view->iX] = '\0'; | ||
1523 | moveCursorAbsolute(view, 0, view->cY + 1, 0, 0); | ||
1524 | if (view->box) | ||
1525 | drawBox(view->box); | ||
1526 | } | ||
1527 | |||
1528 | void deleteChar(view *view) | ||
1529 | { | ||
1530 | // TODO - should move this into mooshLines(). | ||
1531 | // If we are at the end of the line, then join this and the next line. | ||
1532 | if (view->oW == view->cX) | ||
1533 | { | ||
1534 | // Only if there IS a next line. | ||
1535 | if (&(view->content->lines) != view->line->next) | ||
1536 | { | ||
1537 | mooshStrings(view->line, view->line->next->line, view->iX, 1, !overWriteMode); | ||
1538 | view->line->next->line = NULL; | ||
1539 | freeLine(view->content, view->line->next); | ||
1540 | // TODO - should check if we are on the last page, then deal with scrolling. | ||
1541 | if (view->box) | ||
1542 | drawBox(view->box); | ||
1543 | } | ||
1544 | } | ||
1545 | else | ||
1546 | mooshStrings(view->line, NULL, view->iX, 1, !overWriteMode); | ||
1547 | } | ||
1548 | |||
1549 | void backSpaceChar(view *view) | ||
1550 | { | ||
1551 | if (moveCursorRelative(view, -1, 0, 0, 0)) | ||
1552 | deleteChar(view); | ||
1553 | } | ||
1554 | |||
1555 | void saveContent(view *view) | ||
1556 | { | ||
1557 | saveFile(view->content); | ||
1558 | } | ||
1559 | |||
1560 | void executeLine(view *view) | ||
1561 | { | ||
1562 | struct line *result = view->line; | ||
1563 | |||
1564 | // Don't bother doing much if there's nothing on this line. | ||
1565 | if (result->line[0]) | ||
1566 | { | ||
1567 | doCommand(currentBox->view, result->line); | ||
1568 | // If we are not at the end of the history contents. | ||
1569 | if (&(view->content->lines) != result->next) | ||
1570 | { | ||
1571 | struct line *line = view->content->lines.prev; | ||
1572 | |||
1573 | // Remove the line first. | ||
1574 | result->next->prev = result->prev; | ||
1575 | result->prev->next = result->next; | ||
1576 | // Check if the last line is already blank, then remove it. | ||
1577 | if ('\0' == line->line[0]) | ||
1578 | { | ||
1579 | freeLine(view->content, line); | ||
1580 | line = view->content->lines.prev; | ||
1581 | } | ||
1582 | // Then add it to the end. | ||
1583 | result->next = line->next; | ||
1584 | result->prev = line; | ||
1585 | line->next->prev = result; | ||
1586 | line->next = result; | ||
1587 | view->cY = view->content->lines.length - 1; | ||
1588 | } | ||
1589 | moveCursorAbsolute(view, 0, view->content->lines.length, 0, 0); | ||
1590 | // Make sure there is one blank line at the end. | ||
1591 | if ('\0' != view->line->line[0]) | ||
1592 | { | ||
1593 | endOfLine(view); | ||
1594 | splitLine(view); | ||
1595 | } | ||
1596 | } | ||
1597 | |||
1598 | saveFile(view->content); | ||
1599 | } | ||
1600 | |||
1601 | void quit(view *view) | ||
1602 | { | ||
1603 | handle_keys_quit(); | ||
1604 | } | ||
1605 | |||
1606 | void nop(view *view) | ||
1607 | { | ||
1608 | // 'tis a nop, don't actually do anything. | ||
1609 | } | ||
1610 | |||
1611 | |||
1612 | typedef void (*CSIhandler) (long extra, int *code, int count); | ||
1613 | |||
1614 | struct CSI | ||
1615 | { | ||
1616 | char *code; | ||
1617 | CSIhandler func; | ||
1618 | }; | ||
1619 | |||
1620 | static void termSize(long extra, int *params, int count) | ||
1621 | { | ||
1622 | struct _view *view = (struct _view *) extra; // Though we pretty much stomp on this straight away. | ||
1623 | int r = params[0], c = params[1]; | ||
1624 | |||
1625 | // The defaults are 1, which get ignored by the heuristic below. | ||
1626 | // Check it's not an F3 key variation, coz some of them use the same CSI function code. | ||
1627 | // This is a heuristic, we are checking against an unusable terminal size. | ||
1628 | // TODO - Double check what the maximum F3 variations can be. | ||
1629 | if ((2 == count) && (8 < r) && (8 < c)) | ||
1630 | { | ||
1631 | commandLine->Y = r; | ||
1632 | commandLine->W = c; | ||
1633 | rootBox->W = c; | ||
1634 | rootBox->H = r - 1; | ||
1635 | sizeViewToBox(rootBox, -1, -1, -1, -1); | ||
1636 | calcBoxes(rootBox); | ||
1637 | drawBoxes(rootBox); | ||
1638 | |||
1639 | // Move the cursor to where it is, to check it's not now outside the terminal window. | ||
1640 | moveCursorAbsolute(rootBox->view, rootBox->view->cX, rootBox->view->cY, 0, 0); | ||
1641 | |||
1642 | // We have no idea which is the current view now. | ||
1643 | if (commandMode) view = commandLine; | ||
1644 | else view = currentBox->view; | ||
1645 | updateLine(view); | ||
1646 | } | ||
1647 | } | ||
1648 | |||
1649 | struct CSI CSIcommands[] = | ||
1650 | { | ||
1651 | {"R", termSize} // Parameters are cursor line and column. Note this may be sent at other times, not just during terminal resize. | ||
1652 | }; | ||
1653 | |||
1654 | |||
1655 | // Callback for incoming sequences from the terminal. | ||
1656 | static int handleEvent(long extra, struct keyevent *event) | ||
1657 | { | ||
1658 | switch (event->type) | ||
1659 | { | ||
1660 | case HK_CSI : | ||
1661 | { | ||
1662 | int j; | ||
1663 | |||
1664 | for (j = 0; j < ARRAY_LEN(CSIcommands); j++) | ||
1665 | { | ||
1666 | if (strcmp(CSIcommands[j].code, event->sequence) == 0) | ||
1667 | { | ||
1668 | CSIcommands[j].func(extra, event->params, event->count); | ||
1669 | break; | ||
1670 | } | ||
1671 | } | ||
1672 | break; | ||
1673 | } | ||
1674 | |||
1675 | case HK_KEYS : | ||
1676 | { | ||
1677 | struct _view *view = (struct _view *) extra; // Though we pretty much stomp on this straight away. | ||
1678 | struct keyCommand *commands = currentBox->view->content->context->modes[currentBox->view->mode].keys; | ||
1679 | int j, l = strlen(event->sequence); | ||
1680 | |||
1681 | // Coz things might change out from under us, find the current view. | ||
1682 | if (commandMode) view = commandLine; | ||
1683 | else view = currentBox->view; | ||
1684 | |||
1685 | // Search for a key sequence bound to a command. | ||
1686 | for (j = 0; commands[j].key; j++) | ||
1687 | { | ||
1688 | if (strncmp(commands[j].key, event->sequence, l) == 0) | ||
1689 | { | ||
1690 | // If it's a partial match, keep accumulating them. | ||
1691 | if (strlen(commands[j].key) != l) | ||
1692 | return 0; | ||
1693 | else | ||
1694 | { | ||
1695 | doCommand(view, commands[j].command); | ||
1696 | return 1; | ||
1697 | } | ||
1698 | } | ||
1699 | } | ||
1700 | |||
1701 | // See if it's ordinary keys. | ||
1702 | // NOTE - with vi style ordinary keys can be commands, | ||
1703 | // but they would be found by the command check above first. | ||
1704 | if (!event->isTranslated) | ||
1705 | { | ||
1706 | // TODO - Should check for tabs to, and insert them. | ||
1707 | // Though better off having a function for that? | ||
1708 | mooshStrings(view->line, event->sequence, view->iX, 0, !overWriteMode); | ||
1709 | view->oW = formatLine(view, view->line->line, &(view->output)); | ||
1710 | moveCursorRelative(view, strlen(event->sequence), 0, 0, 0); | ||
1711 | updateLine(view); | ||
1712 | } | ||
1713 | break; | ||
1714 | } | ||
1715 | |||
1716 | default : break; | ||
1717 | } | ||
1718 | |||
1719 | // Tell handle_keys to drop it, coz we dealt with it, or it's not one of ours. | ||
1720 | return 1; | ||
1721 | } | ||
1722 | |||
1723 | |||
1724 | // The default command to function mappings, with help text. Any editor that does not have it's own commands can use these for keystroke binding and such. | ||
1725 | // Though most of the editors have their own variation. | ||
1726 | // TODO - Maybe just use the joe one as default, it uses short names at least. | ||
1727 | // Though vi is the only one in POSIX, so might be better to treat that one as the "standard" default. | ||
1728 | // With some commands from others for stuff vi doesn't support. | ||
1729 | struct function simpleEditCommands[] = | ||
1730 | { | ||
1731 | {"backSpaceChar", "Back space last character.", 0, {backSpaceChar}}, | ||
1732 | {"deleteBox", "Delete a box.", 0, {deleteBox}}, | ||
1733 | {"deleteChar", "Delete current character.", 0, {deleteChar}}, | ||
1734 | {"downLine", "Move cursor down one line.", 0, {downLine}}, | ||
1735 | {"downPage", "Move cursor down one page.", 0, {downPage}}, | ||
1736 | {"endOfLine", "Go to end of line.", 0, {endOfLine}}, | ||
1737 | {"executeLine", "Execute a line as a script.", 0, {executeLine}}, | ||
1738 | {"leftChar", "Move cursor left one character.", 0, {leftChar}}, | ||
1739 | {"quit", "Quit the application.", 0, {quit}}, | ||
1740 | {"rightChar", "Move cursor right one character.", 0, {rightChar}}, | ||
1741 | {"save", "Save.", 0, {saveContent}}, | ||
1742 | {"splitH", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, | ||
1743 | {"splitLine", "Split line at cursor.", 0, {splitLine}}, | ||
1744 | {"splitV", "Split box in half vertically.", 0, {halveBoxVertically}}, | ||
1745 | {"startOfLine", "Go to start of line.", 0, {startOfLine}}, | ||
1746 | {"switchBoxes", "Switch to another box.", 0, {switchBoxes}}, | ||
1747 | {"switchMode", "Switch between command and box.", 0, {switchMode}}, | ||
1748 | {"upLine", "Move cursor up one line.", 0, {upLine}}, | ||
1749 | {"upPage", "Move cursor up one page.", 0, {upPage}}, | ||
1750 | {NULL, NULL, 0, {NULL}} | ||
1751 | }; | ||
1752 | |||
1753 | // Construct a simple command line. | ||
1754 | |||
1755 | // The key to command mappings. | ||
1756 | // TODO - Should not move off the ends of the line to the next / previous line. | ||
1757 | struct keyCommand simpleCommandKeys[] = | ||
1758 | { | ||
1759 | {"BS", "backSpaceChar"}, | ||
1760 | {"Del", "deleteChar"}, | ||
1761 | {"Down", "downLine"}, | ||
1762 | {"End", "endOfLine"}, | ||
1763 | {"F10", "quit"}, | ||
1764 | {"Home", "startOfLine"}, | ||
1765 | {"Left", "leftChar"}, | ||
1766 | {"Enter", "executeLine"}, | ||
1767 | {"Return", "executeLine"}, | ||
1768 | {"Right", "rightChar"}, | ||
1769 | {"Esc", "switchMode"}, | ||
1770 | {"Up", "upLine"}, | ||
1771 | {NULL, NULL} | ||
1772 | }; | ||
1773 | |||
1774 | |||
1775 | // Construct a simple emacs editor. | ||
1776 | |||
1777 | // Mostly control keys, some meta keys. | ||
1778 | // Ctrl-h and Ctrl-x have more keys in the commands. Some of those extra keys are commands by themselves. Up to "Ctrl-x 4 Ctrl-g" which apparently is identical to just Ctrl-g. shrugs | ||
1779 | // Ctrl-h is backspace / del. Pffft. | ||
1780 | // Meta key is either Alt-keystroke, Esc keystroke, or an actual Meta-keystroke (do they still exist?). | ||
1781 | // TODO - Alt and Meta not supported yet, so using Esc. | ||
1782 | // Windows commands. | ||
1783 | |||
1784 | // readline uses these same commands, and defaults to emacs keystrokes. | ||
1785 | struct function simpleEmacsCommands[] = | ||
1786 | { | ||
1787 | {"delete-backward-char", "Back space last character.", 0, {backSpaceChar}}, | ||
1788 | {"delete-window", "Delete a box.", 0, {deleteBox}}, | ||
1789 | {"delete-char", "Delete current character.", 0, {deleteChar}}, | ||
1790 | {"next-line", "Move cursor down one line.", 0, {downLine}}, | ||
1791 | {"scroll-up", "Move cursor down one page.", 0, {downPage}}, | ||
1792 | {"end-of-line", "Go to end of line.", 0, {endOfLine}}, | ||
1793 | {"accept-line", "Execute a line as a script.", 0, {executeLine}}, // From readline, which uses emacs commands, coz mg at least does not seem to have this. | ||
1794 | {"backward-char", "Move cursor left one character.", 0, {leftChar}}, | ||
1795 | {"save-buffers-kill-emacs", "Quit the application.", 0, {quit}}, // TODO - Does more than just quit. | ||
1796 | {"forward-char", "Move cursor right one character.", 0, {rightChar}}, | ||
1797 | {"save-buffer", "Save.", 0, {saveContent}}, | ||
1798 | {"split-window-horizontally", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, // TODO - Making this one up for now, mg does not have it. | ||
1799 | {"newline", "Split line at cursor.", 0, {splitLine}}, | ||
1800 | {"split-window-vertically", "Split box in half vertically.", 0, {halveBoxVertically}}, | ||
1801 | {"beginning-of-line", "Go to start of line.", 0, {startOfLine}}, | ||
1802 | {"other-window", "Switch to another box.", 0, {switchBoxes}}, // There is also "previous-window" for going in the other direction, which we don't support yet. | ||
1803 | {"execute-extended-command", "Switch between command and box.", 0, {switchMode}}, // Actually a one time invocation of the command line. | ||
1804 | {"previous-line", "Move cursor up one line.", 0, {upLine}}, | ||
1805 | {"scroll-down", "Move cursor up one page.", 0, {upPage}}, | ||
1806 | {NULL, NULL, 0, {NULL}} | ||
1807 | }; | ||
1808 | |||
1809 | // The key to command mappings. | ||
1810 | struct keyCommand simpleEmacsKeys[] = | ||
1811 | { | ||
1812 | {"BS", "delete-backward-char"}, | ||
1813 | {"Del", "delete-backward-char"}, | ||
1814 | {"^D", "delete-char"}, | ||
1815 | {"Down", "next-line"}, | ||
1816 | {"^N", "next-line"}, | ||
1817 | {"End", "end-of-line"}, | ||
1818 | {"^E", "end-of-line"}, | ||
1819 | {"^X^C", "save-buffers-kill-emacs"}, | ||
1820 | {"^X^S", "save-buffer"}, | ||
1821 | {"Home", "beginning-of-line"}, | ||
1822 | {"^A", "beginning-of-line"}, | ||
1823 | {"Left", "backward-char"}, | ||
1824 | {"^B", "backward-char"}, | ||
1825 | {"PgDn", "scroll-up"}, | ||
1826 | {"^V", "scroll-up"}, | ||
1827 | {"PgUp", "scroll-down"}, | ||
1828 | {"Escv", "scroll-down"}, // M-v | ||
1829 | {"Enter", "newline"}, | ||
1830 | {"Return", "newline"}, | ||
1831 | {"Right", "forward-char"}, | ||
1832 | {"^F", "forward-char"}, | ||
1833 | {"Escx", "execute-extended-command"}, // M-x | ||
1834 | {"^X2", "split-window-vertically"}, | ||
1835 | {"^XP", "other-window"}, | ||
1836 | {"^X0", "delete-window"}, | ||
1837 | {"Up", "previous-line"}, | ||
1838 | {"^P", "previous-line"}, | ||
1839 | {NULL, NULL} | ||
1840 | }; | ||
1841 | |||
1842 | struct keyCommand simpleEmacsCommandKeys[] = | ||
1843 | { | ||
1844 | {"Del", "delete-backwards-char"}, | ||
1845 | {"^D", "delete-char"}, | ||
1846 | {"Down", "next-line"}, | ||
1847 | {"^N", "next-line"}, | ||
1848 | {"End", "end-of-line"}, | ||
1849 | {"^E", "end-of-line"}, | ||
1850 | {"Home", "beginning-of-line"}, | ||
1851 | {"^A", "beginning-of-line"}, | ||
1852 | {"Left", "backward-char"}, | ||
1853 | {"^B", "backward-char"}, | ||
1854 | {"Right", "forward-char"}, | ||
1855 | {"^F", "forward-char"}, | ||
1856 | {"Up", "previous-line"}, | ||
1857 | {"^P", "previous-line"}, | ||
1858 | {"Enter", "accept-line"}, | ||
1859 | {"Return", "accept-line"}, | ||
1860 | {"Escx", "execute-extended-command"}, | ||
1861 | {NULL, NULL} | ||
1862 | }; | ||
1863 | |||
1864 | // An array of various modes. | ||
1865 | struct mode simpleEmacsMode[] = | ||
1866 | { | ||
1867 | {simpleEmacsKeys, NULL, NULL, 0}, | ||
1868 | {simpleEmacsCommandKeys, NULL, NULL, 1}, | ||
1869 | {NULL, NULL, NULL} | ||
1870 | }; | ||
1871 | |||
1872 | // Put it all together into a simple editor context. | ||
1873 | struct context simpleEmacs = | ||
1874 | { | ||
1875 | simpleEmacsCommands, | ||
1876 | simpleEmacsMode, | ||
1877 | NULL, | ||
1878 | NULL, | ||
1879 | NULL | ||
1880 | }; | ||
1881 | |||
1882 | |||
1883 | // Construct a simple joe / wordstar editor, using joe is the reference, seems to be the popular Unix variant. | ||
1884 | // Esc x starts up the command line. | ||
1885 | // Has multi control key combos. Mostly Ctrl-K, Ctrl-[ (Esc), (Ctrl-B, Ctrl-Q in wordstar and delphi), but might be others. | ||
1886 | // Can't find a single list of command mappings for joe, gotta search all over. sigh | ||
1887 | // Even the command line keystroke I stumbled on (Esc x) is not documented. | ||
1888 | // Note that you don't have to let go of the Ctrl key for the second keystroke, but you can. | ||
1889 | |||
1890 | // From http://joe-editor.sourceforge.net/list.html | ||
1891 | // TODO - Some of these might be wrong. Just going by the inadequate joe docs for now. | ||
1892 | struct function simpleJoeCommands[] = | ||
1893 | { | ||
1894 | {"backs", "Back space last character.", 0, {backSpaceChar}}, | ||
1895 | {"abort", "Delete a box.", 0, {deleteBox}}, // TODO - Should do quit if it's the last window. | ||
1896 | {"delch", "Delete current character.", 0, {deleteChar}}, | ||
1897 | {"dnarw", "Move cursor down one line.", 0, {downLine}}, | ||
1898 | {"pgdn", "Move cursor down one page.", 0, {downPage}}, | ||
1899 | {"eol", "Go to end of line.", 0, {endOfLine}}, | ||
1900 | {"ltarw", "Move cursor left one character.", 0, {leftChar}}, | ||
1901 | {"killjoe", "Quit the application.", 0, {quit}}, | ||
1902 | {"rtarw", "Move cursor right one character.", 0, {rightChar}}, | ||
1903 | {"save", "Save.", 0, {saveContent}}, | ||
1904 | {"splitw", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, | ||
1905 | {"open", "Split line at cursor.", 0, {splitLine}}, | ||
1906 | {"bol", "Go to start of line.", 0, {startOfLine}}, | ||
1907 | {"home", "Go to start of line.", 0, {startOfLine}}, | ||
1908 | {"nextw", "Switch to another box.", 0, {switchBoxes}}, // This is "next window", there's also "previous window" which we don't support yet. | ||
1909 | {"execmd", "Switch between command and box.", 0, {switchMode}}, // Actually I think this just switches to the command mode, not back and forth. Or it might execute the actual command. | ||
1910 | {"uparw", "Move cursor up one line.", 0, {upLine}}, | ||
1911 | {"pgup", "Move cursor up one page.", 0, {upPage}}, | ||
1912 | |||
1913 | // Not an actual joe command. | ||
1914 | {"executeLine", "Execute a line as a script.", 0, {executeLine}}, // Perhaps this should be execmd? | ||
1915 | {NULL, NULL, 0, {NULL}} | ||
1916 | }; | ||
1917 | |||
1918 | struct keyCommand simpleJoeKeys[] = | ||
1919 | { | ||
1920 | {"BS", "backs"}, | ||
1921 | {"^D", "delch"}, | ||
1922 | {"Down", "dnarw"}, | ||
1923 | {"^N", "dnarw"}, | ||
1924 | {"^E", "eol"}, | ||
1925 | {"^C", "killjoe"}, | ||
1926 | {"^Kd", "save"}, | ||
1927 | {"^K^D" "save"}, | ||
1928 | {"^A", "bol"}, | ||
1929 | {"Left", "ltarw"}, | ||
1930 | {"^B", "ltarw"}, | ||
1931 | {"^V", "pgdn"}, // Actually half a page. | ||
1932 | {"^U", "pgup"}, // Actually half a page. | ||
1933 | {"Enter", "open"}, | ||
1934 | {"Return", "open"}, | ||
1935 | {"Right", "rtarw"}, | ||
1936 | {"^F", "rtarw"}, | ||
1937 | {"Escx", "execmd"}, | ||
1938 | {"Esc^X", "execmd"}, | ||
1939 | {"^Ko", "splitw"}, | ||
1940 | {"^K^O", "splitw"}, | ||
1941 | {"^Kn", "nextw"}, | ||
1942 | {"^K^N", "nextw"}, | ||
1943 | {"^Kx", "killjoe"}, // TODO - Should ask if it should save if it's been modified. A good generic thing to do anyway. | ||
1944 | {"^K^X", "abort"}, // TODO - These two both close a window, and quit if that was the last window. | ||
1945 | {"Up", "uparw"}, | ||
1946 | {"^P", "uparw"}, | ||
1947 | {NULL, NULL} | ||
1948 | }; | ||
1949 | |||
1950 | struct keyCommand simpleJoeCommandKeys[] = | ||
1951 | { | ||
1952 | {"BS", "backs"}, | ||
1953 | {"^D", "delch"}, | ||
1954 | {"Down", "dnarw"}, | ||
1955 | {"^N", "dnarw"}, | ||
1956 | {"^E", "eol"}, | ||
1957 | {"^A", "bol"}, | ||
1958 | {"Left", "ltarw"}, | ||
1959 | {"^B", "ltarw"}, | ||
1960 | {"Right", "rtarw"}, | ||
1961 | {"^F", "rtarw"}, | ||
1962 | {"Escx", "execmd"}, | ||
1963 | {"Esc^X", "execmd"}, | ||
1964 | {"Up", "uparw"}, | ||
1965 | {"^P", "uparw"}, | ||
1966 | {"Enter", "executeLine"}, | ||
1967 | {"Return", "executeLine"}, | ||
1968 | {NULL, NULL} | ||
1969 | }; | ||
1970 | |||
1971 | struct mode simpleJoeMode[] = | ||
1972 | { | ||
1973 | {simpleJoeKeys, NULL, NULL, 0}, | ||
1974 | {simpleJoeCommandKeys, NULL, NULL, 1}, | ||
1975 | {NULL, NULL, NULL, 0} | ||
1976 | }; | ||
1977 | |||
1978 | struct context simpleJoe = | ||
1979 | { | ||
1980 | simpleJoeCommands, | ||
1981 | simpleJoeMode, | ||
1982 | NULL, | ||
1983 | NULL, | ||
1984 | NULL | ||
1985 | }; | ||
1986 | |||
1987 | |||
1988 | // Simple more and / or less. | ||
1989 | // '/' and '?' for search command mode. I think they both have some ex commands with the usual : command mode starter. | ||
1990 | // No cursor movement, just scrolling. | ||
1991 | // TODO - Put content into read only mode. | ||
1992 | // TODO - actually implement read only mode where up and down one line do actual scrolling instead of cursor movement. | ||
1993 | |||
1994 | struct keyCommand simpleLessKeys[] = | ||
1995 | { | ||
1996 | {"Down", "downLine"}, | ||
1997 | {"j", "downLine"}, | ||
1998 | {"Enter", "downLine"}, | ||
1999 | {"Return", "downLine"}, | ||
2000 | {"End", "endOfLine"}, | ||
2001 | {"q", "quit"}, | ||
2002 | {":q", "quit"}, // TODO - A vi ism, should do ex command stuff instead. | ||
2003 | {"ZZ", "quit"}, | ||
2004 | {"PgDn", "downPage"}, | ||
2005 | {"f", "downPage"}, | ||
2006 | {" ", "downPage"}, | ||
2007 | {"^F", "downPage"}, | ||
2008 | {"Left", "leftChar"}, | ||
2009 | {"Right", "rightChar"}, | ||
2010 | {"PgUp", "upPage"}, | ||
2011 | {"b", "upPage"}, | ||
2012 | {"^B", "upPage"}, | ||
2013 | {"Up", "upLine"}, | ||
2014 | {"k", "upLine"}, | ||
2015 | {NULL, NULL} | ||
2016 | }; | ||
2017 | |||
2018 | struct mode simpleLessMode[] = | ||
2019 | { | ||
2020 | {simpleLessKeys, NULL, NULL, 0}, | ||
2021 | {simpleCommandKeys, NULL, NULL, 1}, | ||
2022 | {NULL, NULL, NULL} | ||
2023 | }; | ||
2024 | |||
2025 | struct context simpleLess = | ||
2026 | { | ||
2027 | simpleEditCommands, | ||
2028 | simpleLessMode, | ||
2029 | NULL, | ||
2030 | NULL, | ||
2031 | NULL | ||
2032 | }; | ||
2033 | |||
2034 | struct keyCommand simpleMoreKeys[] = | ||
2035 | { | ||
2036 | {"j", "downLine"}, | ||
2037 | {"Enter", "downLine"}, | ||
2038 | {"Return", "downLine"}, | ||
2039 | {"q", "quit"}, | ||
2040 | {":q", "quit"}, // See comments for "less". | ||
2041 | {"ZZ", "quit"}, | ||
2042 | {"f", "downPage"}, | ||
2043 | {" ", "downPage"}, | ||
2044 | {"^F", "downPage"}, | ||
2045 | {"b", "upPage"}, | ||
2046 | {"^B", "upPage"}, | ||
2047 | {"k", "upLine"}, | ||
2048 | {NULL, NULL} | ||
2049 | }; | ||
2050 | |||
2051 | struct mode simpleMoreMode[] = | ||
2052 | { | ||
2053 | {simpleMoreKeys, NULL, NULL, 0}, | ||
2054 | {simpleCommandKeys, NULL, NULL, 1}, | ||
2055 | {NULL, NULL, NULL} | ||
2056 | }; | ||
2057 | |||
2058 | struct context simpleMore = | ||
2059 | { | ||
2060 | simpleEditCommands, | ||
2061 | simpleMoreMode, | ||
2062 | NULL, | ||
2063 | NULL, | ||
2064 | NULL | ||
2065 | }; | ||
2066 | |||
2067 | |||
2068 | // Construct a simple mcedit / cool edit editor. | ||
2069 | |||
2070 | struct keyCommand simpleMceditKeys[] = | ||
2071 | { | ||
2072 | {"BS", "backSpaceChar"}, | ||
2073 | {"Del", "deleteChar"}, | ||
2074 | {"Down", "downLine"}, | ||
2075 | {"End", "endOfLine"}, | ||
2076 | {"F10", "quit"}, | ||
2077 | {"Esc0", "quit"}, | ||
2078 | {"F2", "save"}, | ||
2079 | {"Esc2", "save"}, | ||
2080 | {"Home", "startOfLine"}, | ||
2081 | {"Left", "leftChar"}, | ||
2082 | {"PgDn", "downPage"}, | ||
2083 | {"PgUp", "upPage"}, | ||
2084 | {"Enter", "splitLine"}, | ||
2085 | {"Return", "splitLine"}, | ||
2086 | {"Right", "rightChar"}, | ||
2087 | {"Shift F2", "switchMode"}, // MC doesn't have a command mode. | ||
2088 | {"Esc:", "switchMode"}, // Sorta vi like, and coz tmux is screwing with the shift function keys somehow. | ||
2089 | {"Esc|", "splitV"}, // MC doesn't have a split window concept, so make these up to match tmux more or less. | ||
2090 | {"Esc-", "splitH"}, | ||
2091 | {"Esco", "switchBoxes"}, | ||
2092 | {"Escx", "deleteBox"}, | ||
2093 | {"Up", "upLine"}, | ||
2094 | {NULL, NULL} | ||
2095 | }; | ||
2096 | |||
2097 | struct mode simpleMceditMode[] = | ||
2098 | { | ||
2099 | {simpleMceditKeys, NULL, NULL, 0}, | ||
2100 | {simpleCommandKeys, NULL, NULL, 1}, | ||
2101 | {NULL, NULL, NULL} | ||
2102 | }; | ||
2103 | |||
2104 | struct context simpleMcedit = | ||
2105 | { | ||
2106 | simpleEditCommands, | ||
2107 | simpleMceditMode, | ||
2108 | NULL, | ||
2109 | NULL, | ||
2110 | NULL | ||
2111 | }; | ||
2112 | |||
2113 | |||
2114 | // Simple nano editor. | ||
2115 | // Has key to function bindings, but no command line mode. Has "enter parameter on this line" mode for some commands. | ||
2116 | // Control and meta keys, only singles, unlike emacs and joe. | ||
2117 | // Can have multiple buffers, but no windows. Think I can skip that for simple editor. | ||
2118 | |||
2119 | struct function simpleNanoCommands[] = | ||
2120 | { | ||
2121 | {"backSpaceChar", "Back space last character.", 0, {backSpaceChar}}, | ||
2122 | {"delete", "Delete current character.", 0, {deleteChar}}, | ||
2123 | {"down", "Move cursor down one line.", 0, {downLine}}, | ||
2124 | {"downPage", "Move cursor down one page.", 0, {downPage}}, | ||
2125 | {"end", "Go to end of line.", 0, {endOfLine}}, | ||
2126 | {"left", "Move cursor left one character.", 0, {leftChar}}, | ||
2127 | {"exit", "Quit the application.", 0, {quit}}, | ||
2128 | {"right", "Move cursor right one character.", 0, {rightChar}}, | ||
2129 | {"writeout", "Save.", 0, {saveContent}}, | ||
2130 | {"enter", "Split line at cursor.", 0, {splitLine}}, | ||
2131 | {"home", "Go to start of line.", 0, {startOfLine}}, | ||
2132 | {"up", "Move cursor up one line.", 0, {upLine}}, | ||
2133 | {"upPage", "Move cursor up one page.", 0, {upPage}}, | ||
2134 | {NULL, NULL, 0, {NULL}} | ||
2135 | }; | ||
2136 | |||
2137 | |||
2138 | // Hmm, back space, page up, and page down don't seem to have bindable commands according to the web page, but they are bound to keys anyway. | ||
2139 | struct keyCommand simpleNanoKeys[] = | ||
2140 | { | ||
2141 | // TODO - Delete key is ^H dammit. Find the alternate Esc sequence for Del. | ||
2142 | // {"^H", "backSpaceChar"}, // ? | ||
2143 | {"BS", "backSpaceChar"}, | ||
2144 | {"^D", "delete"}, | ||
2145 | {"Del", "delete"}, | ||
2146 | {"^N", "down"}, | ||
2147 | {"Down", "down"}, | ||
2148 | {"^E", "end"}, | ||
2149 | {"End", "end"}, | ||
2150 | {"^X", "exit"}, | ||
2151 | {"F2", "exit"}, | ||
2152 | {"^O", "writeout"}, | ||
2153 | {"F3", "writeout"}, | ||
2154 | {"^A", "home"}, | ||
2155 | {"Home", "home"}, | ||
2156 | {"^B", "left"}, | ||
2157 | {"Left", "left"}, | ||
2158 | {"^V", "downPage"}, // ? | ||
2159 | {"PgDn", "downPage"}, | ||
2160 | {"^Y", "upPage"}, // ? | ||
2161 | {"PgUp", "upPage"}, | ||
2162 | {"Enter", "enter"}, // TODO - Not sure if this is correct. | ||
2163 | {"Return", "enter"}, // TODO - Not sure if this is correct. | ||
2164 | {"^F", "right"}, | ||
2165 | {"Right", "right"}, | ||
2166 | {"^P", "up"}, | ||
2167 | {"Up", "up"}, | ||
2168 | {NULL, NULL} | ||
2169 | }; | ||
2170 | |||
2171 | struct mode simpleNanoMode[] = | ||
2172 | { | ||
2173 | {simpleNanoKeys, NULL, NULL, 0}, | ||
2174 | {NULL, NULL, NULL} | ||
2175 | }; | ||
2176 | |||
2177 | struct context simpleNano = | ||
2178 | { | ||
2179 | simpleNanoCommands, | ||
2180 | simpleNanoMode, | ||
2181 | NULL, | ||
2182 | NULL, | ||
2183 | NULL | ||
2184 | }; | ||
2185 | |||
2186 | |||
2187 | // Construct a simple vi editor. | ||
2188 | // Only vi is not so simple. lol | ||
2189 | // The "command line" modes are /, ?, :, and !, | ||
2190 | // / is regex search. | ||
2191 | // ? is regex search backwards. | ||
2192 | // : is ex command mode. | ||
2193 | // ! is replace text with output from shell command mode. | ||
2194 | // Arrow keys do the right thing in "normal" mode, but not in insert mode. | ||
2195 | // "i" goes into insert mode, "Esc" (or Ctrl-[ or Ctrl-C) gets you out. So much for "you can do it all touch typing on the home row". Pffft | ||
2196 | // Ah, the Esc key WAS a lot closer to the home row (where Tab usually is now) on the original keyboard vi was designed for, ADM3A. | ||
2197 | // Which is also the keyboard with the arrow keys marked on h, j, k, and l keys. | ||
2198 | // Did I mention that vi is just a horrid historic relic that should have died long ago? | ||
2199 | // Emacs looks to have the same problem, originally designed for an ancient keyboard that is nothing like what people actually use these days. | ||
2200 | // "h", "j", "k", "l" move cursor, which is just random keys for dvorak users. | ||
2201 | // ":" goes into ex command mode. | ||
2202 | // ":q" deletes current window in vim. | ||
2203 | // ":qa!" goes into ex mode and does some sort of quit command. | ||
2204 | // The 'q' is short for quit, the ! is an optional argument to quit. No idea yet what the a is for, all windows? | ||
2205 | // Del or "x" to delete a character. Del in insert mode. | ||
2206 | // "X" to backspace. BS or Ctrl-H to backspace in insert mode. | ||
2207 | // NOTE - Backspace in normal mode just moves left. | ||
2208 | // Tab or Ctrl-I to insert a tab in insert mode. | ||
2209 | // Return in normal mode goes to the start of the next line, or splits the line in insert mode. | ||
2210 | // ":help" opens a window with help text. | ||
2211 | // Vim window commands. | ||
2212 | |||
2213 | // Vi needs extra variables and functions. | ||
2214 | static int viTempExMode; | ||
2215 | |||
2216 | void viMode(view *view) | ||
2217 | { | ||
2218 | currentBox->view->mode = 0; | ||
2219 | commandMode = 0; | ||
2220 | viTempExMode = 0; | ||
2221 | } | ||
2222 | |||
2223 | void viInsertMode(view *view) | ||
2224 | { | ||
2225 | currentBox->view->mode = 1; | ||
2226 | commandMode = 0; | ||
2227 | } | ||
2228 | |||
2229 | void viExMode(view *view) | ||
2230 | { | ||
2231 | currentBox->view->mode = 2; | ||
2232 | commandMode = 1; | ||
2233 | // TODO - Should change this based on the event, : or Q. | ||
2234 | viTempExMode = 1; | ||
2235 | commandLine->prompt = xrealloc(commandLine->prompt, 2); | ||
2236 | strcpy(commandLine->prompt, ":"); | ||
2237 | } | ||
2238 | |||
2239 | void viBackSpaceChar(view *view) | ||
2240 | { | ||
2241 | if ((2 == currentBox->view->mode) && (0 == view->cX) && viTempExMode) | ||
2242 | viMode(view); | ||
2243 | else | ||
2244 | backSpaceChar(view); | ||
2245 | } | ||
2246 | |||
2247 | void viStartOfNextLine(view *view) | ||
2248 | { | ||
2249 | startOfLine(view); | ||
2250 | downLine(view); | ||
2251 | } | ||
2252 | |||
2253 | struct function simpleViCommands[] = | ||
2254 | { | ||
2255 | // These are actual ex commands. | ||
2256 | {"insert", "Switch to insert mode.", 0, {viInsertMode}}, | ||
2257 | {"quit", "Quit the application.", 0, {quit}}, | ||
2258 | {"visual", "Switch to visual mode.", 0, {viMode}}, | ||
2259 | {"write", "Save.", 0, {saveContent}}, | ||
2260 | |||
2261 | // These are not ex commands. | ||
2262 | {"backSpaceChar", "Back space last character.", 0, {viBackSpaceChar}}, | ||
2263 | {"deleteBox", "Delete a box.", 0, {deleteBox}}, | ||
2264 | {"deleteChar", "Delete current character.", 0, {deleteChar}}, | ||
2265 | {"downLine", "Move cursor down one line.", 0, {downLine}}, | ||
2266 | {"downPage", "Move cursor down one page.", 0, {downPage}}, | ||
2267 | {"endOfLine", "Go to end of line.", 0, {endOfLine}}, | ||
2268 | {"executeLine", "Execute a line as a script.", 0, {executeLine}}, | ||
2269 | {"exMode", "Switch to ex mode.", 0, {viExMode}}, | ||
2270 | {"leftChar", "Move cursor left one character.", 0, {leftChar}}, | ||
2271 | {"rightChar", "Move cursor right one character.", 0, {rightChar}}, | ||
2272 | {"splitH", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, | ||
2273 | {"splitLine", "Split line at cursor.", 0, {splitLine}}, | ||
2274 | {"splitV", "Split box in half vertically.", 0, {halveBoxVertically}}, | ||
2275 | {"startOfLine", "Go to start of line.", 0, {startOfLine}}, | ||
2276 | {"startOfNLine", "Go to start of next line.", 0, {viStartOfNextLine}}, | ||
2277 | {"switchBoxes", "Switch to another box.", 0, {switchBoxes}}, | ||
2278 | {"upLine", "Move cursor up one line.", 0, {upLine}}, | ||
2279 | {"upPage", "Move cursor up one page.", 0, {upPage}}, | ||
2280 | {NULL, NULL, 0, {NULL}} | ||
2281 | }; | ||
2282 | |||
2283 | struct keyCommand simpleViNormalKeys[] = | ||
2284 | { | ||
2285 | {"BS", "leftChar"}, | ||
2286 | {"X", "backSpaceChar"}, | ||
2287 | {"Del", "deleteChar"}, | ||
2288 | {"x", "deleteChar"}, | ||
2289 | {"Down", "downLine"}, | ||
2290 | {"j", "downLine"}, | ||
2291 | {"End", "endOfLine"}, | ||
2292 | {"Home", "startOfLine"}, | ||
2293 | {"Left", "leftChar"}, | ||
2294 | {"h", "leftChar"}, | ||
2295 | {"PgDn", "downPage"}, | ||
2296 | {"^F", "downPage"}, | ||
2297 | {"PgUp", "upPage"}, | ||
2298 | {"^B", "upPage"}, | ||
2299 | {"Enter", "startOfNextLine"}, | ||
2300 | {"Return", "startOfNextLine"}, | ||
2301 | {"Right", "rightChar"}, | ||
2302 | {"l", "rightChar"}, | ||
2303 | {"i", "insert"}, | ||
2304 | {":", "exMode"}, // This is the temporary ex mode that you can backspace out of. Or any command backs you out. | ||
2305 | {"Q", "exMode"}, // This is the ex mode you need to do the "visual" command to get out of. | ||
2306 | {"^Wv", "splitV"}, | ||
2307 | {"^W^V", "splitV"}, | ||
2308 | {"^Ws", "splitH"}, | ||
2309 | {"^WS", "splitH"}, | ||
2310 | {"^W^S", "splitH"}, | ||
2311 | {"^Ww", "switchBoxes"}, | ||
2312 | {"^W^W", "switchBoxes"}, | ||
2313 | {"^Wq", "deleteBox"}, | ||
2314 | {"^W^Q", "deleteBox"}, | ||
2315 | {"Up", "upLine"}, | ||
2316 | {"k", "upLine"}, | ||
2317 | {NULL, NULL} | ||
2318 | }; | ||
2319 | |||
2320 | struct keyCommand simpleViInsertKeys[] = | ||
2321 | { | ||
2322 | {"BS", "backSpaceChar"}, | ||
2323 | {"Del", "deleteChar"}, | ||
2324 | {"Return", "splitLine"}, | ||
2325 | {"Esc", "visual"}, | ||
2326 | {"^C", "visual"}, | ||
2327 | {NULL, NULL} | ||
2328 | }; | ||
2329 | |||
2330 | struct keyCommand simpleExKeys[] = | ||
2331 | { | ||
2332 | {"BS", "backSpaceChar"}, | ||
2333 | {"Del", "deleteChar"}, | ||
2334 | {"Down", "downLine"}, | ||
2335 | {"End", "endOfLine"}, | ||
2336 | {"Home", "startOfLine"}, | ||
2337 | {"Left", "leftChar"}, | ||
2338 | {"Enter", "executeLine"}, | ||
2339 | {"Return", "executeLine"}, | ||
2340 | {"Right", "rightChar"}, | ||
2341 | {"Esc", "visual"}, | ||
2342 | {"Up", "upLine"}, | ||
2343 | {NULL, NULL} | ||
2344 | }; | ||
2345 | |||
2346 | struct mode simpleViMode[] = | ||
2347 | { | ||
2348 | {simpleViNormalKeys, NULL, NULL, 0}, | ||
2349 | {simpleViInsertKeys, NULL, NULL, 0}, | ||
2350 | {simpleExKeys, NULL, NULL, 1}, | ||
2351 | {NULL, NULL, NULL} | ||
2352 | }; | ||
2353 | |||
2354 | struct context simpleVi = | ||
2355 | { | ||
2356 | simpleViCommands, | ||
2357 | simpleViMode, | ||
2358 | NULL, | ||
2359 | NULL, | ||
2360 | NULL | ||
2361 | }; | ||
2362 | |||
2363 | |||
2364 | // TODO - simple sed editor? May be out of scope for "simple", so leave it until later? | ||
2365 | // Probably entirely useless for "simple". | ||
2366 | |||
2367 | |||
2368 | // TODO - have any unrecognised escape key sequence start up a new box (split one) to show the "show keys" content. | ||
2369 | // That just adds each "Key is X" to the end of the content, and allows scrolling, as well as switching between other boxes. | ||
2370 | |||
2371 | void boxes_main(void) | ||
2372 | { | ||
2373 | struct context *context = &simpleMcedit; // The default is mcedit, coz that's what I use. | ||
2374 | struct termios termio, oldtermio; | ||
2375 | char *prompt = "Enter a command : "; | ||
2376 | unsigned W = 80, H = 24; | ||
2377 | |||
2378 | // For testing purposes, figure out which context we use. When this gets real, the toybox multiplexer will sort this out for us instead. | ||
2379 | if (toys.optflags & FLAG_m) | ||
2380 | { | ||
2381 | if (strcmp(TT.mode, "emacs") == 0) | ||
2382 | context = &simpleEmacs; | ||
2383 | else if (strcmp(TT.mode, "joe") == 0) | ||
2384 | context = &simpleJoe; | ||
2385 | else if (strcmp(TT.mode, "less") == 0) | ||
2386 | context = &simpleLess; | ||
2387 | else if (strcmp(TT.mode, "mcedit") == 0) | ||
2388 | context = &simpleMcedit; | ||
2389 | else if (strcmp(TT.mode, "more") == 0) | ||
2390 | context = &simpleMore; | ||
2391 | else if (strcmp(TT.mode, "nano") == 0) | ||
2392 | context = &simpleNano; | ||
2393 | else if (strcmp(TT.mode, "vi") == 0) | ||
2394 | context = &simpleVi; | ||
2395 | } | ||
2396 | |||
2397 | // TODO - Should do an isatty() here, though not sure about the usefullness of driving this from a script or redirected input, since it's supposed to be a UI for terminals. | ||
2398 | // It would STILL need the terminal size for output though. Perhaps just bitch and abort if it's not a tty? | ||
2399 | // On the other hand, sed don't need no stinkin' UI. And things like more or less should be usable on the end of a pipe. | ||
2400 | |||
2401 | // Grab the old terminal settings and save it. | ||
2402 | tcgetattr(0, &oldtermio); | ||
2403 | tcflush(0, TCIFLUSH); | ||
2404 | termio = oldtermio; | ||
2405 | |||
2406 | // Mould the terminal to our will. | ||
2407 | /* | ||
2408 | IUCLC (not in POSIX) Map uppercase characters to lowercase on input. | ||
2409 | IXON Enable XON/XOFF flow control on output. | ||
2410 | IXOFF Enable XON/XOFF flow control on input. | ||
2411 | IXANY (not in POSIX.1; XSI) Enable any character to restart output. | ||
2412 | |||
2413 | ECHO Echo input characters. | ||
2414 | ECHOE If ICANON is also set, the ERASE character erases the preceding input character, and WERASE erases the preceding word. | ||
2415 | ECHOK If ICANON is also set, the KILL character erases the current line. | ||
2416 | ECHONL If ICANON is also set, echo the NL character even if ECHO is not set. | ||
2417 | TOSTOP Send the SIGTTOU signal to the process group of a background process which tries to write to its controlling terminal. | ||
2418 | ICANON Enable canonical mode. This enables the special characters EOF, EOL, EOL2, ERASE, KILL, LNEXT, REPRINT, STATUS, and WERASE, and buffers by lines. | ||
2419 | |||
2420 | VTIME Timeout in deciseconds for non-canonical read. | ||
2421 | VMIN Minimum number of characters for non-canonical read. | ||
2422 | |||
2423 | raw mode turning off ICANON, IEXTEN, and ISIG kills most special key processing. | ||
2424 | termio.c_iflag &= ~(IGNBRK | BRKINT | PARMRK | ISTRIP | INLCR | IGNCR | ICRNL | IXON); | ||
2425 | termio.c_oflag &= ~OPOST; | ||
2426 | termio.c_lflag &= ~(ECHO | ECHONL | ICANON | ISIG | IEXTEN); | ||
2427 | termio.c_cflag &= ~(CSIZE | PARENB); | ||
2428 | termio.c_cflag |= CS8; | ||
2429 | |||
2430 | IGNBRK ignore BREAK | ||
2431 | BRKINT complicated, bet in this context, sends BREAK as '\x00' | ||
2432 | PARMRK characters with parity or frame erors are sent as '\x00' | ||
2433 | ISTRIP strip 8th byte | ||
2434 | INLCR translate LF to CR in input | ||
2435 | IGLCR ignore CR | ||
2436 | OPOST enable implementation defined output processing | ||
2437 | ISIG generate signals on INTR (SIGINT on ^C), QUIT (SIGQUIT on ^\\), SUSP (SIGTSTP on ^Z), DSUSP (SIGTSTP on ^Y) | ||
2438 | IEXTEN enable implementation defined input processing, turns on some key -> signal -tuff | ||
2439 | CSIZE mask for character sizes, so in this case, we mask them all out | ||
2440 | PARENB enable parity | ||
2441 | CS8 8 bit characters | ||
2442 | |||
2443 | VEOF "sends" EOF on ^D, ICANON turns that on. | ||
2444 | VSTART restart output on ^Q, IXON turns that on. | ||
2445 | VSTATUS display status info and sends SIGINFO (STATUS) on ^T. Not in POSIX, not supported in Linux. ICANON turns that on. | ||
2446 | VSTOP stop output on ^S, IXON turns that on. | ||
2447 | */ | ||
2448 | termio.c_iflag &= ~(IGNBRK | BRKINT | PARMRK | ISTRIP | INLCR | IGNCR | ICRNL | IUCLC | IXON | IXOFF | IXANY); | ||
2449 | termio.c_oflag &= ~OPOST; | ||
2450 | termio.c_lflag &= ~(ECHO | ECHOE | ECHOK | ECHONL | TOSTOP | ICANON | ISIG | IEXTEN); | ||
2451 | termio.c_cflag &= ~(CSIZE | PARENB); | ||
2452 | termio.c_cflag |= CS8; | ||
2453 | termio.c_cc[VTIME]=0; // deciseconds. | ||
2454 | termio.c_cc[VMIN]=1; | ||
2455 | tcsetattr(0, TCSANOW, &termio); | ||
2456 | |||
2457 | terminal_size(&W, &H); | ||
2458 | if (toys.optflags & FLAG_w) | ||
2459 | W = TT.w; | ||
2460 | if (toys.optflags & FLAG_h) | ||
2461 | H = TT.h; | ||
2462 | |||
2463 | // Create the main box. Right now the system needs one for wrapping around while switching. The H - 1 bit is to leave room for our example command line. | ||
2464 | rootBox = addBox("root", context, toys.optargs[0], 0, 0, W, H - 1); | ||
2465 | currentBox = rootBox; | ||
2466 | |||
2467 | // Create the command line view, sharing the same context as the root. It will differentiate based on the view mode of the current box. | ||
2468 | // Also load the command line history as it's file. | ||
2469 | // TODO - different contexts will have different history files, though what to do about ones with no history, and ones with different histories for different modes? | ||
2470 | commandLine = addView("command", rootBox->view->content->context, ".boxes.history", 0, H, W, 1); | ||
2471 | // Add a prompt to it. | ||
2472 | commandLine->prompt = xrealloc(commandLine->prompt, strlen(prompt) + 1); | ||
2473 | strcpy(commandLine->prompt, prompt); | ||
2474 | // Move to the end of the history. | ||
2475 | moveCursorAbsolute(commandLine, 0, commandLine->content->lines.length, 0, 0); | ||
2476 | |||
2477 | // All the mouse tracking methods suck one way or another. sigh | ||
2478 | // http://rtfm.etla.org/xterm/ctlseq.html documents xterm stuff, near the bottom is the mouse stuff. | ||
2479 | // http://leonerds-code.blogspot.co.uk/2012/04/wide-mouse-support-in-libvterm.html is helpful. | ||
2480 | // Enable mouse (VT200 normal tracking mode, UTF8 encoding). The limit is 2015. Seems to only be in later xterms. | ||
2481 | // fputs("\x1B[?1005h", stdout); | ||
2482 | // Enable mouse (VT340 locator reporting mode). In theory has no limit. Wont actually work though. | ||
2483 | // On the other hand, only allows for four buttons, so only half a mouse wheel. | ||
2484 | // Responds with "\1B[e;p;r;c;p&w" where e is event type, p is a bitmap of buttons pressed, r and c are the mouse coords in decimal, and p is the "page number". | ||
2485 | // fputs("\x1B[1;2'z\x1B[1;3'{", stdout); | ||
2486 | // Enable mouse (VT200 normal tracking mode). Has a limit of 256 - 32 rows and columns. An xterm exclusive I think, but works in roxterm at least. No wheel reports. | ||
2487 | // Responds with "\x1B[Mbxy" where x and y are the mouse coords, and b is bit encoded buttons and modifiers - 0=MB1 pressed, 1=MB2 pressed, 2=MB3 pressed, 3=release, 4=Shift, 8=Meta, 16=Control | ||
2488 | // fputs("\x1B[?1000h", stdout); | ||
2489 | // fflush(stdout); | ||
2490 | |||
2491 | calcBoxes(currentBox); | ||
2492 | drawBoxes(currentBox); | ||
2493 | // Do the first cursor update. | ||
2494 | updateLine(currentBox->view); | ||
2495 | |||
2496 | // Run the main loop. | ||
2497 | handle_keys((long) currentBox->view, handleEvent); | ||
2498 | |||
2499 | // TODO - Should remember to turn off mouse reporting when we leave. | ||
2500 | |||
2501 | // Restore the old terminal settings. | ||
2502 | tcsetattr(0, TCSANOW, &oldtermio); | ||
2503 | |||
2504 | puts(""); | ||
2505 | fflush(stdout); | ||
2506 | } | ||