aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/set-eol-style.sh
diff options
context:
space:
mode:
authordarok2007-11-03 19:33:00 +0000
committerdarok2007-11-03 19:33:00 +0000
commitfbf3c6a768274cfdb1e91e73758f9ee893094153 (patch)
tree6b6bd68b1061fa3ca4df20a044b55a50e0d354e2 /set-eol-style.sh
parentFirst part of Scene refactoring: (diff)
downloadopensim-SC_OLD-fbf3c6a768274cfdb1e91e73758f9ee893094153.zip
opensim-SC_OLD-fbf3c6a768274cfdb1e91e73758f9ee893094153.tar.gz
opensim-SC_OLD-fbf3c6a768274cfdb1e91e73758f9ee893094153.tar.bz2
opensim-SC_OLD-fbf3c6a768274cfdb1e91e73758f9ee893094153.tar.xz
Modifications for prim movement. For now only in Mod. BulletX, but i think it can be easy to add to ODE. Enjoy kick the prims and be careful with the falling ones ;D
Diffstat (limited to 'set-eol-style.sh')
0 files changed, 0 insertions, 0 deletions