aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/runprebuild.sh
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-03-23 03:33:07 +0000
committerJustin Clark-Casey (justincc)2012-03-23 03:33:07 +0000
commit54887bf38623007d9148e651b1d08f6d6fca35e7 (patch)
tree30b16c24be22595d521f715c2fb0a936f9717b51 /runprebuild.sh
parentAdd a scene maintenance thread in parallel to the heartbeat thread. The main... (diff)
downloadopensim-SC_OLD-54887bf38623007d9148e651b1d08f6d6fca35e7.zip
opensim-SC_OLD-54887bf38623007d9148e651b1d08f6d6fca35e7.tar.gz
opensim-SC_OLD-54887bf38623007d9148e651b1d08f6d6fca35e7.tar.bz2
opensim-SC_OLD-54887bf38623007d9148e651b1d08f6d6fca35e7.tar.xz
Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Startup] in OpenSim.ini
On osgrid and other places, I have observed that manually sending appearance updates from the console often relieves grey avatar syndrome. Despite hunting high and low, I haven't been able to find where this packet is sometimes being lost - it might be a persistent viewer bug for all I know. Therefore, this experimental setting resends appearance data for everybody in the scene every 60 seconds. These packets are small and the viewer only fetches texture data if it doesn't already have it. Default is false.
Diffstat (limited to 'runprebuild.sh')
0 files changed, 0 insertions, 0 deletions