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authorUbitUmarov2012-06-05 04:43:23 +0100
committerUbitUmarov2012-06-05 04:43:23 +0100
commit768447e41b358c7685ee85f36224d1bfdfd36fcf (patch)
tree833f77bd4ac0a0f948b18241ccc24419f517b2ad /doc
parentFix land collisions to work like SL. (diff)
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Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity.
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