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author | David Walter Seikel | 2016-11-05 07:57:33 +1000 |
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committer | David Walter Seikel | 2016-11-05 07:57:33 +1000 |
commit | db85e8ce5bd76eda0fa8235f51599075a496f10f (patch) | |
tree | 05f225e63d379056d7e68f36841b6340a39d9172 /bin | |
parent | Links to addin-db-*, coz that's a Mono thing we can't control. (diff) | |
download | opensim-SC_OLD-db85e8ce5bd76eda0fa8235f51599075a496f10f.zip opensim-SC_OLD-db85e8ce5bd76eda0fa8235f51599075a496f10f.tar.gz opensim-SC_OLD-db85e8ce5bd76eda0fa8235f51599075a496f10f.tar.bz2 opensim-SC_OLD-db85e8ce5bd76eda0fa8235f51599075a496f10f.tar.xz |
Sleep is for the weak. No wonder the standard script engines are so slow.
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 07ed21d..82a5c87 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -938,10 +938,6 @@ | |||
938 | ;; If a script overruns it's event limit, kill the script? | 938 | ;; If a script overruns it's event limit, kill the script? |
939 | ; KillTimedOutScripts = false | 939 | ; KillTimedOutScripts = false |
940 | 940 | ||
941 | ;# {ScriptDelayFactor} {} {Multiplier for scripting delays} {} 1.0 | ||
942 | ;; Sets the multiplier for the scripting delays | ||
943 | ; ScriptDelayFactor = 1.0 | ||
944 | |||
945 | ;# {ScriptDistanceLimitFactor} {} {Multiplier for 10.0m distance limits?} {} | 941 | ;# {ScriptDistanceLimitFactor} {} {Multiplier for 10.0m distance limits?} {} |
946 | ;; The factor the 10 m distances limits are multiplied by | 942 | ;; The factor the 10 m distances limits are multiplied by |
947 | ; ScriptDistanceLimitFactor = 1.0 | 943 | ; ScriptDistanceLimitFactor = 1.0 |