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authorMic Bowman2012-04-25 11:54:57 -0700
committerMic Bowman2012-04-25 11:54:57 -0700
commita2d544c9383391f483bdfb82026e2ebc9c88388f (patch)
tree3d9c949f2ca24ac02b03b3b916001b7e2813dfaf /bin
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Add a configuration switch to turn on/off the use of the trash
folder when deleting objects from a scene. The use of the trash folder causes assets to be created and stored everytime you delete an object from the scene (slows down the delete and adds mostly useless assets to your database). Default is on (use the trash folder) which is the standard behavior.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini7
1 files changed, 7 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 3f2f131..cb9ef22 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -337,6 +337,13 @@
337 ; OpenJPEG if false 337 ; OpenJPEG if false
338 ; UseCSJ2K = true 338 ; UseCSJ2K = true
339 339
340
341 ; Use "Trash" folder for items deleted from the scene
342 ; When set to True (the default) items deleted from the scene will be
343 ; stored in the user's trash or lost and found folder. When set to
344 ; False items will be removed from the scene permanently
345 UseTrashOnDelete = True
346
340 ; Persist avatar baked textures 347 ; Persist avatar baked textures
341 ; Persisting baked textures can speed up login and region border 348 ; Persisting baked textures can speed up login and region border
342 ; crossings especially with large numbers of users, though it 349 ; crossings especially with large numbers of users, though it