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author | Melanie | 2012-05-05 10:32:04 +0100 |
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committer | Melanie | 2012-05-05 10:32:04 +0100 |
commit | 31ab8b2fe0683cbc9fa4503c616722d678b66e33 (patch) | |
tree | 34fefd4bf9db7eea797db49e75aaaac5080ea94b /bin | |
parent | Merge branch 'avination' (diff) | |
parent | Fire the scripting changed event with CHANGED_OWNER when an object that has c... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Framework/WebUtil.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to 'bin')
-rw-r--r-- | bin/Robust.HG.ini.example | 12 | ||||
-rw-r--r-- | bin/Robust.ini.example | 21 | ||||
-rw-r--r-- | bin/config-include/Standalone.ini | 12 |
3 files changed, 45 insertions, 0 deletions
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index be75407..00e2fd7 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example | |||
@@ -275,6 +275,18 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 | |||
275 | ;AllowedClients = "" | 275 | ;AllowedClients = "" |
276 | ;DeniedClients = "" | 276 | ;DeniedClients = "" |
277 | 277 | ||
278 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
279 | ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time | ||
280 | ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. | ||
281 | ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. | ||
282 | ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. | ||
283 | ;; Options are | ||
284 | ;; "none" no DST | ||
285 | ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. | ||
286 | ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. | ||
287 | ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows | ||
288 | DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
289 | |||
278 | [MapImageService] | 290 | [MapImageService] |
279 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" | 291 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" |
280 | ; Set this if you want to change the default | 292 | ; Set this if you want to change the default |
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 582af27..1c04ab5 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example | |||
@@ -250,6 +250,27 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 | |||
250 | ;AllowedClients = "" | 250 | ;AllowedClients = "" |
251 | ;DeniedClients = "" | 251 | ;DeniedClients = "" |
252 | 252 | ||
253 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
254 | ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead, | ||
255 | ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific | ||
256 | ;; would result in time inconsistencies between grids (during summer and around DST transition period) | ||
257 | ;; default let OpenSim calculate US Pacific DST | ||
258 | ;; "none" disable DST (equivallent to "local" with system set to GMT) | ||
259 | ;; "local" force legacy behaviour (using local system time to calculate DST) | ||
260 | ; DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
261 | |||
262 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
263 | ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time | ||
264 | ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. | ||
265 | ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. | ||
266 | ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. | ||
267 | ;; Options are | ||
268 | ;; "none" no DST | ||
269 | ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. | ||
270 | ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. | ||
271 | ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows | ||
272 | DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
273 | |||
253 | [MapImageService] | 274 | [MapImageService] |
254 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" | 275 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" |
255 | ; Set this if you want to change the default | 276 | ; Set this if you want to change the default |
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini index d307387..74d9d2e 100644 --- a/bin/config-include/Standalone.ini +++ b/bin/config-include/Standalone.ini | |||
@@ -95,6 +95,18 @@ | |||
95 | 95 | ||
96 | WelcomeMessage = "Welcome, Avatar!" | 96 | WelcomeMessage = "Welcome, Avatar!" |
97 | 97 | ||
98 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
99 | ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time | ||
100 | ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. | ||
101 | ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. | ||
102 | ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. | ||
103 | ;; Options are | ||
104 | ;; "none" no DST | ||
105 | ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. | ||
106 | ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. | ||
107 | ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows | ||
108 | DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
109 | |||
98 | [MapImageService] | 110 | [MapImageService] |
99 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" | 111 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" |
100 | ; in minutes | 112 | ; in minutes |