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authorJustin Clark-Casey (justincc)2011-07-16 02:53:36 +0100
committerJustin Clark-Casey (justincc)2011-07-16 02:53:36 +0100
commit27fae36a21ff39e9bd413a3f4a4bb544f40bb4e1 (patch)
tree0bf46ff5022029421dd52af150ea25d586aabc61 /bin
parentAdd very basic test for resizing a scene object with one prim (diff)
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remove the need to supply SceneObjectGroup.GroupResize() with a localId.
This is utterly pointless scene we already know which sog we're dealing with.
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