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authorMelanie2012-02-15 01:11:17 +0000
committerMelanie2012-02-15 01:11:17 +0000
commit272ba5a741ad1b486ee11174a46fa15573a78e83 (patch)
tree41a330f517cff6bda34e38657ad0d359a35eab86 /bin
parentMerge branch 'master' into careminster (diff)
parentRefactor appearance saving for NPC to use AvatarFactoryModule interface. (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'bin')
-rwxr-xr-xbin/OpenSim.ini.example14
-rw-r--r--bin/OpenSimDefaults.ini6
2 files changed, 14 insertions, 6 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index d45f72b..a820ddf 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -484,7 +484,6 @@
484 ;; such as the Meta7 viewer. 484 ;; such as the Meta7 viewer.
485 ;; It has no ill effect on viewers which do not support server-side 485 ;; It has no ill effect on viewers which do not support server-side
486 ;; windlight settings. 486 ;; windlight settings.
487 ;; Currently we only have support for MySQL databases.
488 ; enable_windlight = false 487 ; enable_windlight = false
489 488
490 489
@@ -573,10 +572,15 @@
573 ; DeleteScriptsOnStartup = true 572 ; DeleteScriptsOnStartup = true
574 573
575 ;; Set this to true (the default) to load each script into a separate 574 ;; Set this to true (the default) to load each script into a separate
576 ;; AppDomain. Setting this to false will load all script assemblies into the 575 ;; AppDomain.
577 ;; current AppDomain, which will reduce the per-script overhead at the 576 ;;
578 ;; expense of reduced security and the inability to garbage collect the 577 ;; Setting this to false will load all script assemblies into the
579 ;; script assemblies 578 ;; current AppDomain, which will significantly improve script loading times.
579 ;; It will also reduce initial per-script memory overhead.
580 ;;
581 ;; However, setting this to false will also prevent script DLLs from being unloaded from memory if the script is deleted.
582 ;; This may cause an OutOfMemory problem over time when avatars with scripted attachments move in and out of the region.
583 ;; Some Windows users have also reported script loading problems when AppDomainLoading = false
580 ; AppDomainLoading = true 584 ; AppDomainLoading = true
581 585
582 ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl 586 ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 07e7533..8671e31 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -655,6 +655,11 @@
655 world_gravityy = 0 655 world_gravityy = 0
656 world_gravityz = -9.8 656 world_gravityz = -9.8
657 657
658 ; Terminal velocity of a falling avatar
659 ; This is the same http://en.wikipedia.org/wiki/Terminal_velocity#Examples
660 ; Max value is 255, min value is 0
661 avatar_terminal_velocity = 54
662
658 ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) 663 ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically)
659 ; reference: fps = (0.089/ODE_STEPSIZE) * 1000; 664 ; reference: fps = (0.089/ODE_STEPSIZE) * 1000;
660 world_stepsize = 0.0178 665 world_stepsize = 0.0178
@@ -1065,7 +1070,6 @@
1065[LightShare] 1070[LightShare]
1066 ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer. 1071 ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer.
1067 ; It has no ill effect on viewers which do not support server-side windlight settings. 1072 ; It has no ill effect on viewers which do not support server-side windlight settings.
1068 ; Currently we only have support for MySQL databases.
1069 enable_windlight = false 1073 enable_windlight = false
1070 1074
1071 1075