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authorJustin Clark-Casey (justincc)2011-07-21 03:08:58 +0100
committerJustin Clark-Casey (justincc)2011-07-21 03:08:58 +0100
commit1c758ae01c514df4742a9cdae6480e8011debf38 (patch)
treedcc29deb98365a32c8a32e4faf44ec56c919f133 /bin
parentOn all undo/redo operations, consistently lock the undo object for everything... (diff)
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make default TextureOnMapTile true for the older map imager
Don't know of a good reason not to do this, seems to work fine.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.ini.example4
-rw-r--r--bin/OpenSimDefaults.ini2
2 files changed, 3 insertions, 3 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 60d37fb..b706926 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -68,9 +68,9 @@
68 ;; in a <Regions> tag. 68 ;; in a <Regions> tag.
69 ; regionload_webserver_url = "http://example.com/regions.xml"; 69 ; regionload_webserver_url = "http://example.com/regions.xml";
70 70
71 ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} false 71 ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} true
72 ;; Use terrain texture for maptiles if true, use shaded green if false 72 ;; Use terrain texture for maptiles if true, use shaded green if false
73 ; TextureOnMapTile = false 73 ; TextureOnMapTile = true
74 74
75 ;# {DrawPrimOnMapTile} {} {Draw prim shapes on map tiles?} {true false} false 75 ;# {DrawPrimOnMapTile} {} {Draw prim shapes on map tiles?} {true false} false
76 ;; Draw objects on maptile. This step might take a long time if you've 76 ;; Draw objects on maptile. This step might take a long time if you've
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 400d3df..ffb3063 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -71,7 +71,7 @@
71 ; objects, so you can turn it off here if you'd like. 71 ; objects, so you can turn it off here if you'd like.
72 DrawPrimOnMapTile = true 72 DrawPrimOnMapTile = true
73 ; Use terrain texture for maptiles if true, use shaded green if false 73 ; Use terrain texture for maptiles if true, use shaded green if false
74 TextureOnMapTile = false 74 TextureOnMapTile = true
75 75
76 ; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!). 76 ; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
77 NonPhysicalPrimMax = 256 77 NonPhysicalPrimMax = 256