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authorMelanie Thielker2017-01-06 00:55:14 +0000
committerMelanie Thielker2017-01-06 00:55:14 +0000
commitad8915f154d2ce6ba1b3a021b1725a0b0a671635 (patch)
tree431a20d28837bc3b002dcb65b60450729eb5ed8a /bin
parentAdd GodController class (diff)
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Restructure god level and permissions
Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini10
1 files changed, 10 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 644391f..51b0d3b 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -476,6 +476,16 @@
476 ; you really do not want this... 476 ; you really do not want this...
477 ;parcel_owner_is_god = false 477 ;parcel_owner_is_god = false
478 478
479 ; God mode should be turned on in the viewer whenever
480 ; the user has god rights somewhere. They may choose
481 ; to turn it off again, though.
482 automatic_gods = false
483
484 ; The user can execute any and all god functions, as
485 ; permitted by the viewer UI, without actually "godding
486 ; up". This is the default state in 0.8.2.
487 implicit_gods = true
488
479 ; Control user types that are allowed to create new scripts 489 ; Control user types that are allowed to create new scripts
480 ; Only enforced if serviceside_object_permissions is true 490 ; Only enforced if serviceside_object_permissions is true
481 ; 491 ;