From ad8915f154d2ce6ba1b3a021b1725a0b0a671635 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Fri, 6 Jan 2017 00:55:14 +0000 Subject: Restructure god level and permissions Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level. --- bin/OpenSimDefaults.ini | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 644391f..51b0d3b 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -476,6 +476,16 @@ ; you really do not want this... ;parcel_owner_is_god = false + ; God mode should be turned on in the viewer whenever + ; the user has god rights somewhere. They may choose + ; to turn it off again, though. + automatic_gods = false + + ; The user can execute any and all god functions, as + ; permitted by the viewer UI, without actually "godding + ; up". This is the default state in 0.8.2. + implicit_gods = true + ; Control user types that are allowed to create new scripts ; Only enforced if serviceside_object_permissions is true ; -- cgit v1.1