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authorRobert Adams2014-04-02 21:53:58 -0700
committerRobert Adams2014-04-02 21:53:58 -0700
commit65c4cb48ac49bd6aa9e813a401411be5226d01a7 (patch)
treeec930505cba9332628e9ce0d576814ada83ce741 /bin
parentFix problem with floating avatar by passing avatar size information (diff)
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BulletSim: make avatar physical shape to be a rectangle rather than
a capsule. Set the default to be the rectangle shape and adjust the parameters in OpenSimDefaults.ini for the new shape. The rectangle shape will perform better and avatar height can be computed more accurately.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini6
1 files changed, 3 insertions, 3 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index fca0b49..6d756a8 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1015,9 +1015,9 @@
1015 1015
1016 ; Avatar physics height adjustments. 1016 ; Avatar physics height adjustments.
1017 ; http://opensimulator.org/wiki/BulletSim#Adjusting_Avatar_Height 1017 ; http://opensimulator.org/wiki/BulletSim#Adjusting_Avatar_Height
1018 AvatarHeightLowFudge = -0.2 ; Adjustment at low end of height range 1018 AvatarHeightLowFudge = 0 ; Adjustment at low end of height range
1019 AvatarHeightMidFudge = 0.1 ; Adjustment at mid point of avatar height range 1019 AvatarHeightMidFudge = -0.1 ; Adjustment at mid point of avatar height range
1020 AvatarHeightHighFudge = 0.1 ; Adjustment at high end of height range 1020 AvatarHeightHighFudge = 0 ; Adjustment at high end of height range
1021 1021
1022 ; Default linkset implmentation 1022 ; Default linkset implmentation
1023 ; 'Constraint' uses physics constraints to hold linkset together. 'Compound' 1023 ; 'Constraint' uses physics constraints to hold linkset together. 'Compound'