From 65c4cb48ac49bd6aa9e813a401411be5226d01a7 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Wed, 2 Apr 2014 21:53:58 -0700 Subject: BulletSim: make avatar physical shape to be a rectangle rather than a capsule. Set the default to be the rectangle shape and adjust the parameters in OpenSimDefaults.ini for the new shape. The rectangle shape will perform better and avatar height can be computed more accurately. --- bin/OpenSimDefaults.ini | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index fca0b49..6d756a8 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1015,9 +1015,9 @@ ; Avatar physics height adjustments. ; http://opensimulator.org/wiki/BulletSim#Adjusting_Avatar_Height - AvatarHeightLowFudge = -0.2 ; Adjustment at low end of height range - AvatarHeightMidFudge = 0.1 ; Adjustment at mid point of avatar height range - AvatarHeightHighFudge = 0.1 ; Adjustment at high end of height range + AvatarHeightLowFudge = 0 ; Adjustment at low end of height range + AvatarHeightMidFudge = -0.1 ; Adjustment at mid point of avatar height range + AvatarHeightHighFudge = 0 ; Adjustment at high end of height range ; Default linkset implmentation ; 'Constraint' uses physics constraints to hold linkset together. 'Compound' -- cgit v1.1