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authorTedd Hansen2008-01-05 15:48:02 +0000
committerTedd Hansen2008-01-05 15:48:02 +0000
commit966f639ad6c83828d8e60ef9103ad61c360f9c3b (patch)
tree020ff9c0666d8e8980c920afd77e34660fc121f3 /bin
parentAdded errorhandler+tip that grid server might not be running on grid registra... (diff)
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Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
Some debug info for startup added to find bugs. ++
Diffstat (limited to '')
-rw-r--r--bin/OpenSim.ini.example2
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index e081d4e..08ce5cd 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -44,7 +44,7 @@ verbose = true
44; ScriptEngine 44; ScriptEngine
45script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll 45script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll
46;Experimental remote ScriptServer plugin: 46;Experimental remote ScriptServer plugin:
47;script_engine = OpenSim.Region.ScriptEngine.RemoteEngine.dll 47;script_engine = OpenSim.Region.ScriptEngine.RemoteServer.dll
48 48
49 49
50; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true. 50; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true.