From 966f639ad6c83828d8e60ef9103ad61c360f9c3b Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 5 Jan 2008 15:48:02 +0000 Subject: Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. Some debug info for startup added to find bugs. ++ --- bin/OpenSim.ini.example | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index e081d4e..08ce5cd 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -44,7 +44,7 @@ verbose = true ; ScriptEngine script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll ;Experimental remote ScriptServer plugin: -;script_engine = OpenSim.Region.ScriptEngine.RemoteEngine.dll +;script_engine = OpenSim.Region.ScriptEngine.RemoteServer.dll ; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true. -- cgit v1.1