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author | Tedd Hansen | 2008-01-05 15:48:02 +0000 |
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committer | Tedd Hansen | 2008-01-05 15:48:02 +0000 |
commit | 966f639ad6c83828d8e60ef9103ad61c360f9c3b (patch) | |
tree | 020ff9c0666d8e8980c920afd77e34660fc121f3 /bin | |
parent | Added errorhandler+tip that grid server might not be running on grid registra... (diff) | |
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Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
Some debug info for startup added to find bugs. ++
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index e081d4e..08ce5cd 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -44,7 +44,7 @@ verbose = true | |||
44 | ; ScriptEngine | 44 | ; ScriptEngine |
45 | script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll | 45 | script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll |
46 | ;Experimental remote ScriptServer plugin: | 46 | ;Experimental remote ScriptServer plugin: |
47 | ;script_engine = OpenSim.Region.ScriptEngine.RemoteEngine.dll | 47 | ;script_engine = OpenSim.Region.ScriptEngine.RemoteServer.dll |
48 | 48 | ||
49 | 49 | ||
50 | ; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true. | 50 | ; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true. |