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author | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
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committer | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
commit | d02a90823f2873f1b4de63062e3909d03a5a91fa (patch) | |
tree | cb0d8f79fd36bec98bbac39c1185ee40c75e7c6d /bin/ode.dll | |
parent | SCRIPT SUPPORT IS STILL BROKEN. (diff) | |
download | opensim-SC_OLD-d02a90823f2873f1b4de63062e3909d03a5a91fa.zip opensim-SC_OLD-d02a90823f2873f1b4de63062e3909d03a5a91fa.tar.gz opensim-SC_OLD-d02a90823f2873f1b4de63062e3909d03a5a91fa.tar.bz2 opensim-SC_OLD-d02a90823f2873f1b4de63062e3909d03a5a91fa.tar.xz |
SCRIPTING STILL BROKEN
Added comments and regions, restructured code
Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG
All modules should now refresh their configuration runtime
Made all logging in ScriptEngine.Common get script name from actual engine
Renamed LSLLongCmdHandler to AsyncLSLCommandManager
Added auto-recover with 5 sec throttle for new MaintenanceThread
Diffstat (limited to 'bin/ode.dll')
0 files changed, 0 insertions, 0 deletions