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authorRobert Adams2012-12-27 06:58:07 -0800
committerRobert Adams2012-12-27 22:12:25 -0800
commitf3baed5827853c5041f042ff36cf394b1e45538f (patch)
tree3560e4990a9eb4be19e30be88e4bcbff6718fce7 /bin/inventory/TexturesLibrary
parentBulletSim: complete applyImpulse function in BSCharacter (like I said (diff)
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BulletSim: add physical parameter min/max constants in BSParam. I just don't like raw numbers scattered around the code.
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