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author | dan miller | 2007-10-03 01:59:43 +0000 |
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committer | dan miller | 2007-10-03 01:59:43 +0000 |
commit | d36316e1c9aac6427716a99a817546002ba3d9a1 (patch) | |
tree | e05241fa456c1f723e40bcfa14569ee20a75ea73 /bin/assets/glasstile2.jp2 | |
parent | * Deleted erroneous ref (diff) | |
download | opensim-SC_OLD-d36316e1c9aac6427716a99a817546002ba3d9a1.zip opensim-SC_OLD-d36316e1c9aac6427716a99a817546002ba3d9a1.tar.gz opensim-SC_OLD-d36316e1c9aac6427716a99a817546002ba3d9a1.tar.bz2 opensim-SC_OLD-d36316e1c9aac6427716a99a817546002ba3d9a1.tar.xz |
Droppin da fyzyx bomb on ya
seriously, this is quite the update. Fixes a number of nagging physics problems, including avatar shell size/shape
The internal logic is quite different, and CPU usage may be affected.
Also some work remains wrt flying. Please test this rev out before you deploy widely
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