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authorTeravus Ovares2007-11-14 02:41:15 +0000
committerTeravus Ovares2007-11-14 02:41:15 +0000
commit52fbc6710078232f7db3a86f2b2820f138c2f3b7 (patch)
tree881971a7fe86e261be09e1095acb40fff17b2fee /bin/assets/base_shape.dat
parent* Possibly resolved the excess sim lag. (diff)
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* Should help avatar climb steps better
* Reduced ground friction when an avatar is moving * Followed Dan's advice and moved the walk/run movement controller to target_velocity instead of on the total movement * Reduced PID_D power by 1/5th (80) * More avatar movement tweaks.
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