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author | Arthur Valadares | 2009-06-29 19:24:30 +0000 |
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committer | Arthur Valadares | 2009-06-29 19:24:30 +0000 |
commit | 4f6efa024981d9cb988e150bad42a72887fed46a (patch) | |
tree | 21f34dad7711b1527a20aa112784566da79f68c2 /bin/assets/TexturesAssetSet | |
parent | Thank you kindly, Snowdrop/Snowcrash for a patch that: (diff) | |
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* C# compiler is not smart enough to understand ClientLoop is under very heavy usage and inline DebugPacket, so DebugPacket is run as a method, causing Packet
to be constantly pushed and popped uselessly, if you are not debugging packets. This showed some really big difference in a mock test, let's see how it behaves here.
Diffstat (limited to 'bin/assets/TexturesAssetSet')
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