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authorJustin Clarke Casey2009-02-18 20:00:21 +0000
committerJustin Clarke Casey2009-02-18 20:00:21 +0000
commita7dea4ee122e226008eb63a6a98a66f05c5089fd (patch)
tree637d3147e56140e049bbc01a11a2036d9dd79d92 /bin/assets/TexturesAssetSet/stone1wall.jp2
parent* Make save iar behave properly if the nominated inventory path does not exist (diff)
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* Move asset gathering code from oar module to OpenSim.Region.Framework since this is useful in a variety of situations
* Comment out one oar test since I think somehow the two save tests are causing the occasional test failures
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