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author | Robert Adams | 2013-10-19 11:44:27 -0700 |
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committer | Robert Adams | 2013-10-19 11:44:27 -0700 |
commit | a7e7bed66096a6ccd2bea8fd46ec2732e7420fd0 (patch) | |
tree | da396b087acb90c658bd657bfa2efff120197f13 /bin/assets/TexturesAssetSet/grass.jp2 | |
parent | Call ScriptSleep() instead of llSleep() in routine for llEmail. (diff) | |
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BulletSim: update SOs and DLLs with version that enables compressed
AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular.
Diffstat (limited to 'bin/assets/TexturesAssetSet/grass.jp2')
0 files changed, 0 insertions, 0 deletions