diff options
author | Justin Clark-Casey (justincc) | 2012-05-31 01:52:26 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-05-31 01:52:26 +0100 |
commit | 0b02a4d42e989609a4e1ba39d2aee9a7f9655613 (patch) | |
tree | 353e05997fb8478cb6b3691edc943604e5dd78ff /bin/assets/TexturesAssetSet/cement_block.jp2 | |
parent | Add console command "teleport user" to allow teleport from the region console (diff) | |
download | opensim-SC_OLD-0b02a4d42e989609a4e1ba39d2aee9a7f9655613.zip opensim-SC_OLD-0b02a4d42e989609a4e1ba39d2aee9a7f9655613.tar.gz opensim-SC_OLD-0b02a4d42e989609a4e1ba39d2aee9a7f9655613.tar.bz2 opensim-SC_OLD-0b02a4d42e989609a4e1ba39d2aee9a7f9655613.tar.xz |
Add an optional mechanism for physics modules to collect and return arbitrary stats.
If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule
(http://opensimulator.org/wiki/Monitoring_Module)
This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings].
This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing.
This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds.
The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
Diffstat (limited to 'bin/assets/TexturesAssetSet/cement_block.jp2')
0 files changed, 0 insertions, 0 deletions