aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/assets/GesturesAssetSet
diff options
context:
space:
mode:
authorRobert Adams2012-12-28 16:29:16 -0800
committerRobert Adams2012-12-28 16:29:16 -0800
commitfdf8732cd712d8a5799a817e61d4c68e204ba9a2 (patch)
tree5d61c99f244d851dc4e021f7f64c8b6958ab254b /bin/assets/GesturesAssetSet
parentBulletSim: add 'AvatarAlwaysRunFactor' parameter and use in setTargetVelocity (diff)
downloadopensim-SC_OLD-fdf8732cd712d8a5799a817e61d4c68e204ba9a2.zip
opensim-SC_OLD-fdf8732cd712d8a5799a817e61d4c68e204ba9a2.tar.gz
opensim-SC_OLD-fdf8732cd712d8a5799a817e61d4c68e204ba9a2.tar.bz2
opensim-SC_OLD-fdf8732cd712d8a5799a817e61d4c68e204ba9a2.tar.xz
ScenePresence passes the avatar rotation down to the physics engine. This will be a no-op for ODE but enables asymmetrical avatars for BulletSim.
Diffstat (limited to 'bin/assets/GesturesAssetSet')
0 files changed, 0 insertions, 0 deletions