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authorRobert Adams2012-07-23 16:38:31 -0700
committerRobert Adams2012-07-23 16:38:31 -0700
commit892dd59b1314c251fb9929a33c067089c3b77e28 (patch)
tree9d632444315224741a4ab3c1c192fefe6ed34a46 /bin/assets/GesturesAssetSet/dance1.dat
parentBulletSim: change how prim mass is saved so it is always calculated but zero ... (diff)
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BulletSim: update BulletSim.dlls and so's
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