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author | Robert Adams | 2012-12-16 21:18:32 -0800 |
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committer | Robert Adams | 2012-12-16 21:19:13 -0800 |
commit | 2b8efa24dd816fda23fe3aed5822af1d50febf5d (patch) | |
tree | 287352bc66cf34ce25ee86a59099af43d2d23cb4 /bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg | |
parent | BulletSim: add even more to the TODO list. (diff) | |
download | opensim-SC_OLD-2b8efa24dd816fda23fe3aed5822af1d50febf5d.zip opensim-SC_OLD-2b8efa24dd816fda23fe3aed5822af1d50febf5d.tar.gz opensim-SC_OLD-2b8efa24dd816fda23fe3aed5822af1d50febf5d.tar.bz2 opensim-SC_OLD-2b8efa24dd816fda23fe3aed5822af1d50febf5d.tar.xz |
BulletSim: add parameter to UpdateProperties call into the linkset so changes from the physics engine can be differentiated from changes made by the user. This eliminates a linkset rebuild loop. Also add logic to not rebuild or freak out when the object/linkset crosses a terrain boundry.
Diffstat (limited to 'bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg')
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