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authorJustin Clark-Casey (justincc)2012-05-04 19:21:43 +0100
committerJustin Clark-Casey (justincc)2012-05-04 19:21:43 +0100
commitcccef2e56dc8b02ccd83fb1c832e4ce026cdcaf9 (patch)
tree20f26f179ac1af19c7bfcbbc076aaebc2bc3535d /bin/Robust.ini.example
parentminor: Tweak BaseHttpServer message to make it clear that this relates to slo... (diff)
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Calculate the Daylight Savings Time information sent to the viewer based on US Pacific Standard Time rather than whatever timezone the login server is set to.
This is because the viewer doesn't receive a timezone from the server but bases its displays on Pacific Standard Time. However, it still expects to receive notification from the server as to whether or not Daylight Savings Time for PST is in operation. This commit introduces a new DSTZone setting in the [LoginService] config setting that accepts a list of timezone names valid across different platforms to calculate Pacific DST. If you need the old behaviour of calculating DST based on the local timezone of the server running the login service, then please override DSTZone with "local". A mailing list announcement will be made later. Thanks to Olivier Van Helden and Gudule Lapointe for determining this behaviour and providing this patch. From http://opensimulator.org/mantis/view.php?id=5972
Diffstat (limited to 'bin/Robust.ini.example')
-rw-r--r--bin/Robust.ini.example21
1 files changed, 21 insertions, 0 deletions
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example
index 582af27..1c04ab5 100644
--- a/bin/Robust.ini.example
+++ b/bin/Robust.ini.example
@@ -250,6 +250,27 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
250 ;AllowedClients = "" 250 ;AllowedClients = ""
251 ;DeniedClients = "" 251 ;DeniedClients = ""
252 252
253 ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
254 ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
255 ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
256 ;; would result in time inconsistencies between grids (during summer and around DST transition period)
257 ;; default let OpenSim calculate US Pacific DST
258 ;; "none" disable DST (equivallent to "local" with system set to GMT)
259 ;; "local" force legacy behaviour (using local system time to calculate DST)
260 ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
261
262 ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
263 ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
264 ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
265 ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
266 ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
267 ;; Options are
268 ;; "none" no DST
269 ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
270 ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
271 ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
272 DSTZone = "America/Los_Angeles;Pacific Standard Time"
273
253[MapImageService] 274[MapImageService]
254 LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" 275 LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
255 ; Set this if you want to change the default 276 ; Set this if you want to change the default