diff options
author | Justin Clark-Casey (justincc) | 2011-10-10 21:54:08 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-10-10 21:54:08 +0100 |
commit | 2b290793ab7153c956db5637dd27dfbbd0a1cf98 (patch) | |
tree | fb92997c17552fa1f78c83c6d7f133c2b852085f /bin/PumaCode.SvnDotNet.dll | |
parent | remove unused LastAssetID from DynamicTextureUpdaer (diff) | |
download | opensim-SC_OLD-2b290793ab7153c956db5637dd27dfbbd0a1cf98.zip opensim-SC_OLD-2b290793ab7153c956db5637dd27dfbbd0a1cf98.tar.gz opensim-SC_OLD-2b290793ab7153c956db5637dd27dfbbd0a1cf98.tar.bz2 opensim-SC_OLD-2b290793ab7153c956db5637dd27dfbbd0a1cf98.tar.xz |
refactor: have lsl and ossl interrogate scene.StatsReporter directly rather than going through scene
I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods
Diffstat (limited to 'bin/PumaCode.SvnDotNet.dll')
0 files changed, 0 insertions, 0 deletions