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authorRobert Adams2012-09-25 15:01:18 -0700
committerRobert Adams2012-09-27 22:01:42 -0700
commit735d89e3692bb7c620b9e3c248a1dbd5924b8b3f (patch)
tree0d31723cc7302e4928de6ac69905787099442bf1 /bin/OpenSimDefaults.ini
parentBulletSim: renamed members of BulletShape, BulletSim and BulletBody (diff)
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BulletSim: btGhostObjects working to make 'volume detect' work.
Rearrangement and cleanup of shape collection code. Much more readable. Enabling and use of collision filters and masks. Addition of ID to body creation BulletSimAPI calls so always set in shape for collision reporting. Change default of ShouldSplitSimulationIslands and ShouldRandomizeSolverOrder from 'false' to 'true'. When 'false', this suppresses NO_CONTACT_RESPONSE which makes volume detect fail.
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini6
1 files changed, 3 insertions, 3 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index bd83bee..6e6a089 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -936,10 +936,10 @@
936 MaxPersistantManifoldPoolSize = 0 936 MaxPersistantManifoldPoolSize = 0
937 ShouldDisableContactPoolDynamicAllocation = False 937 ShouldDisableContactPoolDynamicAllocation = False
938 ShouldForceUpdateAllAabbs = False 938 ShouldForceUpdateAllAabbs = False
939 ShouldRandomizeSolverOrder = False 939 ShouldRandomizeSolverOrder = True
940 ShouldSplitSimulationIslands = False 940 ShouldSplitSimulationIslands = True
941 ShouldEnableFrictionCaching = False 941 ShouldEnableFrictionCaching = False
942 NumberOfSolverIterations = 0; 942 NumberOfSolverIterations = 0
943 943
944 ; Linkset constraint parameters 944 ; Linkset constraint parameters
945 LinkConstraintUseFrameOffset = False 945 LinkConstraintUseFrameOffset = False