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authorMic Bowman2011-04-13 15:31:12 -0700
committerMic Bowman2011-04-13 15:31:12 -0700
commit4c62203b3bded02a374dc37913df7d9d7e7f1fa3 (patch)
treedcc517adcc10049054a4fe2b02aac3182c78db49 /bin/OpenSimDefaults.ini
parentremove packet monitoring debugging code (diff)
parentMerge branch 'master' of /home/git/repo/OpenSim into queuetest (diff)
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Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queuetest
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini6
1 files changed, 5 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index f857b8d..107e859 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -154,7 +154,11 @@
154 ; mesh, and use it for collisions. This is currently experimental code and enabling 154 ; mesh, and use it for collisions. This is currently experimental code and enabling
155 ; it may cause unexpected physics problems. 155 ; it may cause unexpected physics problems.
156 ;UseMeshiesPhysicsMesh = false 156 ;UseMeshiesPhysicsMesh = false
157 157
158 ; enable / disable Collada mesh support
159 ; default is true
160 ; ColladaMesh = true
161
158 ; Choose one of the physics engines below 162 ; Choose one of the physics engines below
159 ; OpenDynamicsEngine is by some distance the most developed physics engine 163 ; OpenDynamicsEngine is by some distance the most developed physics engine
160 ; basicphysics effectively does not model physics at all, making all objects phantom 164 ; basicphysics effectively does not model physics at all, making all objects phantom