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authorMelanie2012-09-09 13:30:24 +0100
committerMelanie2012-09-09 13:30:24 +0100
commit0d97beefce9eaa675c93504b7cb8230e75e17763 (patch)
tree587516c2fdf96179c93a0d37624a8d3a9f7bebdd /bin/OpenSimDefaults.ini
parentMerge branch 'master' into careminster (diff)
parentimplementing per-region configuration of limits on the number of prims one ca... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini4
1 files changed, 4 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index aa3b1a1..f4ea2a5 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -94,6 +94,10 @@
94 ; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum 94 ; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
95 ; This can be overriden in the region config file. 95 ; This can be overriden in the region config file.
96 ClampPrimSize = false 96 ClampPrimSize = false
97
98 ; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero.
99 ; This can be overriden in the region config file.
100 LinksetPrims = 0
97 101
98 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. 102 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region.
99 ; This only applies when crossing to a region running in a different simulator. 103 ; This only applies when crossing to a region running in a different simulator.