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author | BlueWall | 2011-04-13 09:53:44 -0400 |
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committer | BlueWall | 2011-04-13 09:53:44 -0400 |
commit | d3457eae7a33f01a8fa906c4040792cdc4a67857 (patch) | |
tree | f92e60733b8397576b86c486e05aa5219f27d034 /bin/OpenSim.ini.example | |
parent | Merge branch 'master' of /home/opensim/src/OpenSim/Core (diff) | |
parent | Move example HttpProxy setting to OpenSim.ini.example and tidy (diff) | |
download | opensim-SC_OLD-d3457eae7a33f01a8fa906c4040792cdc4a67857.zip opensim-SC_OLD-d3457eae7a33f01a8fa906c4040792cdc4a67857.tar.gz opensim-SC_OLD-d3457eae7a33f01a8fa906c4040792cdc4a67857.tar.bz2 opensim-SC_OLD-d3457eae7a33f01a8fa906c4040792cdc4a67857.tar.xz |
Merge branch 'master' of /home/git/repo/OpenSim
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 111 |
1 files changed, 76 insertions, 35 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 5bac56e..c05c3de 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -1,4 +1,22 @@ | |||
1 | ;; A note on the format of this file | 1 | ;; This is the main configuration file for OpenSimulator. If it's named OpenSim.ini |
2 | ;; then it will be loaded by OpenSimulator. If it's named OpenSim.ini.example then | ||
3 | ;; you will need to copy it to OpenSim.ini first (if that file does not already exist) | ||
4 | ;; | ||
5 | ;; If you are copying, then once you have copied OpenSim.ini.example to OpenSim.ini you will | ||
6 | ;; need to pick an architecture in the [Architecture] section at the end of this file. | ||
7 | ;; | ||
8 | ;; The settings in this file are in the form "<key> = <value>". For example, save_crashes = false | ||
9 | ;; in the [Startup] section below. | ||
10 | ;; | ||
11 | ;; All settings are initially commented out and the default value used, as found in | ||
12 | ;; OpenSimDefaults.ini. To change a setting, first uncomment it by deleting the initial semicolon (;) | ||
13 | ;; and then change the value. This will override the value in OpenSimDefaults.ini | ||
14 | ;; | ||
15 | ;; If you want to find out what configuration OpenSimulator has finished with once all the configuration | ||
16 | ;; files are loaded then type "config show" on the region console command line. | ||
17 | ;; | ||
18 | ;; | ||
19 | ;; NOTES FOR DEVELOPERS REGARDING THE FORMAT OF THIS FILE | ||
2 | ;; | 20 | ;; |
3 | ;; All leading white space is ignored, but preserved. | 21 | ;; All leading white space is ignored, but preserved. |
4 | ;; | 22 | ;; |
@@ -8,15 +26,14 @@ | |||
8 | ;; formatted as: | 26 | ;; formatted as: |
9 | ;; {option} {depends on} {question to ask} {choices} default value | 27 | ;; {option} {depends on} {question to ask} {choices} default value |
10 | ;; Any text comments following the declaration, up to the next blank line. | 28 | ;; Any text comments following the declaration, up to the next blank line. |
11 | ;; will be copied to the generated file. | 29 | ;; will be copied to the generated file (NOTE: generation is not yet implemented) |
12 | ;; A * in the choices list will allow an empty entry.\ | 30 | ;; A * in the choices list will allow an empty entry. |
13 | ;; An empty question will set the default if the dependencies are | 31 | ;; An empty question will set the default if the dependencies are |
14 | ;; satisfied. | 32 | ;; satisfied. |
15 | ;; | 33 | ;; |
16 | ;; ; denotes a commented out option. Uncomment it to actvate it | 34 | ;; ; denotes a commented out option. |
17 | ;; and change it to the desired value | 35 | ;; Any options added to OpenSim.ini.example should be initially commented out. |
18 | ;; Any options added to OpenSim.ini.exmaple must be commented out, | 36 | |
19 | ;; and their value must represent the default. | ||
20 | 37 | ||
21 | [Startup] | 38 | [Startup] |
22 | ;# {save_crashes} {} {Save crashes to disk?} {true false} false | 39 | ;# {save_crashes} {} {Save crashes to disk?} {true false} false |
@@ -35,7 +52,7 @@ | |||
35 | 52 | ||
36 | ;; Determine where OpenSimulator looks for the files which tell it | 53 | ;; Determine where OpenSimulator looks for the files which tell it |
37 | ;; which regions to server | 54 | ;; which regions to server |
38 | ;; Defaults to "filesystem" if this setting isn't present | 55 | ;; Default is "filesystem" |
39 | ; region_info_source = "filesystem" | 56 | ; region_info_source = "filesystem" |
40 | ; region_info_source = "web" | 57 | ; region_info_source = "web" |
41 | 58 | ||
@@ -131,6 +148,7 @@ | |||
131 | ;; ZeroMesher is faster but leaves the physics engine to model the mesh | 148 | ;; ZeroMesher is faster but leaves the physics engine to model the mesh |
132 | ;; using the basic shapes that it supports. | 149 | ;; using the basic shapes that it supports. |
133 | ;; Usually this is only a box. | 150 | ;; Usually this is only a box. |
151 | ;; Default is Meshmerizer | ||
134 | ; meshing = Meshmerizer | 152 | ; meshing = Meshmerizer |
135 | ; meshing = ZeroMesher | 153 | ; meshing = ZeroMesher |
136 | 154 | ||
@@ -138,6 +156,7 @@ | |||
138 | ;; OpenDynamicsEngine is by some distance the most developed physics engine | 156 | ;; OpenDynamicsEngine is by some distance the most developed physics engine |
139 | ;; basicphysics effectively does not model physics at all, making all | 157 | ;; basicphysics effectively does not model physics at all, making all |
140 | ;; objects phantom | 158 | ;; objects phantom |
159 | ;; Default is OpenDynamicsEngine | ||
141 | ; physics = OpenDynamicsEngine | 160 | ; physics = OpenDynamicsEngine |
142 | ; physics = basicphysics | 161 | ; physics = basicphysics |
143 | ; physics = POS | 162 | ; physics = POS |
@@ -154,7 +173,6 @@ | |||
154 | ;; permission checks (allowing anybody to copy | 173 | ;; permission checks (allowing anybody to copy |
155 | ;; any item, etc. This may not yet be implemented uniformally. | 174 | ;; any item, etc. This may not yet be implemented uniformally. |
156 | ;; If set to true, then all permissions checks are carried out | 175 | ;; If set to true, then all permissions checks are carried out |
157 | ;; Default is false | ||
158 | ; serverside_object_permissions = false | 176 | ; serverside_object_permissions = false |
159 | 177 | ||
160 | ;; This allows users with a UserLevel of 200 or more to assume god | 178 | ;; This allows users with a UserLevel of 200 or more to assume god |
@@ -183,11 +201,20 @@ | |||
183 | ;; If not generating maptiles, use this static texture asset ID | 201 | ;; If not generating maptiles, use this static texture asset ID |
184 | ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" | 202 | ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" |
185 | 203 | ||
204 | ;; Http proxy setting for llHTTPRequest and dynamic texture loading, if required | ||
205 | ; HttpProxy = "http://proxy.com:8080" | ||
206 | |||
207 | ;; If you're using HttpProxy, then you can set HttpProxyExceptions to a list of regular expressions for URLs that you don't want to go through the proxy | ||
208 | ;; For example, servers inside your firewall. | ||
209 | ;; Separate patterns with a ';' | ||
210 | ; HttpProxyExceptions = ".mydomain.com;localhost" | ||
211 | |||
186 | ;# {emailmodule} {} {Provide llEmail and llGetNextEmail functionality? (requires SMTP server)} {true false} false | 212 | ;# {emailmodule} {} {Provide llEmail and llGetNextEmail functionality? (requires SMTP server)} {true false} false |
187 | ;; The email module requires some configuration. It needs an SMTP | 213 | ;; The email module requires some configuration. It needs an SMTP |
188 | ;; server to send mail through. | 214 | ;; server to send mail through. |
189 | ; emailmodule = DefaultEmailModule | 215 | ; emailmodule = DefaultEmailModule |
190 | 216 | ||
217 | |||
191 | [SMTP] | 218 | [SMTP] |
192 | ;; The SMTP server enabled the email module to send email to external | 219 | ;; The SMTP server enabled the email module to send email to external |
193 | ;; destinations. | 220 | ;; destinations. |
@@ -214,6 +241,7 @@ | |||
214 | ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} | 241 | ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} |
215 | ; SMTP_SERVER_PASSWORD = "" | 242 | ; SMTP_SERVER_PASSWORD = "" |
216 | 243 | ||
244 | |||
217 | [Network] | 245 | [Network] |
218 | ;; Configure the remote console user here. This will not actually be used | 246 | ;; Configure the remote console user here. This will not actually be used |
219 | ;; unless you use -console=rest at startup. | 247 | ;; unless you use -console=rest at startup. |
@@ -247,6 +275,7 @@ | |||
247 | ;; " (Mozilla Compatible)" to the text where there are problems with a web server | 275 | ;; " (Mozilla Compatible)" to the text where there are problems with a web server |
248 | ; user_agent = "OpenSim LSL (Mozilla Compatible)" | 276 | ; user_agent = "OpenSim LSL (Mozilla Compatible)" |
249 | 277 | ||
278 | |||
250 | [ClientStack.LindenUDP] | 279 | [ClientStack.LindenUDP] |
251 | ;; See OpensSimDefaults.ini for the throttle options. You can copy the | 280 | ;; See OpensSimDefaults.ini for the throttle options. You can copy the |
252 | ;; relevant sections and override them here. | 281 | ;; relevant sections and override them here. |
@@ -263,17 +292,18 @@ | |||
263 | ;; building's lights to possibly not be rendered. | 292 | ;; building's lights to possibly not be rendered. |
264 | ; DisableFacelights = "false" | 293 | ; DisableFacelights = "false" |
265 | 294 | ||
295 | |||
266 | [Chat] | 296 | [Chat] |
267 | ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10 | 297 | ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10 |
268 | ;; Distance in meters that whispers should travel. Default is 10m | 298 | ;; Distance in meters that whispers should travel. |
269 | ; whisper_distance = 10 | 299 | ; whisper_distance = 10 |
270 | 300 | ||
271 | ;# {say_distance} {} {Distance at which normal chat is heard, in meters? (SL uses 20 here)} {} 30 | 301 | ;# {say_distance} {} {Distance at which normal chat is heard, in meters? (SL uses 20 here)} {} 30 |
272 | ;; Distance in meters that ordinary chat should travel. Default is 30m | 302 | ;; Distance in meters that ordinary chat should travel. |
273 | ; say_distance = 30 | 303 | ; say_distance = 30 |
274 | 304 | ||
275 | ;# {shout_distance} {Distance at which a shout is heard, in meters?} {} 100 | 305 | ;# {shout_distance} {Distance at which a shout is heard, in meters?} {} 100 |
276 | ;; Distance in meters that shouts should travel. Default is 100m | 306 | ;; Distance in meters that shouts should travel. |
277 | ; shout_distance = 100 | 307 | ; shout_distance = 100 |
278 | 308 | ||
279 | 309 | ||
@@ -337,13 +367,13 @@ | |||
337 | ;# {create_region_enable_voice} {enabled:true} {Enable voice for newly created regions?} {true false} false | 367 | ;# {create_region_enable_voice} {enabled:true} {Enable voice for newly created regions?} {true false} false |
338 | ;; set this variable to true if you want the create_region XmlRpc | 368 | ;; set this variable to true if you want the create_region XmlRpc |
339 | ;; call to unconditionally enable voice on all parcels for a newly | 369 | ;; call to unconditionally enable voice on all parcels for a newly |
340 | ;; created region [default: false] | 370 | ;; created region |
341 | ; create_region_enable_voice = false | 371 | ; create_region_enable_voice = false |
342 | 372 | ||
343 | ;# {create_region_public} {enabled:true} {Make newly created regions public?} {true false} false | 373 | ;# {create_region_public} {enabled:true} {Make newly created regions public?} {true false} false |
344 | ;; set this variable to false if you want the create_region XmlRpc | 374 | ;; set this variable to false if you want the create_region XmlRpc |
345 | ;; call to create all regions as private per default (can be | 375 | ;; call to create all regions as private per default (can be |
346 | ;; overridden in the XmlRpc call) [default: true] | 376 | ;; overridden in the XmlRpc call) |
347 | ; create_region_public = false | 377 | ; create_region_public = false |
348 | 378 | ||
349 | ;# {enabled_methods} {enabled:true} {List of methods to allow, separated by |} {} all | 379 | ;# {enabled_methods} {enabled:true} {List of methods to allow, separated by |} {} all |
@@ -372,15 +402,16 @@ | |||
372 | ;; default avatars | 402 | ;; default avatars |
373 | ; default_appearance = default_appearance.xml | 403 | ; default_appearance = default_appearance.xml |
374 | 404 | ||
405 | |||
375 | [Wind] | 406 | [Wind] |
376 | ;# {enabled} {} {Enable wind module?} {true false} true | 407 | ;# {enabled} {} {Enable wind module?} {true false} true |
377 | ;; Enables the wind module. Default is true | 408 | ;; Enables the wind module. |
378 | ;enabled = true | 409 | ; enabled = true |
379 | 410 | ||
380 | ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150 | 411 | ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150 |
381 | ;; How often should wind be updated, as a function of world frames. | 412 | ;; How often should wind be updated, as a function of world frames. |
382 | ;; Approximately 50 frames a second | 413 | ;; Approximately 50 frames a second |
383 | wind_update_rate = 150 | 414 | ; wind_update_rate = 150 |
384 | 415 | ||
385 | ;; The Default Wind Plugin to load | 416 | ;; The Default Wind Plugin to load |
386 | ; wind_plugin = SimpleRandomWind | 417 | ; wind_plugin = SimpleRandomWind |
@@ -396,9 +427,10 @@ | |||
396 | 427 | ||
397 | ;# {strength} {enabled:true wind_plugin:SimpleRandomWind} {Wind strength?} {} 1.0 | 428 | ;# {strength} {enabled:true wind_plugin:SimpleRandomWind} {Wind strength?} {} 1.0 |
398 | ;; This setting is specific to the SimpleRandomWind plugin | 429 | ;; This setting is specific to the SimpleRandomWind plugin |
399 | ;; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind. Default is 1.0 | 430 | ;; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind. |
400 | ; strength = 1.0 | 431 | ; strength = 1.0 |
401 | 432 | ||
433 | |||
402 | [LightShare] | 434 | [LightShare] |
403 | ;# {enable_windlight} {} {Enable LightShare technology?} {true false} false | 435 | ;# {enable_windlight} {} {Enable LightShare technology?} {true false} false |
404 | ;; This enables the transmission of Windlight scenes to supporting clients, | 436 | ;; This enables the transmission of Windlight scenes to supporting clients, |
@@ -406,7 +438,8 @@ | |||
406 | ;; It has no ill effect on viewers which do not support server-side | 438 | ;; It has no ill effect on viewers which do not support server-side |
407 | ;; windlight settings. | 439 | ;; windlight settings. |
408 | ;; Currently we only have support for MySQL databases. | 440 | ;; Currently we only have support for MySQL databases. |
409 | ; enable_windlight = false; | 441 | ; enable_windlight = false |
442 | |||
410 | 443 | ||
411 | [DataSnapshot] | 444 | [DataSnapshot] |
412 | ;# {index_sims} {} {Enable data snapshotting (search)?} {true false} false | 445 | ;# {index_sims} {} {Enable data snapshotting (search)?} {true false} false |
@@ -417,7 +450,6 @@ | |||
417 | ;; and you can ignore the rest of these search-related configs. | 450 | ;; and you can ignore the rest of these search-related configs. |
418 | ; index_sims = false | 451 | ; index_sims = false |
419 | 452 | ||
420 | |||
421 | ;# {data_exposure} {index_sims:true} {How much data should be exposed?} {minimum all} minimum | 453 | ;# {data_exposure} {index_sims:true} {How much data should be exposed?} {minimum all} minimum |
422 | ;; The variable data_exposure controls what the regions expose: | 454 | ;; The variable data_exposure controls what the regions expose: |
423 | ;; minimum: exposes only things explicitly marked for search | 455 | ;; minimum: exposes only things explicitly marked for search |
@@ -462,6 +494,7 @@ | |||
462 | ;; Money Unit fee to create groups | 494 | ;; Money Unit fee to create groups |
463 | ; PriceGroupCreate = 0 | 495 | ; PriceGroupCreate = 0 |
464 | 496 | ||
497 | |||
465 | [XEngine] | 498 | [XEngine] |
466 | ;# {Enabled} {} {Enable the XEngine scripting engine?} {true false} true | 499 | ;# {Enabled} {} {Enable the XEngine scripting engine?} {true false} true |
467 | ;; Enable this engine in this OpenSim instance | 500 | ;; Enable this engine in this OpenSim instance |
@@ -556,9 +589,9 @@ | |||
556 | ;; Default is ./bin/ScriptEngines | 589 | ;; Default is ./bin/ScriptEngines |
557 | ; ScriptEnginesPath = "ScriptEngines" | 590 | ; ScriptEnginesPath = "ScriptEngines" |
558 | 591 | ||
592 | |||
559 | [MRM] | 593 | [MRM] |
560 | ;; Enables the Mini Region Modules Script Engine. | 594 | ;; Enables the Mini Region Modules Script Engine. |
561 | ;; default is false | ||
562 | ; Enabled = false | 595 | ; Enabled = false |
563 | 596 | ||
564 | ;; Runs MRM in a Security Sandbox | 597 | ;; Runs MRM in a Security Sandbox |
@@ -580,6 +613,7 @@ | |||
580 | ;; May represent a security risk if you disable this. | 613 | ;; May represent a security risk if you disable this. |
581 | ; OwnerOnly = true | 614 | ; OwnerOnly = true |
582 | 615 | ||
616 | |||
583 | [FreeSwitchVoice] | 617 | [FreeSwitchVoice] |
584 | ;; In order for this to work you need a functioning FreeSWITCH PBX set up. | 618 | ;; In order for this to work you need a functioning FreeSWITCH PBX set up. |
585 | ;; Configuration details at http://opensimulator.org/wiki/Freeswitch_Module | 619 | ;; Configuration details at http://opensimulator.org/wiki/Freeswitch_Module |
@@ -593,6 +627,7 @@ | |||
593 | ;; If using a remote module, specify the server URL | 627 | ;; If using a remote module, specify the server URL |
594 | ; FreeswitchServiceURL = http://my.grid.server:8003/fsapi | 628 | ; FreeswitchServiceURL = http://my.grid.server:8003/fsapi |
595 | 629 | ||
630 | |||
596 | [FreeswitchService] | 631 | [FreeswitchService] |
597 | ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! | 632 | ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! |
598 | ;; !!!!!!STANDALONE ONLY!!!!!! | 633 | ;; !!!!!!STANDALONE ONLY!!!!!! |
@@ -611,6 +646,7 @@ | |||
611 | ; UserName = "freeswitch" | 646 | ; UserName = "freeswitch" |
612 | ; Password = "password" | 647 | ; Password = "password" |
613 | 648 | ||
649 | |||
614 | [Groups] | 650 | [Groups] |
615 | ;# {Enabled} {} {Enable groups?} {true false} false | 651 | ;# {Enabled} {} {Enable groups?} {true false} false |
616 | ;; Enables the groups module | 652 | ;; Enables the groups module |
@@ -634,7 +670,7 @@ | |||
634 | ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector | 670 | ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector |
635 | ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on | 671 | ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on |
636 | ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend | 672 | ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend |
637 | ; ServicesConnectorModule = SimianGroupsServicesConnector | 673 | ; ServicesConnectorModule = XmlRpcGroupsServicesConnector |
638 | 674 | ||
639 | ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {} | 675 | ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {} |
640 | ;; URI for the groups services | 676 | ;; URI for the groups services |
@@ -654,6 +690,7 @@ | |||
654 | ; XmlRpcServiceReadKey = 1234 | 690 | ; XmlRpcServiceReadKey = 1234 |
655 | ; XmlRpcServiceWriteKey = 1234 | 691 | ; XmlRpcServiceWriteKey = 1234 |
656 | 692 | ||
693 | |||
657 | [InterestManagement] | 694 | [InterestManagement] |
658 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness | 695 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness |
659 | ;; This section controls how state updates are prioritized for each client | 696 | ;; This section controls how state updates are prioritized for each client |
@@ -661,24 +698,28 @@ | |||
661 | ;; SimpleAngularDistance, FrontBack | 698 | ;; SimpleAngularDistance, FrontBack |
662 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness | 699 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness |
663 | 700 | ||
701 | |||
664 | [MediaOnAPrim] | 702 | [MediaOnAPrim] |
665 | ;# {Enabled} {} {Enable Media-on-a-Prim (MOAP)} {true false} true | 703 | ;# {Enabled} {} {Enable Media-on-a-Prim (MOAP)} {true false} true |
666 | ;; Enable media on a prim facilities | 704 | ;; Enable media on a prim facilities |
667 | ; Enabled = true; | 705 | ; Enabled = true; |
668 | 706 | ||
707 | |||
669 | [Architecture] | 708 | [Architecture] |
670 | ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini | 709 | ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini |
671 | ;; Choose one of these architecture includes: | 710 | ;; Uncomment one of the following includes as required. For instance, to create a standalone OpenSim, |
672 | ;; Include-Architecture = "config-include/Standalone.ini" | 711 | ;; uncomment Include-Architecture = "config-include/Standalone.ini" |
673 | ;; Include-Architecture = "config-include/StandaloneHypergrid.ini" | 712 | ;; |
674 | ;; Include-Architecture = "config-include/Grid.ini" | 713 | ;; Then you will need to copy and edit the corresponding *Common.example file in config-include/ |
675 | ;; Include-Architecture = "config-include/GridHypergrid.ini" | 714 | ;; that the referenced .ini file goes on to include. |
676 | ;; Include-Architecture = "config-include/SimianGrid.ini" | 715 | ;; |
677 | ;; Include-Architecture = "config-include/HyperSimianGrid.ini" | 716 | ;; For instance, if you chose "config-include/Standalone.ini" then you will need to copy |
717 | ;; "config-include/StandaloneCommon.ini.example" to "config-include/StandaloneCommon.ini" before | ||
718 | ;; editing it to set the database and backend services that OpenSim will use. | ||
719 | ;; | ||
678 | ; Include-Architecture = "config-include/Standalone.ini" | 720 | ; Include-Architecture = "config-include/Standalone.ini" |
679 | 721 | ; Include-Architecture = "config-include/StandaloneHypergrid.ini" | |
680 | ;; Then choose | 722 | ; Include-Architecture = "config-include/Grid.ini" |
681 | ;; config-include/StandaloneCommon.ini.example (if you're in standlone) OR | 723 | ; Include-Architecture = "config-include/GridHypergrid.ini" |
682 | ;; config-include/GridCommon.ini.example (if you're connected to a grid) | 724 | ; Include-Architecture = "config-include/SimianGrid.ini" |
683 | ;; Copy to your own .ini there (without .example extension) and edit it | 725 | ; Include-Architecture = "config-include/HyperSimianGrid.ini" |
684 | ;; to customize your data | ||