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author | Melanie Thielker | 2009-05-18 23:18:04 +0000 |
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committer | Melanie Thielker | 2009-05-18 23:18:04 +0000 |
commit | 23d902be42fd6d554a9098936d501609fc6e5315 (patch) | |
tree | 1830b906665ffa34b3f7c085e28d87ee16bf4c9f /bin/OpenSim.ini.example | |
parent | Bug fix and config rename. (diff) | |
download | opensim-SC_OLD-23d902be42fd6d554a9098936d501609fc6e5315.zip opensim-SC_OLD-23d902be42fd6d554a9098936d501609fc6e5315.tar.gz opensim-SC_OLD-23d902be42fd6d554a9098936d501609fc6e5315.tar.bz2 opensim-SC_OLD-23d902be42fd6d554a9098936d501609fc6e5315.tar.xz |
Remove the old asset cache and local services and the configurations for them
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index b46bf1e..121e6f3 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -110,19 +110,6 @@ | |||
110 | ; grid asset server. If you select local in grid mode, then you will use a database as specified in asset_plugin to store assets | 110 | ; grid asset server. If you select local in grid mode, then you will use a database as specified in asset_plugin to store assets |
111 | ; locally. This will mean you won't be able to take items using your assets to other people's regions. | 111 | ; locally. This will mean you won't be able to take items using your assets to other people's regions. |
112 | 112 | ||
113 | ; asset_database can be default, local or grid. This controls where assets (textures, scripts, etc.) are stored for your region | ||
114 | ; | ||
115 | ; If set to default, then | ||
116 | ; In standalone mode the local database based asset service will be used | ||
117 | ; In grid mode the grid asset service will be used for asset storage | ||
118 | ; This is probably the setting that you want. | ||
119 | ; | ||
120 | ; If set to local then the local database based asset service will be used in standalone and grid modes | ||
121 | ; If set to grid then the grid based asset service will be used in standalone and grid modes | ||
122 | ; All other values will cause a search for a matching assembly that contains an asset server client. | ||
123 | ; See also: AssetCache | ||
124 | asset_database = "default" | ||
125 | |||
126 | ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to | 113 | ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to |
127 | ; prevent frequently changing objects from heavily loading the region data store. | 114 | ; prevent frequently changing objects from heavily loading the region data store. |
128 | ; If both of these values are set to zero then persistence of all changed objects will happen on every sweep. | 115 | ; If both of these values are set to zero then persistence of all changed objects will happen on every sweep. |
@@ -220,18 +207,6 @@ | |||
220 | ;XmlRpcRouterModule = "XmlRpcRouterModule" | 207 | ;XmlRpcRouterModule = "XmlRpcRouterModule" |
221 | 208 | ||
222 | ; ## | 209 | ; ## |
223 | ; ## Customized Cache Implementation | ||
224 | ; ## | ||
225 | ; | ||
226 | ; The AssetCache value allows the name of an alternative caching | ||
227 | ; implementation to be specified. This can normally be omitted. | ||
228 | ; This value corresponds to the provider value associated with the | ||
229 | ; intended cache implementation plugin. | ||
230 | ; See also: asset_database | ||
231 | |||
232 | ; AssetCache = "OpenSim.Framework.Communications.Cache.AssetCache" | ||
233 | |||
234 | ; ## | ||
235 | ; ## EMAIL MODULE | 210 | ; ## EMAIL MODULE |
236 | ; ## | 211 | ; ## |
237 | 212 | ||
@@ -281,19 +256,6 @@ | |||
281 | accounts_authenticate = true | 256 | accounts_authenticate = true |
282 | welcome_message = "Welcome to OpenSimulator" | 257 | welcome_message = "Welcome to OpenSimulator" |
283 | 258 | ||
284 | ; Asset database provider | ||
285 | asset_plugin = "OpenSim.Data.SQLite.dll" | ||
286 | ; asset_plugin = "OpenSim.Data.MySQL.dll" ; for mysql | ||
287 | ; asset_plugin = "OpenSim.Data.NHibernate.dll" ; for nhibernate | ||
288 | |||
289 | ; the Asset DB source. This only works for sqlite, mysql, and nhibernate for now | ||
290 | ; Asset source SQLite example | ||
291 | asset_source = "URI=file:Asset.db,version=3" | ||
292 | ; Asset Source NHibernate example (DIALECT;DRIVER;CONNECTSTRING) | ||
293 | ; asset_source = "SQLiteDialect;SqliteClientDriver;URI=file:Asset.db,version=3" | ||
294 | ; Asset Source MySQL example | ||
295 | ;asset_source = "Data Source=localhost;Database=opensim;User ID=opensim;Password=****;" | ||
296 | |||
297 | ; Inventory database provider | 259 | ; Inventory database provider |
298 | inventory_plugin = "OpenSim.Data.SQLite.dll" | 260 | inventory_plugin = "OpenSim.Data.SQLite.dll" |
299 | ; inventory_plugin = "OpenSim.Data.MySQL.dll" | 261 | ; inventory_plugin = "OpenSim.Data.MySQL.dll" |
@@ -329,13 +291,6 @@ | |||
329 | ; Default is ./inventory/Libraries.xml | 291 | ; Default is ./inventory/Libraries.xml |
330 | LibrariesXMLFile="./inventory/Libraries.xml" | 292 | LibrariesXMLFile="./inventory/Libraries.xml" |
331 | 293 | ||
332 | ; Specifies the location and filename of the inventory library assets control file. The path can be relative or absolute | ||
333 | ; Setting is optional. Default is ./assets/AssetSets.xml | ||
334 | AssetSetsXMLFile="./assets/AssetSets.xml" | ||
335 | |||
336 | dump_assets_to_file = false | ||
337 | |||
338 | |||
339 | [Network] | 294 | [Network] |
340 | http_listener_port = 9000 | 295 | http_listener_port = 9000 |
341 | default_location_x = 1000 | 296 | default_location_x = 1000 |