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authorMelanie Thielker2009-05-18 23:18:04 +0000
committerMelanie Thielker2009-05-18 23:18:04 +0000
commit23d902be42fd6d554a9098936d501609fc6e5315 (patch)
tree1830b906665ffa34b3f7c085e28d87ee16bf4c9f /bin/OpenSim.ini.example
parentBug fix and config rename. (diff)
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Remove the old asset cache and local services and the configurations for them
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r--bin/OpenSim.ini.example45
1 files changed, 0 insertions, 45 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index b46bf1e..121e6f3 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -110,19 +110,6 @@
110 ; grid asset server. If you select local in grid mode, then you will use a database as specified in asset_plugin to store assets 110 ; grid asset server. If you select local in grid mode, then you will use a database as specified in asset_plugin to store assets
111 ; locally. This will mean you won't be able to take items using your assets to other people's regions. 111 ; locally. This will mean you won't be able to take items using your assets to other people's regions.
112 112
113 ; asset_database can be default, local or grid. This controls where assets (textures, scripts, etc.) are stored for your region
114 ;
115 ; If set to default, then
116 ; In standalone mode the local database based asset service will be used
117 ; In grid mode the grid asset service will be used for asset storage
118 ; This is probably the setting that you want.
119 ;
120 ; If set to local then the local database based asset service will be used in standalone and grid modes
121 ; If set to grid then the grid based asset service will be used in standalone and grid modes
122 ; All other values will cause a search for a matching assembly that contains an asset server client.
123 ; See also: AssetCache
124 asset_database = "default"
125
126 ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to 113 ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to
127 ; prevent frequently changing objects from heavily loading the region data store. 114 ; prevent frequently changing objects from heavily loading the region data store.
128 ; If both of these values are set to zero then persistence of all changed objects will happen on every sweep. 115 ; If both of these values are set to zero then persistence of all changed objects will happen on every sweep.
@@ -220,18 +207,6 @@
220 ;XmlRpcRouterModule = "XmlRpcRouterModule" 207 ;XmlRpcRouterModule = "XmlRpcRouterModule"
221 208
222 ; ## 209 ; ##
223 ; ## Customized Cache Implementation
224 ; ##
225 ;
226 ; The AssetCache value allows the name of an alternative caching
227 ; implementation to be specified. This can normally be omitted.
228 ; This value corresponds to the provider value associated with the
229 ; intended cache implementation plugin.
230 ; See also: asset_database
231
232 ; AssetCache = "OpenSim.Framework.Communications.Cache.AssetCache"
233
234 ; ##
235 ; ## EMAIL MODULE 210 ; ## EMAIL MODULE
236 ; ## 211 ; ##
237 212
@@ -281,19 +256,6 @@
281 accounts_authenticate = true 256 accounts_authenticate = true
282 welcome_message = "Welcome to OpenSimulator" 257 welcome_message = "Welcome to OpenSimulator"
283 258
284 ; Asset database provider
285 asset_plugin = "OpenSim.Data.SQLite.dll"
286 ; asset_plugin = "OpenSim.Data.MySQL.dll" ; for mysql
287 ; asset_plugin = "OpenSim.Data.NHibernate.dll" ; for nhibernate
288
289 ; the Asset DB source. This only works for sqlite, mysql, and nhibernate for now
290 ; Asset source SQLite example
291 asset_source = "URI=file:Asset.db,version=3"
292 ; Asset Source NHibernate example (DIALECT;DRIVER;CONNECTSTRING)
293 ; asset_source = "SQLiteDialect;SqliteClientDriver;URI=file:Asset.db,version=3"
294 ; Asset Source MySQL example
295 ;asset_source = "Data Source=localhost;Database=opensim;User ID=opensim;Password=****;"
296
297 ; Inventory database provider 259 ; Inventory database provider
298 inventory_plugin = "OpenSim.Data.SQLite.dll" 260 inventory_plugin = "OpenSim.Data.SQLite.dll"
299 ; inventory_plugin = "OpenSim.Data.MySQL.dll" 261 ; inventory_plugin = "OpenSim.Data.MySQL.dll"
@@ -329,13 +291,6 @@
329 ; Default is ./inventory/Libraries.xml 291 ; Default is ./inventory/Libraries.xml
330 LibrariesXMLFile="./inventory/Libraries.xml" 292 LibrariesXMLFile="./inventory/Libraries.xml"
331 293
332 ; Specifies the location and filename of the inventory library assets control file. The path can be relative or absolute
333 ; Setting is optional. Default is ./assets/AssetSets.xml
334 AssetSetsXMLFile="./assets/AssetSets.xml"
335
336 dump_assets_to_file = false
337
338
339[Network] 294[Network]
340 http_listener_port = 9000 295 http_listener_port = 9000
341 default_location_x = 1000 296 default_location_x = 1000