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authorSean Dague2007-11-09 19:53:23 +0000
committerSean Dague2007-11-09 19:53:23 +0000
commit114945b8425145d3c9a348d11bb7b4c5f88e42bd (patch)
tree22d661f309bb53c726ddfc4528bcaa938f18bc23 /bin/OpenSim.ini.example
parent* Moved BulletX off of the 'constant terse update' method. It now only sends... (diff)
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make Sun progression configurable for the Sim from OpenSim.ini
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r--bin/OpenSim.ini.example9
1 files changed, 9 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 9aa54a9..3930dd4 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -52,3 +52,12 @@ shout_distance = 100
52;nick = OpenSimBotNameProbablyMakeThisShorter 52;nick = OpenSimBotNameProbablyMakeThisShorter
53;channel = #the_irc_channel_you_want_to_connect_to 53;channel = #the_irc_channel_you_want_to_connect_to
54 54
55; Uncomment the following to control the progression of daytime
56; in the Sim. The defaults are what is shown below
57;[Sun]
58; number of wall clock hours for an opensim day. 24.0 would mean realtime
59;day_length = 0.5
60
61; send a Sun update ever frame_rate # of frames. A lower number will
62; make for smoother sun transition at the cost of network
63;frame_rate = 100